diff options
| author | fig02 <fig02srl@gmail.com> | 2025-04-06 22:32:40 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-06 22:32:40 -0400 |
| commit | 80564bf40b7891eb38eae56b7e3c1780c080a075 (patch) | |
| tree | 2fa33ef47c350d0061609fafd12f6210e8338ae4 /src | |
| parent | 5133db15a3d3f554e7936a600ff358a6aa38540a (diff) | |
variables.h cleaning: migrate libultra variables (#2503)
* variables.h cleaning: migrate libultra variables
* another increment_block_number
* fix bss
Diffstat (limited to 'src')
27 files changed, 54 insertions, 41 deletions
diff --git a/src/boot/boot_main.c b/src/boot/boot_main.c index 689d4f031..cbaa418ed 100644 --- a/src/boot/boot_main.c +++ b/src/boot/boot_main.c @@ -1,4 +1,5 @@ #include "boot.h" + #include "idle.h" #include "is_debug.h" #include "stack.h" diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index 9f5901b73..7cc8add92 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -41,8 +41,8 @@ #include "global.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:14" \ - "pal-1.0:12 pal-1.1:12" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \ + "pal-1.0:18 pal-1.1:18" StackEntry sDmaMgrStackInfo; OSMesgQueue sDmaMgrMsgQueue; diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index 57db7232f..b70bcf80b 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -40,10 +40,10 @@ * DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen. * DPad-Down disables sending fault pages over osSyncPrintf. */ + #pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-eu-mq-dbg:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96" \ "gc-us-mq:96 ique-cn:96" -#include "global.h" #include "libc64/sleep.h" #include "libc64/sprintf.h" #include "alloca.h" @@ -55,7 +55,7 @@ #include "terminal.h" #include "z64thread.h" -#include "macros.h" +#include "global.h" void Fault_Init(void); void Fault_SetOsSyncPrintfEnabled(u32 enabled); diff --git a/src/code/fault_gc_drawer.c b/src/code/fault_gc_drawer.c index 4482ba9ae..ab95a433a 100644 --- a/src/code/fault_gc_drawer.c +++ b/src/code/fault_gc_drawer.c @@ -4,9 +4,12 @@ * Implements routines for drawing text with a fixed font directly to a framebuffer, used in displaying * the crash screen implemented by fault.c */ -#include "global.h" + #include "fault.h" #include "terminal.h" + +#include "global.h" + #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" typedef struct FaultDrawer { diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index ecfc87f10..7da1c5b09 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -10,10 +10,9 @@ #include "terminal.h" #include "z64thread.h" -#include "macros.h" #include "global.h" -#pragma increment_block_number "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "ntsc-1.0:86 ntsc-1.1:86 ntsc-1.2:86 pal-1.0:84 pal-1.1:84" typedef struct FaultMgr { OSThread thread; diff --git a/src/code/main.c b/src/code/main.c index ab330cb33..c4a85b0ee 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -2,6 +2,9 @@ #include "ultra64.h" #include "versions.h" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:0 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" + // Declared before including other headers for BSS ordering extern uintptr_t gSegments[NUM_SEGMENTS]; @@ -37,8 +40,8 @@ extern struct IrqMgr gIrqMgr; #include "global.h" -#pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ique-cn:32" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:254 pal-1.1:254" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:0 ntsc-1.0:49 ntsc-1.1:49 ntsc-1.2:49 pal-1.0:47 pal-1.1:47" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index dabfac7aa..3771c8ce6 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:0" \ + "pal-1.0:0 pal-1.1:0" #include "libc64/malloc.h" #include "libu64/debug.h" #include "gfx.h" diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index 4a1ddaf0b..3ade95d82 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -5,8 +5,8 @@ #include "macros.h" #include "sys_math3d.h" -#pragma increment_block_number "gc-eu:120 gc-eu-mq:120 gc-jp:120 gc-jp-ce:120 gc-jp-mq:120 gc-us:120 gc-us-mq:120" \ - "ique-cn:120 ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96" +#pragma increment_block_number "gc-eu:77 gc-eu-mq:77 gc-jp:77 gc-jp-ce:77 gc-jp-mq:77 gc-us:77 gc-us-mq:77 ique-cn:67" \ + "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB, Vec3f* lineAClosestToB, Vec3f* lineBClosestToA); diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index f4f3a1fd3..24230152f 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -11,7 +11,7 @@ #include "z64player.h" #include "z64skin_matrix.h" -#pragma increment_block_number "ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200" +#pragma increment_block_number "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160" u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList); void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector); diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 64299a886..11defc6aa 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:98 ntsc-1.1:98 ntsc-1.2:98 pal-1.0:96 pal-1.1:96" + "ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 392df7c1f..80de8dc12 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -15,7 +15,7 @@ #include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h" #include "z_lib.h" -#pragma increment_block_number "ique-cn:0 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240" +#pragma increment_block_number "ique-cn:192 ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200 pal-1.0:200 pal-1.1:200" typedef s32 (*ColChkResetFunc)(PlayState*, Collider*); typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*); diff --git a/src/code/z_debug.c b/src/code/z_debug.c index ed02754fc..a43c76cfb 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -24,8 +24,8 @@ typedef struct InputCombo { /* 0x2 */ u16 press; } InputCombo; // size = 0x4 -#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ - "ique-cn:160 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ + "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" RegEditor* gRegEditor; diff --git a/src/code/z_demo.c b/src/code/z_demo.c index d34e0808d..9c990cb90 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -145,8 +145,8 @@ u16 gCamAtSplinePointsAppliedFrame; u16 gCamEyePointAppliedFrame; u16 gCamAtPointAppliedFrame; -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ - "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:0 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" // Cam ID to return to when a scripted cutscene is finished s16 sReturnToCamId; diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 2803e5299..b835e64a3 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -1,5 +1,5 @@ #pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \ - "ique-cn:144 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144" + "ique-cn:128 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144" #include "libu64/debug.h" #include "kaleido_manager.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index d86af19c0..799d904d4 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64 ique-cn:64" \ - "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ + "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #include "libc64/qrand.h" #include "libu64/gfxprint.h" @@ -235,8 +235,8 @@ s16 sLightningFlashAlpha; s16 sSunDepthTestX; s16 sSunDepthTestY; -#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ - "ique-cn:160 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" LightNode* sNGameOverLightNode; LightInfo sNGameOverLightInfo; diff --git a/src/code/z_play.c b/src/code/z_play.c index 7e4f5f5e3..f37f80c67 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -44,7 +44,7 @@ #include "global.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ +#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64 ique-cn:64" \ "ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240" TransitionTile gTransitionTile; diff --git a/src/libleo/leo/leointerrupt.c b/src/libleo/leo/leointerrupt.c index d9e2175ad..0d352e123 100644 --- a/src/libleo/leo/leointerrupt.c +++ b/src/libleo/leo/leointerrupt.c @@ -5,7 +5,7 @@ #include "ultra64/internal.h" extern OSThread* __osRunQueue; -extern OSHWIntr __OSGlobalIntMask; +extern OSIntMask __OSGlobalIntMask; void __osLeoAbnormalResume(void); void __osLeoResume(void); diff --git a/src/libu64/debug.c b/src/libu64/debug.c index 80be25f9d..5bd77baa8 100644 --- a/src/libu64/debug.c +++ b/src/libu64/debug.c @@ -1,7 +1,8 @@ -#include "global.h" #include "fault.h" #include "terminal.h" +#include "global.h" + #if PLATFORM_N64 || DEBUG_FEATURES f32 LogUtils_CheckFloatRange(const char* exp, int line, const char* valueName, f32 value, const char* minName, f32 min, const char* maxName, f32 max) { diff --git a/src/libultra/io/aisetfreq.c b/src/libultra/io/aisetfreq.c index 9e1b8c44e..140e524bc 100644 --- a/src/libultra/io/aisetfreq.c +++ b/src/libultra/io/aisetfreq.c @@ -1,5 +1,7 @@ #include "global.h" +extern s32 osViClock; + /** * Programs the operating frequency of the Audio DAC. * diff --git a/src/libultra/io/viextendvstart.c b/src/libultra/io/viextendvstart.c index 9efb9dbc3..a28a8386d 100644 --- a/src/libultra/io/viextendvstart.c +++ b/src/libultra/io/viextendvstart.c @@ -1,4 +1,4 @@ -#include "global.h" +#include "ultra64.h" void osViExtendVStart(u32 value) { __additional_scanline = value; diff --git a/src/libultra/os/initialize.c b/src/libultra/os/initialize.c index 2da86c4a0..9b41822b6 100644 --- a/src/libultra/os/initialize.c +++ b/src/libultra/os/initialize.c @@ -10,10 +10,13 @@ typedef struct __osExceptionVector { extern __osExceptionVector __osExceptionPreamble; +extern OSPiHandle __Dom1SpeedParam; +extern OSPiHandle __Dom2SpeedParam; + u64 osClockRate = OS_CLOCK_RATE; s32 osViClock = VI_NTSC_CLOCK; u32 __osShutdown = false; -OSHWIntr __OSGlobalIntMask = OS_IM_ALL; +OSIntMask __OSGlobalIntMask = OS_IM_ALL; u32 __osFinalrom; diff --git a/src/n64dd/n64dd_801C8940.c b/src/n64dd/n64dd_801C8940.c index a0d1ff84b..a0f975c23 100644 --- a/src/n64dd/n64dd_801C8940.c +++ b/src/n64dd/n64dd_801C8940.c @@ -1,5 +1,6 @@ // Lower-level command processing in a background thread #include "n64dd.h" + #include "libc64/sleep.h" #include "attributes.h" diff --git a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c index 97bf27b6f..d4bd1df58 100644 --- a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c +++ b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c @@ -124,7 +124,7 @@ static ColliderCylinderInit sLightBallCylinderInit = { static u8 D_808E4C58[] = { 0, 12, 10, 12, 14, 16, 12, 14, 16, 12, 14, 16, 12, 14, 16, 10, 16, 14 }; static Vec3f sZeroVec = { 0.0f, 0.0f, 0.0f }; -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \ "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" static EnGanonMant* sCape; diff --git a/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c b/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c index 1425b63c8..75b72adde 100644 --- a/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c +++ b/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c @@ -32,8 +32,8 @@ #include "assets/objects/object_sst/object_sst.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \ - "pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 pal-1.0:128 pal-1.1:128" #define FLAGS \ (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \ diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index d5d0c9796..33b8a666d 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -30,7 +30,7 @@ #include "assets/scenes/indoors/tokinoma/tokinoma_scene.h" #include "assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ +#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ique-cn:128" \ "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED @@ -1412,8 +1412,8 @@ void func_80B3F3D8(void) { Sfx_PlaySfxCentered2(NA_SE_PL_SKIP); } -#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64 ique-cn:64" \ - "ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" +#pragma increment_block_number "gc-eu:64 gc-eu-mq:128 gc-jp:64 gc-jp-ce:64 gc-jp-mq:128 gc-us:64 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:64 pal-1.1:64" void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) { static Vec3f D_80B42DA0; diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c index 1ec716f8c..2e4651ff2 100644 --- a/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -36,8 +36,8 @@ #include "cic6105.h" #endif -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96 gc-us-mq:96 ntsc-1.0:0" \ + "ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 4d5a5f075..f4a8484dc 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -366,15 +366,15 @@ static s32 D_80858AA0; // TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving // data around. It would be easier if we had more options for controlling BSS ordering in debug. -#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" static s32 sSavedCurrentMask; static Vec3f sInteractWallCheckResult; static Input* sControlInput; -#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ - "ique-cn:192 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ + "ique-cn:160 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" // .data |
