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| author | emilybrooks <emilybrooksemilybrooks@gmail.com> | 2020-11-24 01:38:08 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-24 03:38:08 -0500 |
| commit | 831804ad645c09a878063b75364fe4426cd9b8db (patch) | |
| tree | 47048fe4d6da4860893f7ad2d550b79cca232716 /src/code | |
| parent | 013e2d90d31607edda90c0ec71b74e0a427fc690 (diff) | |
ovl_en_horse_zelda OK (#471)
* Decompiled en_horse_zelda
* Deleted some asm files I missed
* Replaced approximation with a fraction
* Turns out the f32 cast is unnecessary
* Converted coordinates to decimal, replaced actor struct padding with char arrays
* Properly converted to decimal
* Renamed actionIndex to action, replaced += 1 with ++
Diffstat (limited to 'src/code')
0 files changed, 0 insertions, 0 deletions
