diff options
| author | fig02 <fig02srl@gmail.com> | 2024-09-16 17:14:29 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-16 17:14:29 -0400 |
| commit | 8f0e2fc29c6050b1eb48623a2ce90eeaa1f2fecc (patch) | |
| tree | 1bc1bb3ce390e96f46a970ca8bac7fad4b63264c /src/code | |
| parent | dc9782b5b35a9f7dda31131e12ef281b0e645aa9 (diff) | |
Name `PLAYER_STATE1_CHARGING_SPIN_ATTACK` (#2203)
* name charge state flag
* format
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 9 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 |
2 files changed, 6 insertions, 5 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 5785d62a1..e3e1d3479 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1807,8 +1807,9 @@ u32 Actor_HasParent(Actor* actor, PlayState* play) { s32 Actor_OfferGetItem(Actor* actor, PlayState* play, s32 getItemId, f32 xzRange, f32 yRange) { Player* player = GET_PLAYER(play); - if (!(player->stateFlags1 & (PLAYER_STATE1_7 | PLAYER_STATE1_12 | PLAYER_STATE1_13 | PLAYER_STATE1_14 | - PLAYER_STATE1_18 | PLAYER_STATE1_19 | PLAYER_STATE1_20 | PLAYER_STATE1_21)) && + if (!(player->stateFlags1 & + (PLAYER_STATE1_7 | PLAYER_STATE1_CHARGING_SPIN_ATTACK | PLAYER_STATE1_13 | PLAYER_STATE1_14 | + PLAYER_STATE1_18 | PLAYER_STATE1_19 | PLAYER_STATE1_20 | PLAYER_STATE1_21)) && Player_GetExplosiveHeld(player) < 0) { if ((((player->heldActor != NULL) || (actor == player->talkActor)) && (getItemId > GI_NONE) && (getItemId < GI_MAX)) || @@ -1881,8 +1882,8 @@ u32 Actor_SetRideActor(PlayState* play, Actor* horse, s32 mountSide) { Player* player = GET_PLAYER(play); if (!(player->stateFlags1 & - (PLAYER_STATE1_7 | PLAYER_STATE1_ACTOR_CARRY | PLAYER_STATE1_12 | PLAYER_STATE1_13 | PLAYER_STATE1_14 | - PLAYER_STATE1_18 | PLAYER_STATE1_19 | PLAYER_STATE1_20 | PLAYER_STATE1_21))) { + (PLAYER_STATE1_7 | PLAYER_STATE1_ACTOR_CARRY | PLAYER_STATE1_CHARGING_SPIN_ATTACK | PLAYER_STATE1_13 | + PLAYER_STATE1_14 | PLAYER_STATE1_18 | PLAYER_STATE1_19 | PLAYER_STATE1_20 | PLAYER_STATE1_21))) { player->rideActor = horse; player->mountSide = mountSide; return true; diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 58c6c87ee..50485d3bc 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -2927,7 +2927,7 @@ s32 Camera_Battle1(Camera* camera) { sp78 = roData->swingPitchFinal; fov = roData->fov; - if (camera->player->stateFlags1 & PLAYER_STATE1_12) { + if (camera->player->stateFlags1 & PLAYER_STATE1_CHARGING_SPIN_ATTACK) { // charging sword. rwData->unk_10 = Camera_LERPCeilF(CAM_GLOBAL_12 * (1.0f - 0.5f), rwData->unk_10, CAM_UPDATE_RATE_STEP_SCALE_XZ, 0.1f); |
