diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2023-08-15 22:12:50 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-15 22:12:50 +0200 |
| commit | 9e9d62cf710d6be36094d9d44e73996ea368b84b (patch) | |
| tree | cb3540e31941ea0d02a9346a031ef4364717a451 /src/code | |
| parent | ccae1f73879e25c1a771542272e6d18442478106 (diff) | |
Cleanup/add bgcheck macros (#1478)
* Cleanup/add bgcheck macros
* vIA -> vI
* parentheses around bit&
* achivement get: formatter contrarian
* COLPOLY_VTX_FLAGS -> COLPOLY_VTX_FLAGS_MASKED
* & before << in WATERBOX_PROPERTIES packing macro
* & before << in SURFACETYPE* packing macro and fix parentheses
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_bgcheck.c | 50 |
1 files changed, 22 insertions, 28 deletions
diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 621ced77a..e0634028c 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -41,12 +41,6 @@ void BgCheck_ResetPolyCheckTbl(SSNodeList* nodeList, s32 numPolys); #define BGCHECK_IGNORE_WALL (1 << 1) #define BGCHECK_IGNORE_FLOOR (1 << 2) -// poly exclusion flags (xpFlags) -#define COLPOLY_IGNORE_NONE 0 -#define COLPOLY_IGNORE_CAMERA (1 << 0) -#define COLPOLY_IGNORE_ENTITY (1 << 1) -#define COLPOLY_IGNORE_PROJECTILES (1 << 2) - // raycast down flags (downChkFlags) #define BGCHECK_RAYCAST_DOWN_CHECK_CEILINGS (1 << 0) #define BGCHECK_RAYCAST_DOWN_CHECK_WALLS (1 << 1) @@ -579,7 +573,7 @@ f32 BgCheck_RaycastDownStaticList(CollisionContext* colCtx, u16 xpFlags, SSList* while (true) { polyId = curNode->polyId; - if (COLPOLY_VIA_FLAG_TEST(colCtx->colHeader->polyList[polyId].flags_vIA, xpFlags) || + if (COLPOLY_VTX_CHECK_FLAGS_ANY(colCtx->colHeader->polyList[polyId].flags_vIA, xpFlags) || ((groundChk & BGCHECK_GROUND_CHECK_ON) && colCtx->colHeader->polyList[polyId].normal.y < 0)) { if (curNode->next == SS_NULL) { break; @@ -735,7 +729,7 @@ s32 BgCheck_SphVsStaticWall(StaticLookup* lookup, CollisionContext* colCtx, u16 nz = COLPOLY_GET_NORMAL(curPoly->normal.z); normalXZ = sqrtf(SQ(nx) + SQ(nz)); planeDist = Math3D_DistPlaneToPos(nx, ny, nz, curPoly->dist, &resultPos); - if (radius < fabsf(planeDist) || COLPOLY_VIA_FLAG_TEST(curPoly->flags_vIA, xpFlags)) { + if (radius < fabsf(planeDist) || COLPOLY_VTX_CHECK_FLAGS_ANY(curPoly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -816,7 +810,7 @@ s32 BgCheck_SphVsStaticWall(StaticLookup* lookup, CollisionContext* colCtx, u16 nz = COLPOLY_GET_NORMAL(curPoly->normal.z); normalXZ = sqrtf(SQ(nx) + SQ(nz)); planeDist = Math3D_DistPlaneToPos(nx, ny, nz, curPoly->dist, &resultPos); - if (radius < fabsf(planeDist) || COLPOLY_VIA_FLAG_TEST(curPoly->flags_vIA, xpFlags)) { + if (radius < fabsf(planeDist) || COLPOLY_VTX_CHECK_FLAGS_ANY(curPoly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -916,7 +910,7 @@ s32 BgCheck_CheckStaticCeiling(StaticLookup* lookup, u16 xpFlags, CollisionConte while (true) { curPolyId = curNode->polyId; - if (COLPOLY_VIA_FLAG_TEST(colCtx->colHeader->polyList[curPolyId].flags_vIA, xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(colCtx->colHeader->polyList[curPolyId].flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -977,8 +971,8 @@ s32 BgCheck_CheckLineAgainstSSList(SSList* ssList, CollisionContext* colCtx, u16 polyId = curNode->polyId; checkedPoly = &colCtx->polyNodes.polyCheckTbl[polyId]; - if (*checkedPoly == true || COLPOLY_VIA_FLAG_TEST(polyList[polyId].flags_vIA, xpFlags1) || - !(xpFlags2 == 0 || COLPOLY_VIA_FLAG_TEST(polyList[polyId].flags_vIA, xpFlags2))) { + if (*checkedPoly == true || COLPOLY_VTX_CHECK_FLAGS_ANY(polyList[polyId].flags_vIA, xpFlags1) || + !(xpFlags2 == 0 || COLPOLY_VTX_CHECK_FLAGS_ANY(polyList[polyId].flags_vIA, xpFlags2))) { if (curNode->next == SS_NULL) { break; @@ -1064,7 +1058,7 @@ s32 BgCheck_SphVsFirstStaticPolyList(SSNode* node, u16 xpFlags, CollisionContext while (true) { curPolyId = node->polyId; curPoly = &polyList[curPolyId]; - if (COLPOLY_VIA_FLAG_TEST(colCtx->colHeader->polyList[curPolyId].flags_vIA, xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(colCtx->colHeader->polyList[curPolyId].flags_vIA, xpFlags)) { if (node->next == SS_NULL) { break; } else { @@ -2964,10 +2958,10 @@ void DynaPoly_AddBgActorToLookup(PlayState* play, DynaCollisionContext* dyna, s3 *newPoly = pbgdata->polyList[i]; // Yeah, this is all kinds of fake, but my God, it matches. - newPoly->flags_vIA = - (COLPOLY_VTX_INDEX(newPoly->flags_vIA) + *vtxStartIndex) | ((*newPoly).flags_vIA & 0xE000); - newPoly->flags_vIB = - (COLPOLY_VTX_INDEX(newPoly->flags_vIB) + *vtxStartIndex) | ((*newPoly).flags_vIB & 0xE000); + newPoly->flags_vIA = (COLPOLY_VTX_INDEX(newPoly->flags_vIA) + *vtxStartIndex) | + COLPOLY_VTX_FLAGS_MASKED((*newPoly).flags_vIA); + newPoly->flags_vIB = (COLPOLY_VTX_INDEX(newPoly->flags_vIB) + *vtxStartIndex) | + COLPOLY_VTX_FLAGS_MASKED((*newPoly).flags_vIB); newPoly->vIC = *vtxStartIndex + newPoly->vIC; dVtxList = dyna->vtxList; vtxA.x = dVtxList[(u32)COLPOLY_VTX_INDEX(newPoly->flags_vIA)].x; @@ -3116,7 +3110,7 @@ f32 BgCheck_RaycastDownDynaList(DynaRaycastDown* dynaRaycastDown, u32 listType) while (true) { id = curNode->polyId; - if (COLPOLY_VIA_FLAG_TEST(polyList[id].flags_vIA, dynaRaycastDown->xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(polyList[id].flags_vIA, dynaRaycastDown->xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -3322,7 +3316,7 @@ s32 BgCheck_SphVsDynaWallInBgActor(CollisionContext* colCtx, u16 xpFlags, DynaCo ASSERT(!IS_ZERO(normalXZ), "!IS_ZERO(ac_size)", "../z_bgcheck.c", 7382); planeDist = Math3D_DistPlaneToPos(nx, ny, nz, poly->dist, &resultPos); - if (radius < fabsf(planeDist) || COLPOLY_VIA_FLAG_TEST(poly->flags_vIA, xpFlags)) { + if (radius < fabsf(planeDist) || COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -3395,7 +3389,7 @@ s32 BgCheck_SphVsDynaWallInBgActor(CollisionContext* colCtx, u16 xpFlags, DynaCo ASSERT(!IS_ZERO(normalXZ), "!IS_ZERO(ac_size)", "../z_bgcheck.c", 7489); planeDist = Math3D_DistPlaneToPos(nx, ny, nz, poly->dist, &resultPos); - if (radius < fabsf(planeDist) || COLPOLY_VIA_FLAG_TEST(poly->flags_vIA, xpFlags)) { + if (radius < fabsf(planeDist) || COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -3551,7 +3545,7 @@ s32 BgCheck_CheckDynaCeilingList(CollisionContext* colCtx, u16 xpFlags, DynaColl while (true) { polyId = curNode->polyId; poly = &dyna->polyList[polyId]; - if (COLPOLY_VIA_FLAG_TEST(poly->flags_vIA, xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -3651,7 +3645,7 @@ s32 BgCheck_CheckLineAgainstBgActorSSList(DynaLineTest* dynaLineTest) { while (true) { polyId = curNode->polyId; curPoly = &dynaLineTest->dyna->polyList[polyId]; - if (COLPOLY_VIA_FLAG_TEST(curPoly->flags_vIA, dynaLineTest->xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(curPoly->flags_vIA, dynaLineTest->xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -3784,7 +3778,7 @@ s32 BgCheck_SphVsFirstDynaPolyList(CollisionContext* colCtx, u16 xpFlags, Collis while (true) { curPolyId = curNode->polyId; curPoly = &dyna->polyList[curPolyId]; - if (COLPOLY_VIA_FLAG_TEST(curPoly->flags_vIA, xpFlags)) { + if (COLPOLY_VTX_CHECK_FLAGS_ANY(curPoly->flags_vIA, xpFlags)) { if (curNode->next == SS_NULL) { break; } else { @@ -4158,7 +4152,7 @@ s32 SurfaceType_IsIgnoredByEntities(CollisionContext* colCtx, CollisionPoly* pol if (BgCheck_GetCollisionHeader(colCtx, bgId) == NULL) { return true; } - flags = poly->flags_vIA & 0x4000; + flags = COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIA, COLPOLY_IGNORE_ENTITY); return !!flags; } @@ -4172,7 +4166,7 @@ s32 SurfaceType_IsIgnoredByProjectiles(CollisionContext* colCtx, CollisionPoly* if (BgCheck_GetCollisionHeader(colCtx, bgId) == NULL) { return true; } - flags = poly->flags_vIA & 0x8000; + flags = COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIA, COLPOLY_IGNORE_PROJECTILES); return !!flags; } @@ -4191,7 +4185,7 @@ s32 SurfaceType_IsFloorConveyor(CollisionContext* colCtx, CollisionPoly* poly, s if (BgCheck_GetCollisionHeader(colCtx, bgId) == NULL) { return true; } - flags = poly->flags_vIB & 0x2000; + flags = COLPOLY_VTX_CHECK_FLAGS_ANY(poly->flags_vIB, COLPOLY_IS_FLOOR_CONVEYOR); return !!flags; } @@ -4321,7 +4315,7 @@ s32 WaterBox_GetSurface2(PlayState* play, CollisionContext* colCtx, Vec3f* pos, * WaterBox get BgCam index */ u32 WaterBox_GetBgCamIndex(CollisionContext* colCtx, WaterBox* waterBox) { - u32 bgCamIndex = WATERBOX_BGCAM_INDEX(waterBox->properties); + u32 bgCamIndex = waterBox->properties & 0xFF; return bgCamIndex; } @@ -4344,7 +4338,7 @@ u16 WaterBox_GetBgCamSetting(CollisionContext* colCtx, WaterBox* waterBox) { * WaterBox get lighting settings */ u32 WaterBox_GetLightIndex(CollisionContext* colCtx, WaterBox* waterBox) { - u32 lightIndex = WATERBOX_LIGHT_INDEX(waterBox->properties); + u32 lightIndex = (waterBox->properties >> 8) & 0x1F; return lightIndex; } |
