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authorfig02 <fig02srl@gmail.com>2025-04-11 02:10:19 -0400
committerGitHub <noreply@github.com>2025-04-11 02:10:19 -0400
commit0c5282ba66bec5eba8f11fa5922b893b1deed7e7 (patch)
tree4a403e973b6b248ed110e4d781f423946dcaf4ea /src
parent80564bf40b7891eb38eae56b7e3c1780c080a075 (diff)
variables.h cleaning: migrate audio variables (#2504)
* migrate audio variables, fix libultra thing * remove extra newlines * fix * add required pragmas * fix bss * audio table fixes * fix bss
Diffstat (limited to 'src')
-rw-r--r--src/audio/lib/load.c2
-rw-r--r--src/audio/tables/samplebank_table.c1
-rw-r--r--src/audio/tables/sequence_table.c1
-rw-r--r--src/audio/tables/soundfont_table.c1
-rw-r--r--src/boot/z_std_dma.c4
-rw-r--r--src/code/fault_n64.c2
-rw-r--r--src/code/main.c2
-rw-r--r--src/code/z_camera.c2
-rw-r--r--src/code/z_collision_check.c3
-rw-r--r--src/code/z_kaleido_scope_call.c4
-rw-r--r--src/code/z_kankyo.c4
-rw-r--r--src/code/z_message.c2
-rw-r--r--src/libultra/io/contramwrite.c2
-rw-r--r--src/n64dd/z_n64dd.c2
-rw-r--r--src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c4
-rw-r--r--src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c3
-rw-r--r--src/overlays/actors/ovl_Boss_Va/z_boss_va.c4
-rw-r--r--src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c3
-rw-r--r--src/overlays/actors/ovl_En_Xc/z_en_xc.c8
-rw-r--r--src/overlays/actors/ovl_Fishing/z_fishing.c2
-rw-r--r--src/overlays/actors/ovl_player_actor/z_player.c6
21 files changed, 34 insertions, 28 deletions
diff --git a/src/audio/lib/load.c b/src/audio/lib/load.c
index 4a0b8388e..28cb2459d 100644
--- a/src/audio/lib/load.c
+++ b/src/audio/lib/load.c
@@ -1228,7 +1228,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
}
// Set audio tables pointers
- gAudioCtx.sequenceTable = (AudioTable*)gSequenceTable;
+ gAudioCtx.sequenceTable = &gSequenceTable;
gAudioCtx.soundFontTable = &gSoundFontTable;
gAudioCtx.sampleBankTable = &gSampleBankTable;
gAudioCtx.sequenceFontTable = gSequenceFontTable;
diff --git a/src/audio/tables/samplebank_table.c b/src/audio/tables/samplebank_table.c
index 58ebf06f2..d26d9d5bc 100644
--- a/src/audio/tables/samplebank_table.c
+++ b/src/audio/tables/samplebank_table.c
@@ -3,7 +3,6 @@
// Symbol definition
-extern AudioTable gSampleBankTable;
#pragma weak gSampleBankTable = sSampleBankTableHeader
// Externs for table
diff --git a/src/audio/tables/sequence_table.c b/src/audio/tables/sequence_table.c
index dc3321d2b..8235cd674 100644
--- a/src/audio/tables/sequence_table.c
+++ b/src/audio/tables/sequence_table.c
@@ -4,7 +4,6 @@
// Symbol definition
-extern AudioTable gSequenceTable;
#pragma weak gSequenceTable = sSequenceTableHeader
// Externs for table
diff --git a/src/audio/tables/soundfont_table.c b/src/audio/tables/soundfont_table.c
index 65d1fc9a5..779be397b 100644
--- a/src/audio/tables/soundfont_table.c
+++ b/src/audio/tables/soundfont_table.c
@@ -3,7 +3,6 @@
// Symbol definition
-extern AudioTable gSoundFontTable;
#pragma weak gSoundFontTable = sSoundFontTableHeader
// Externs for table
diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c
index 7cc8add92..275ab35c2 100644
--- a/src/boot/z_std_dma.c
+++ b/src/boot/z_std_dma.c
@@ -41,8 +41,8 @@
#include "global.h"
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \
- "pal-1.0:18 pal-1.1:18"
+#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:22" \
+ "pal-1.0:20 pal-1.1:20"
StackEntry sDmaMgrStackInfo;
OSMesgQueue sDmaMgrMsgQueue;
diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c
index 7da1c5b09..70549cf8b 100644
--- a/src/code/fault_n64.c
+++ b/src/code/fault_n64.c
@@ -12,7 +12,7 @@
#include "global.h"
-#pragma increment_block_number "ntsc-1.0:86 ntsc-1.1:86 ntsc-1.2:86 pal-1.0:84 pal-1.1:84"
+#pragma increment_block_number "ntsc-1.0:88 ntsc-1.1:88 ntsc-1.2:88 pal-1.0:86 pal-1.1:86"
typedef struct FaultMgr {
OSThread thread;
diff --git a/src/code/main.c b/src/code/main.c
index c4a85b0ee..434f999f5 100644
--- a/src/code/main.c
+++ b/src/code/main.c
@@ -41,7 +41,7 @@ extern struct IrqMgr gIrqMgr;
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:0 ntsc-1.0:49 ntsc-1.1:49 ntsc-1.2:49 pal-1.0:47 pal-1.1:47"
+ "ique-cn:0 ntsc-1.0:51 ntsc-1.1:51 ntsc-1.2:51 pal-1.0:49 pal-1.1:49"
extern u8 _buffersSegmentEnd[];
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index 11defc6aa..9f297f795 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102"
+ "ique-cn:128 ntsc-1.0:106 ntsc-1.1:106 ntsc-1.2:106 pal-1.0:104 pal-1.1:104"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;
diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c
index 80de8dc12..e0ab3b031 100644
--- a/src/code/z_collision_check.c
+++ b/src/code/z_collision_check.c
@@ -15,7 +15,8 @@
#include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h"
#include "z_lib.h"
-#pragma increment_block_number "ique-cn:192 ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200 pal-1.0:200 pal-1.1:200"
+#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
+ "ique-cn:192 ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176"
typedef s32 (*ColChkResetFunc)(PlayState*, Collider*);
typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*);
diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c
index b835e64a3..0e89a854a 100644
--- a/src/code/z_kaleido_scope_call.c
+++ b/src/code/z_kaleido_scope_call.c
@@ -1,5 +1,5 @@
-#pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \
- "ique-cn:128 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144"
+#pragma increment_block_number "gc-eu:133 gc-eu-mq:133 gc-jp:135 gc-jp-ce:135 gc-jp-mq:135 gc-us:135 gc-us-mq:135" \
+ "ique-cn:125 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:142 pal-1.1:142"
#include "libu64/debug.h"
#include "kaleido_manager.h"
diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c
index 799d904d4..081d7abc2 100644
--- a/src/code/z_kankyo.c
+++ b/src/code/z_kankyo.c
@@ -1,5 +1,5 @@
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
+ "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
#include "libc64/qrand.h"
#include "libu64/gfxprint.h"
diff --git a/src/code/z_message.c b/src/code/z_message.c
index 789d4aa6a..bfba7cdf4 100644
--- a/src/code/z_message.c
+++ b/src/code/z_message.c
@@ -25,7 +25,7 @@
#include "assets/textures/parameter_static/parameter_static.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:128 pal-1.1:128"
+ "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:128 pal-1.1:128"
#if !PLATFORM_IQUE
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)
diff --git a/src/libultra/io/contramwrite.c b/src/libultra/io/contramwrite.c
index 4bd8ffaa3..0db58163e 100644
--- a/src/libultra/io/contramwrite.c
+++ b/src/libultra/io/contramwrite.c
@@ -1,6 +1,8 @@
#include "ultra64.h"
#include "global.h"
+extern s32 __osPfsLastChannel;
+
s32 __osContRamWrite(OSMesgQueue* mq, s32 channel, u16 address, u8* buffer, s32 force) {
#ifndef BBPLAYER
s32 ret = 0;
diff --git a/src/n64dd/z_n64dd.c b/src/n64dd/z_n64dd.c
index 17aff6416..9d6e54ea7 100644
--- a/src/n64dd/z_n64dd.c
+++ b/src/n64dd/z_n64dd.c
@@ -12,7 +12,7 @@
#include "z64audio.h"
#include "z64thread.h"
-#pragma increment_block_number "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
+#pragma increment_block_number "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64"
typedef struct struct_801D9C30 {
/* 0x000 */ s32 unk_000; // disk start
diff --git a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
index d4bd1df58..11c82f6da 100644
--- a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
+++ b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
@@ -124,8 +124,8 @@ static ColliderCylinderInit sLightBallCylinderInit = {
static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 };
static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f };
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
static EnGanonMant* sCape;
diff --git a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
index 50bb35218..fb9f65b67 100644
--- a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
+++ b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c
@@ -24,6 +24,9 @@
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/object_tw/object_tw.h"
+#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
+ "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
+
#define FLAGS \
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
ACTOR_FLAG_DRAW_CULLING_DISABLED)
diff --git a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
index d5454d30e..920846e74 100644
--- a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
+++ b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c
@@ -28,8 +28,8 @@
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/object_bv/object_bv.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:0" \
+ "ntsc-1.1:0 ntsc-1.2:0 pal-1.0:128 pal-1.1:128"
#define FLAGS \
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
diff --git a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c
index 7c5709434..33304ff66 100644
--- a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c
+++ b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c
@@ -16,6 +16,9 @@
#include "assets/objects/object_warp1/object_warp1.h"
+#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
+ "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
+
#define FLAGS 0
void DoorWarp1_Init(Actor* thisx, PlayState* play);
diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c
index 33b8a666d..38a147d14 100644
--- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c
+++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c
@@ -30,8 +30,8 @@
#include "assets/scenes/indoors/tokinoma/tokinoma_scene.h"
#include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h"
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ique-cn:128" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
@@ -1412,8 +1412,8 @@ void func_80B3F3D8(void) {
Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
}
-#pragma increment_block_number "gc-eu:64 gc-eu-mq:128 gc-jp:64 gc-jp-ce:64 gc-jp-mq:128 gc-us:64 gc-us-mq:128" \
- "ique-cn:128 ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
static Vec3f D_80B42DA0;
diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c
index 2e4651ff2..bb66678a6 100644
--- a/src/overlays/actors/ovl_Fishing/z_fishing.c
+++ b/src/overlays/actors/ovl_Fishing/z_fishing.c
@@ -36,7 +36,7 @@
#include "cic6105.h"
#endif
-#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96 gc-us-mq:96 ntsc-1.0:0" \
+#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ntsc-1.0:0" \
"ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c
index f4a8484dc..3e6036115 100644
--- a/src/overlays/actors/ovl_player_actor/z_player.c
+++ b/src/overlays/actors/ovl_player_actor/z_player.c
@@ -360,14 +360,14 @@ void Player_Action_CsAction(Player* this, PlayState* play);
// .bss part 1
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+ "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:192 pal-1.1:192"
static s32 D_80858AA0;
// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
// data around. It would be easier if we had more options for controlling BSS ordering in debug.
-#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
- "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:128 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
static s32 sSavedCurrentMask;
static Vec3f sInteractWallCheckResult;