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| author | Kelebek1 <34639600+Kelebek1@users.noreply.github.com> | 2020-08-20 03:17:42 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-19 22:17:42 -0400 |
| commit | c25b87923ea80052d6b9c80212c94b45b37a6693 (patch) | |
| tree | dd01fc5a11158f869f297396d01a4bf49c3f8f03 /src/code | |
| parent | 3a22219d5dd7c1071b8946434ca8c7a60a98cc9c (diff) | |
Attack_Niw (#272)
* Attack!
* Decimal indexes
* a
* PR
* PR
* PR
* Why break it
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index a34bd41fa..d111a0252 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1641,7 +1641,7 @@ u32 func_8002F674(GlobalContext* globalCtx, Actor* actor) { } } -void func_8002F698(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5, u32 arg6) { +void func_8002F698(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5, u32 arg6) { Player* player = PLAYER; player->unk_8A0 = arg6; player->unk_8A1 = arg5; @@ -1650,20 +1650,20 @@ void func_8002F698(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f3 player->unk_8A8 = arg4; } -void func_8002F6D4(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5) { - func_8002F698(globalCtx, arg1, arg2, arg3, arg4, 2, arg5); +void func_8002F6D4(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5) { + func_8002F698(globalCtx, actor, arg2, arg3, arg4, 2, arg5); } -void func_8002F71C(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4) { - func_8002F6D4(globalCtx, arg1, arg2, arg3, arg4, 0); +void func_8002F71C(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4) { + func_8002F6D4(globalCtx, actor, arg2, arg3, arg4, 0); } -void func_8002F758(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4, u32 arg5) { - func_8002F698(globalCtx, arg1, arg2, arg3, arg4, 1, arg5); +void func_8002F758(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5) { + func_8002F698(globalCtx, actor, arg2, arg3, arg4, 1, arg5); } -void func_8002F7A0(GlobalContext* globalCtx, Actor* arg1, f32 arg2, s16 arg3, f32 arg4) { - func_8002F758(globalCtx, arg1, arg2, arg3, arg4, 0); +void func_8002F7A0(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4) { + func_8002F758(globalCtx, actor, arg2, arg3, arg4, 0); } void func_8002F7DC(Actor* actor, u16 sfxId) { |
