diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2023-01-12 23:08:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-12 17:08:38 -0500 |
| commit | 985dd7f5202404dcb9dceb8bae7e02a16705f6f6 (patch) | |
| tree | 6a25c1ff468ae4a7035f0abce045c461000d8f33 /src/code | |
| parent | 5f7e3761126f4cff941ab058b788bb3f1e8870f3 (diff) | |
`EnHoll` docs (door-less transition between rooms) (#1419)
* some EnHoll cleanup
* some more EnHoll cleanup
* even more EnHoll cleanup
* EnHoll docs
* `enHollFillAlpha` -> `bgCoverAlpha`
* Dl -> DL
* one temp: action -> type
* Move static data out of `EnHoll_HorizontalVisibleNarrow`
* "fade" -> "bgcover"
* spread sentence over several lines
* tweak comments formatting
Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_play.c | 4 | ||||
| -rw-r--r-- | src/code/z_room.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c index 8381d6a82..825dad33b 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -370,7 +370,7 @@ void Play_Init(GameState* thisx) { this->state.destroy = Play_Destroy; this->transitionTrigger = TRANS_TRIGGER_END; this->unk_11E16 = 0xFF; - this->unk_11E18 = 0; + this->bgCoverAlpha = 0; this->haltAllActors = false; if (gSaveContext.gameMode != GAMEMODE_TITLE_SCREEN) { @@ -1207,7 +1207,7 @@ void Play_Draw(PlayState* this) { } if ((R_HREG_MODE != HREG_MODE_PLAY) || (R_PLAY_DRAW_ROOM_FLAGS != 0)) { - Environment_FillScreen(gfxCtx, 0, 0, 0, this->unk_11E18, FILL_SCREEN_OPA); + Environment_FillScreen(gfxCtx, 0, 0, 0, this->bgCoverAlpha, FILL_SCREEN_OPA); } if ((R_HREG_MODE != HREG_MODE_PLAY) || R_PLAY_DRAW_ACTORS) { diff --git a/src/code/z_room.c b/src/code/z_room.c index e775acfd1..d636080b1 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -607,10 +607,10 @@ s32 func_8009728C(PlayState* play, RoomContext* roomCtx, s32 roomNum) { &roomCtx->loadQueue, NULL, "../z_room.c", 1036); roomCtx->unk_30 ^= 1; - return 1; + return true; } - return 0; + return false; } s32 func_800973FC(PlayState* play, RoomContext* roomCtx) { |
