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-rw-r--r--src/code/z_actor.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index ddb8a9e0b..ce2b883b0 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3256,6 +3256,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
actor = ZELDA_ARENA_MALLOC(profile->instanceSize, name, 1);
if (actor == NULL) {
+ //! @bug ACTOR_RST is passed as an argument instead of being part of the string
PRINTF(ACTOR_COLOR_ERROR T("Actorクラス確保できません! %s <サイズ=%dバイト>\n",
"Actor class cannot be reserved! %s <size=%d bytes>\n"),
ACTOR_RST, name, profile->instanceSize);