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authorDragorn421 <Dragorn421@users.noreply.github.com>2024-09-04 23:51:08 +0200
committerGitHub <noreply@github.com>2024-09-04 17:51:08 -0400
commitdc469461a96589d9b4e4be0d0310b38cc4dfc952 (patch)
treedae755800dc48fb4d135f297441724bdc4611520 /src/code
parentc7b55f9a072359d3c28b9cfca2d20e2fc23b35a4 (diff)
Pause docs: `WorldMapArea` enum and related data (#2130)
* Pause docs: WorldMapArea enum and related data * `WORLD_MAP_AREA_20` -> `_QUESTION_MARK` * bss
Diffstat (limited to 'src/code')
-rw-r--r--src/code/sys_cfb.c2
-rw-r--r--src/code/sys_matrix.c2
-rw-r--r--src/code/z_play.c2
-rw-r--r--src/code/z_scene.c2
-rw-r--r--src/code/z_skin.c2
5 files changed, 5 insertions, 5 deletions
diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c
index 5c7c0bcae..e77002575 100644
--- a/src/code/sys_cfb.c
+++ b/src/code/sys_cfb.c
@@ -1,6 +1,6 @@
#include "global.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
uintptr_t sSysCfbFbPtr[2];
uintptr_t sSysCfbEnd;
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c
index 440e4c6d6..08fb31579 100644
--- a/src/code/sys_matrix.c
+++ b/src/code/sys_matrix.c
@@ -19,7 +19,7 @@ MtxF gMtxFClear = {
};
// clang-format on
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
MtxF* sMatrixStack; // "Matrix_stack"
MtxF* sCurrentMatrix; // "Matrix_now"
diff --git a/src/code/z_play.c b/src/code/z_play.c
index c650cbd6c..4a0309b5f 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -1527,7 +1527,7 @@ void Play_InitScene(PlayState* this, s32 spawn) {
TransitionActor_InitContext(&this->state, &this->transiActorCtx);
func_80096FD4(this, &this->roomCtx.curRoom);
R_SCENE_CAM_TYPE = SCENE_CAM_TYPE_DEFAULT;
- gSaveContext.worldMapArea = 0;
+ gSaveContext.worldMapArea = WORLD_MAP_AREA_HYRULE_FIELD;
Scene_ExecuteCommands(this, this->sceneSegment);
Play_InitEnvironment(this, this->skyboxId);
}
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index 34ddb933f..83714b8a4 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -462,7 +462,7 @@ BAD_RETURN(s32) Scene_CommandMiscSettings(PlayState* play, SceneCmd* cmd) {
if ((play->sceneId == SCENE_BAZAAR) || (play->sceneId == SCENE_SHOOTING_GALLERY)) {
if (LINK_AGE_IN_YEARS == YEARS_ADULT) {
- gSaveContext.worldMapArea = 1;
+ gSaveContext.worldMapArea = WORLD_MAP_AREA_KAKARIKO_VILLAGE;
}
}
diff --git a/src/code/z_skin.c b/src/code/z_skin.c
index ab3b8624a..77b7aedc4 100644
--- a/src/code/z_skin.c
+++ b/src/code/z_skin.c
@@ -1,6 +1,6 @@
#include "global.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
MtxF gSkinLimbMatrices[60]; // holds matrices for each limb of the skeleton currently being drawn