diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-10-21 18:57:30 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-21 18:57:30 -0400 |
| commit | a715bf63d06d72f7832dbc28d4a53629fe43469a (patch) | |
| tree | 3fdb67d68f28da2378ac5b77529297ee278be782 /src/code | |
| parent | 26d6028ff1808204aa2978c6c0fe79e5cea9f2bd (diff) | |
improve matches (#1413)
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_eff_ss_dead.c | 2 | ||||
| -rw-r--r-- | src/code/z_lights.c | 9 | ||||
| -rw-r--r-- | src/code/z_map_exp.c | 1 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 5 | ||||
| -rw-r--r-- | src/code/z_scene.c | 1 |
6 files changed, 4 insertions, 16 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index e81004620..a6c607243 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -5478,8 +5478,6 @@ s32 func_80037D98(PlayState* play, Actor* actor, s16 arg2, s32* arg3) { Actor_GetScreenPos(play, actor, &sp2C, &sp2A); - if (0) {} // Necessary to match - if ((sp2C < 0) || (sp2C > SCREEN_WIDTH) || (sp2A < 0) || (sp2A > SCREEN_HEIGHT)) { return false; } diff --git a/src/code/z_eff_ss_dead.c b/src/code/z_eff_ss_dead.c index 444712d6b..be283f773 100644 --- a/src/code/z_eff_ss_dead.c +++ b/src/code/z_eff_ss_dead.c @@ -104,8 +104,6 @@ void func_80026860(PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3) { POLY_XLU_DISP = displayListHead; - if (1) {} // Necessary to match - CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 212); } diff --git a/src/code/z_lights.c b/src/code/z_lights.c index d0679c56f..4d91bf462 100644 --- a/src/code/z_lights.c +++ b/src/code/z_lights.c @@ -68,16 +68,13 @@ void Lights_Draw(Lights* lights, GraphicsContext* gfxCtx) { light = &lights->l.l[0]; while (i < lights->numLights) { - i++; - gSPLight(POLY_OPA_DISP++, light, i); + gSPLight(POLY_OPA_DISP++, light, ++i); gSPLight(POLY_XLU_DISP++, light, i); light++; } - if (0) {} - - i++; // ambient light is total number of lights + 1 - gSPLight(POLY_OPA_DISP++, &lights->l.a, i); + // ambient light is total number of lights + 1 + gSPLight(POLY_OPA_DISP++, &lights->l.a, ++i); gSPLight(POLY_XLU_DISP++, &lights->l.a, i); CLOSE_DISPS(gfxCtx, "../z_lights.c", 352); diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c index c631cc3dc..9820a20fd 100644 --- a/src/code/z_map_exp.c +++ b/src/code/z_map_exp.c @@ -551,7 +551,6 @@ void Map_Update(PlayState* play) { if (R_MAP_TEX_INDEX != (R_MAP_TEX_INDEX_BASE + Map_GetFloorTextIndexOffset(mapIndex, floor))) { R_MAP_TEX_INDEX = R_MAP_TEX_INDEX_BASE + Map_GetFloorTextIndexOffset(mapIndex, floor); } - if (1) {} // Appears to be necessary to match if (interfaceCtx->mapRoomNum != sLastRoomNum) { // "Current floor = %d Current room = %x Number of rooms = %d" diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 1dd2a13bc..be8e2a40d 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -795,11 +795,8 @@ s32 func_8008F2F8(PlayState* play) { } // Trigger general textboxes under certain conditions, like "It's so hot in here!" + triggerEntry = &sTextTriggers[var]; if (!Player_InCsMode(play)) { - triggerEntry = &sTextTriggers[var]; - - if (0) {} - if ((triggerEntry->flag != 0) && !(gSaveContext.textTriggerFlags & triggerEntry->flag) && (((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON)) || (((var == 1) || (var == 3)) && (this->currentBoots == PLAYER_BOOTS_IRON) && diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 7f8598fa7..3f029ff66 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -148,7 +148,6 @@ void* func_800982FC(ObjectContext* objectCtx, s32 bankIndex, s16 objectId) { osSyncPrintf("OBJECT EXCHANGE NO=%2d BANK=%3d SIZE=%8.3fK\n", bankIndex, objectId, size / 1024.0f); nextPtr = (void*)ALIGN16((s32)status->segment + size); - if (1) {} // Necessary to match ASSERT(nextPtr < objectCtx->spaceEnd, "nextptr < this->endSegment", "../z_scene.c", 381); |
