diff options
| author | fig02 <fig02srl@gmail.com> | 2025-04-11 02:10:19 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-11 02:10:19 -0400 |
| commit | 0c5282ba66bec5eba8f11fa5922b893b1deed7e7 (patch) | |
| tree | 4a403e973b6b248ed110e4d781f423946dcaf4ea /src | |
| parent | 80564bf40b7891eb38eae56b7e3c1780c080a075 (diff) | |
variables.h cleaning: migrate audio variables (#2504)
* migrate audio variables, fix libultra thing
* remove extra newlines
* fix
* add required pragmas
* fix bss
* audio table fixes
* fix bss
Diffstat (limited to 'src')
| -rw-r--r-- | src/audio/lib/load.c | 2 | ||||
| -rw-r--r-- | src/audio/tables/samplebank_table.c | 1 | ||||
| -rw-r--r-- | src/audio/tables/sequence_table.c | 1 | ||||
| -rw-r--r-- | src/audio/tables/soundfont_table.c | 1 | ||||
| -rw-r--r-- | src/boot/z_std_dma.c | 4 | ||||
| -rw-r--r-- | src/code/fault_n64.c | 2 | ||||
| -rw-r--r-- | src/code/main.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 3 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 4 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 4 | ||||
| -rw-r--r-- | src/code/z_message.c | 2 | ||||
| -rw-r--r-- | src/libultra/io/contramwrite.c | 2 | ||||
| -rw-r--r-- | src/n64dd/z_n64dd.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c | 4 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c | 3 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Boss_Va/z_boss_va.c | 4 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c | 3 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Xc/z_en_xc.c | 8 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Fishing/z_fishing.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_player_actor/z_player.c | 6 |
21 files changed, 34 insertions, 28 deletions
diff --git a/src/audio/lib/load.c b/src/audio/lib/load.c index 4a0b8388e..28cb2459d 100644 --- a/src/audio/lib/load.c +++ b/src/audio/lib/load.c @@ -1228,7 +1228,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) { } // Set audio tables pointers - gAudioCtx.sequenceTable = (AudioTable*)gSequenceTable; + gAudioCtx.sequenceTable = &gSequenceTable; gAudioCtx.soundFontTable = &gSoundFontTable; gAudioCtx.sampleBankTable = &gSampleBankTable; gAudioCtx.sequenceFontTable = gSequenceFontTable; diff --git a/src/audio/tables/samplebank_table.c b/src/audio/tables/samplebank_table.c index 58ebf06f2..d26d9d5bc 100644 --- a/src/audio/tables/samplebank_table.c +++ b/src/audio/tables/samplebank_table.c @@ -3,7 +3,6 @@ // Symbol definition -extern AudioTable gSampleBankTable; #pragma weak gSampleBankTable = sSampleBankTableHeader // Externs for table diff --git a/src/audio/tables/sequence_table.c b/src/audio/tables/sequence_table.c index dc3321d2b..8235cd674 100644 --- a/src/audio/tables/sequence_table.c +++ b/src/audio/tables/sequence_table.c @@ -4,7 +4,6 @@ // Symbol definition -extern AudioTable gSequenceTable; #pragma weak gSequenceTable = sSequenceTableHeader // Externs for table diff --git a/src/audio/tables/soundfont_table.c b/src/audio/tables/soundfont_table.c index 65d1fc9a5..779be397b 100644 --- a/src/audio/tables/soundfont_table.c +++ b/src/audio/tables/soundfont_table.c @@ -3,7 +3,6 @@ // Symbol definition -extern AudioTable gSoundFontTable; #pragma weak gSoundFontTable = sSoundFontTableHeader // Externs for table diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index 7cc8add92..275ab35c2 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -41,8 +41,8 @@ #include "global.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \ - "pal-1.0:18 pal-1.1:18" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:22" \ + "pal-1.0:20 pal-1.1:20" StackEntry sDmaMgrStackInfo; OSMesgQueue sDmaMgrMsgQueue; diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index 7da1c5b09..70549cf8b 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -12,7 +12,7 @@ #include "global.h" -#pragma increment_block_number "ntsc-1.0:86 ntsc-1.1:86 ntsc-1.2:86 pal-1.0:84 pal-1.1:84" +#pragma increment_block_number "ntsc-1.0:88 ntsc-1.1:88 ntsc-1.2:88 pal-1.0:86 pal-1.1:86" typedef struct FaultMgr { OSThread thread; diff --git a/src/code/main.c b/src/code/main.c index c4a85b0ee..434f999f5 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -41,7 +41,7 @@ extern struct IrqMgr gIrqMgr; #include "global.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:0 ntsc-1.0:49 ntsc-1.1:49 ntsc-1.2:49 pal-1.0:47 pal-1.1:47" + "ique-cn:0 ntsc-1.0:51 ntsc-1.1:51 ntsc-1.2:51 pal-1.0:49 pal-1.1:49" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 11defc6aa..9f297f795 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102" + "ique-cn:128 ntsc-1.0:106 ntsc-1.1:106 ntsc-1.2:106 pal-1.0:104 pal-1.1:104" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 80de8dc12..e0ab3b031 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -15,7 +15,8 @@ #include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h" #include "z_lib.h" -#pragma increment_block_number "ique-cn:192 ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200 pal-1.0:200 pal-1.1:200" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176" typedef s32 (*ColChkResetFunc)(PlayState*, Collider*); typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*); diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index b835e64a3..0e89a854a 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \ - "ique-cn:128 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144" +#pragma increment_block_number "gc-eu:133 gc-eu-mq:133 gc-jp:135 gc-jp-ce:135 gc-jp-mq:135 gc-us:135 gc-us-mq:135" \ + "ique-cn:125 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:142 pal-1.1:142" #include "libu64/debug.h" #include "kaleido_manager.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index 799d904d4..081d7abc2 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" #include "libc64/qrand.h" #include "libu64/gfxprint.h" diff --git a/src/code/z_message.c b/src/code/z_message.c index 789d4aa6a..bfba7cdf4 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -25,7 +25,7 @@ #include "assets/textures/parameter_static/parameter_static.h" #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:128 pal-1.1:128" + "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:128 pal-1.1:128" #if !PLATFORM_IQUE #define MSG_BUF_DECODED (msgCtx->msgBufDecoded) diff --git a/src/libultra/io/contramwrite.c b/src/libultra/io/contramwrite.c index 4bd8ffaa3..0db58163e 100644 --- a/src/libultra/io/contramwrite.c +++ b/src/libultra/io/contramwrite.c @@ -1,6 +1,8 @@ #include "ultra64.h" #include "global.h" +extern s32 __osPfsLastChannel; + s32 __osContRamWrite(OSMesgQueue* mq, s32 channel, u16 address, u8* buffer, s32 force) { #ifndef BBPLAYER s32 ret = 0; diff --git a/src/n64dd/z_n64dd.c b/src/n64dd/z_n64dd.c index 17aff6416..9d6e54ea7 100644 --- a/src/n64dd/z_n64dd.c +++ b/src/n64dd/z_n64dd.c @@ -12,7 +12,7 @@ #include "z64audio.h" #include "z64thread.h" -#pragma increment_block_number "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" typedef struct struct_801D9C30 { /* 0x000 */ s32 unk_000; // disk start diff --git a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c index d4bd1df58..11c82f6da 100644 --- a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c +++ b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c @@ -124,8 +124,8 @@ static ColliderCylinderInit sLightBallCylinderInit = { static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 }; static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f }; -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" static EnGanonMant* sCape; diff --git a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index 50bb35218..fb9f65b67 100644 --- a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -24,6 +24,9 @@ #include "assets/objects/gameplay_keep/gameplay_keep.h" #include "assets/objects/object_tw/object_tw.h" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" + #define FLAGS \ (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \ ACTOR_FLAG_DRAW_CULLING_DISABLED) diff --git a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c index d5454d30e..920846e74 100644 --- a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c +++ b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c @@ -28,8 +28,8 @@ #include "assets/objects/gameplay_keep/gameplay_keep.h" #include "assets/objects/object_bv/object_bv.h" -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:0" \ + "ntsc-1.1:0 ntsc-1.2:0 pal-1.0:128 pal-1.1:128" #define FLAGS \ (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \ diff --git a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c index 7c5709434..33304ff66 100644 --- a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c +++ b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c @@ -16,6 +16,9 @@ #include "assets/objects/object_warp1/object_warp1.h" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" + #define FLAGS 0 void DoorWarp1_Init(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index 33b8a666d..38a147d14 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -30,8 +30,8 @@ #include "assets/scenes/indoors/tokinoma/tokinoma_scene.h" #include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ique-cn:128" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" #define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED @@ -1412,8 +1412,8 @@ void func_80B3F3D8(void) { Sfx_PlaySfxCentered2(NA_SE_PL_SKIP); } -#pragma increment_block_number "gc-eu:64 gc-eu-mq:128 gc-jp:64 gc-jp-ce:64 gc-jp-mq:128 gc-us:64 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) { static Vec3f D_80B42DA0; diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c index 2e4651ff2..bb66678a6 100644 --- a/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -36,7 +36,7 @@ #include "cic6105.h" #endif -#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96 gc-us-mq:96 ntsc-1.0:0" \ +#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ntsc-1.0:0" \ "ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index f4a8484dc..3e6036115 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -360,14 +360,14 @@ void Player_Action_CsAction(Player* this, PlayState* play); // .bss part 1 #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" + "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:192 pal-1.1:192" static s32 D_80858AA0; // TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving // data around. It would be easier if we had more options for controlling BSS ordering in debug. -#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ - "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" static s32 sSavedCurrentMask; static Vec3f sInteractWallCheckResult; |
