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authorDerek Hensley <hensley.derek58@gmail.com>2025-03-26 14:23:38 -0700
committerGitHub <noreply@github.com>2025-03-26 17:23:38 -0400
commitc1eb0a79bc896262349ad3ae004fa14a35e5899d (patch)
treed595248d2827aa832cb59b5ee2a4ae0a28db9c21 /src/code
parentecf65e797ea688c2b25af6993b8e0791ffb8d5e0 (diff)
Move skin unused bss to rumble (#2495)
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_rumble.c1
-rw-r--r--src/code/z_skin.c5
2 files changed, 1 insertions, 5 deletions
diff --git a/src/code/z_rumble.c b/src/code/z_rumble.c
index 52897d629..fc811cfcc 100644
--- a/src/code/z_rumble.c
+++ b/src/code/z_rumble.c
@@ -15,6 +15,7 @@
#include "padmgr.h"
#include "z64math.h"
+static s32 sUnused[4];
RumbleMgr sRumbleMgr;
/**
diff --git a/src/code/z_skin.c b/src/code/z_skin.c
index 508943cdd..7861acb89 100644
--- a/src/code/z_skin.c
+++ b/src/code/z_skin.c
@@ -6,13 +6,8 @@
#include "z64skin.h"
#include "z64skin_matrix.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "pal-1.1:128"
-
MtxF gSkinLimbMatrices[60]; // holds matrices for each limb of the skeleton currently being drawn
-static s32 sUnused;
-
void Skin_UpdateVertices(MtxF* mtx, SkinVertex* skinVertices, SkinLimbModif* modifEntry, Vtx* vtxBuf, Vec3f* pos) {
Vtx* vtx;
SkinVertex* vertexEntry;