summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorDragorn421 <Dragorn421@users.noreply.github.com>2022-04-04 00:33:50 +0200
committerGitHub <noreply@github.com>2022-04-03 18:33:50 -0400
commitb9b40805f7f63d0a6cb3c33e55ac420710acef70 (patch)
tree1d2ccdd8e9aa54cb99a2f55c36259bc28db56db9 /src/code
parent04fb0ac1b1c92b1fa04115b0a73970c789d3f92d (diff)
Fix misc 9 (#1183)
* Fix typo `tranform` -> `transform` * (may be controversial) `indexes` (noun) -> `indices`, both are correct but `indices` prevails in the repo currently, and seems prefered in technical contexts * Fixup one `@bug` * Fix typo `relfect` -> `reflect` * Rename and `@bug` `DemoTreLgt_OverrideLimbDraw` * Fixup `PLAYER_AP_` to `ARROW_` type conversion * `posModel` -> `modelPos` * `effSpawnPosModel` -> `effSpawnModelPos` * Gohma decay bug: Verified that timers do not prevent UB access * Reorder summation in a more meaningful way Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_parameter.c6
-rw-r--r--src/code/z_player_lib.c6
-rw-r--r--src/code/z_skin_awb.c2
3 files changed, 7 insertions, 7 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index c4f70d881..18d77312a 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -2345,7 +2345,7 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
{ 255, 255, 150 },
{ 255, 255, 50 },
};
- static s16 sMagicBorderIndexes[] = { 0, 1, 1, 0 };
+ static s16 sMagicBorderIndices[] = { 0, 1, 1, 0 };
static s16 sMagicBorderRatio = 2;
static s16 sMagicBorderStep = 1;
MessageContext* msgCtx = &globalCtx->msgCtx;
@@ -2410,7 +2410,7 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
case 3:
case 4:
case 6:
- temp = sMagicBorderIndexes[sMagicBorderStep];
+ temp = sMagicBorderIndices[sMagicBorderStep];
borderChangeR = ABS(sMagicBorderR - sMagicBorderColors[temp][0]) / sMagicBorderRatio;
borderChangeG = ABS(sMagicBorderG - sMagicBorderColors[temp][1]) / sMagicBorderRatio;
borderChangeB = ABS(sMagicBorderB - sMagicBorderColors[temp][2]) / sMagicBorderRatio;
@@ -2475,7 +2475,7 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
}
}
- temp = sMagicBorderIndexes[sMagicBorderStep];
+ temp = sMagicBorderIndices[sMagicBorderStep];
borderChangeR = ABS(sMagicBorderR - sMagicBorderColors[temp][0]) / sMagicBorderRatio;
borderChangeG = ABS(sMagicBorderG - sMagicBorderColors[temp][1]) / sMagicBorderRatio;
borderChangeB = ABS(sMagicBorderB - sMagicBorderColors[temp][2]) / sMagicBorderRatio;
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 1b75efbed..2c7b07c6a 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -804,7 +804,7 @@ s32 func_8008F2F8(GlobalContext* globalCtx) {
return var + 1;
}
-u8 sEyeMouthIndexes[][2] = {
+u8 sEyeMouthIndices[][2] = {
{ 0, 0 }, { 1, 0 }, { 2, 0 }, { 0, 0 }, { 1, 0 }, { 2, 0 }, { 4, 0 }, { 5, 1 },
{ 7, 2 }, { 0, 2 }, { 3, 0 }, { 4, 0 }, { 2, 2 }, { 1, 1 }, { 0, 2 }, { 0, 0 },
};
@@ -868,7 +868,7 @@ void Player_DrawImpl(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTabl
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 1721);
if (eyeIndex < 0) {
- eyeIndex = sEyeMouthIndexes[face][0];
+ eyeIndex = sEyeMouthIndices[face][0];
}
#ifndef AVOID_UB
@@ -878,7 +878,7 @@ void Player_DrawImpl(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTabl
#endif
if (mouthIndex < 0) {
- mouthIndex = sEyeMouthIndexes[face][1];
+ mouthIndex = sEyeMouthIndices[face][1];
}
#ifndef AVOID_UB
diff --git a/src/code/z_skin_awb.c b/src/code/z_skin_awb.c
index c531d74a1..13ceafa91 100644
--- a/src/code/z_skin_awb.c
+++ b/src/code/z_skin_awb.c
@@ -141,7 +141,7 @@ s32 func_800A698C(Skin* skin, SkinLimb** skeleton, MtxF* limbMatrices, u8 parent
}
/**
- * Recursively applies matrix tranformations to each limb
+ * Recursively applies matrix transformations to each limb
*/
s32 Skin_ApplyAnimTransformations(Skin* skin, MtxF* limbMatrices, Actor* actor, s32 setTranslation) {
s32 i;