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Diffstat (limited to 'src/code/audio_playback.c')
-rw-r--r--src/code/audio_playback.c112
1 files changed, 56 insertions, 56 deletions
diff --git a/src/code/audio_playback.c b/src/code/audio_playback.c
index 03cbd6099..a9ce8e9c2 100644
--- a/src/code/audio_playback.c
+++ b/src/code/audio_playback.c
@@ -30,7 +30,7 @@ void Audio_NoteSetVelPanReverb(Note* note, NoteSubEu* sub, Reverb* reverb) {
sub->bitField0.s.stereoStrongLeft = false;
sub->bitField0.s.stereoHeadsetEffects = sp24.stereoHeadsetEffects;
sub->bitField0.s.usesHeadsetPanEffects = sp24.usesHeadsetPanEffects;
- if (stereoHeadsetEffects && gAudioContext.gSoundMode == 1) {
+ if (stereoHeadsetEffects && gAudioContext.soundMode == 1) {
smallPanIndex = pan >> 1;
if (smallPanIndex > 0x3f) {
smallPanIndex = 0x3f;
@@ -42,7 +42,7 @@ void Audio_NoteSetVelPanReverb(Note* note, NoteSubEu* sub, Reverb* reverb) {
volLeft = gHeadsetPanVolume[pan];
volRight = gHeadsetPanVolume[0x7f - pan];
- } else if (stereoHeadsetEffects && gAudioContext.gSoundMode == 0) {
+ } else if (stereoHeadsetEffects && gAudioContext.soundMode == 0) {
strongLeft = strongRight = 0;
sub->headsetPanRight = 0;
sub->headsetPanLeft = 0;
@@ -76,7 +76,7 @@ void Audio_NoteSetVelPanReverb(Note* note, NoteSubEu* sub, Reverb* reverb) {
break;
}
- } else if (gAudioContext.gSoundMode == 3) {
+ } else if (gAudioContext.soundMode == 3) {
sub->bitField0.s.stereoHeadsetEffects = false;
sub->bitField0.s.usesHeadsetPanEffects = false;
volLeft = 0.707f;
@@ -164,9 +164,9 @@ void Audio_ProcessNotes(void) {
f32 scale;
s32 i;
- for (i = 0; i < gAudioContext.gMaxSimultaneousNotes; i++) {
- note = &gAudioContext.gNotes[i];
- noteSubEu2 = &gAudioContext.gNoteSubsEu[gAudioContext.gNoteSubEuOffset + i];
+ for (i = 0; i < gAudioContext.maxSimultaneousNotes; i++) {
+ note = &gAudioContext.notes[i];
+ noteSubEu2 = &gAudioContext.noteSubsEu[gAudioContext.noteSubEuOffset + i];
playbackState = &note->playbackState;
if (playbackState->parentLayer != NO_LAYER) {
if ((u32)playbackState->parentLayer < 0x7FFFFFFFU) {
@@ -175,7 +175,7 @@ void Audio_ProcessNotes(void) {
if (note != playbackState->parentLayer->note && playbackState->unk_04 == 0) {
playbackState->adsr.action.s.release = true;
- playbackState->adsr.fadeOutVel = gAudioContext.gAudioBufferParameters.updatesPerFrameInv;
+ playbackState->adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
playbackState->priority = 1;
playbackState->unk_04 = 2;
goto out;
@@ -286,7 +286,7 @@ void Audio_ProcessNotes(void) {
}
reverb.frequency *= playbackState->vibratoFreqScale * playbackState->portamentoFreqScale;
- reverb.frequency *= gAudioContext.gAudioBufferParameters.resampleRate;
+ reverb.frequency *= gAudioContext.audioBufferParameters.resampleRate;
reverb.velocity *= scale;
Audio_NoteSetVelPanReverb(note, noteSubEu2, &reverb);
noteSubEu->bitField1.s.bookOffset = bookOffset;
@@ -315,18 +315,18 @@ Instrument* Audio_GetInstrumentInner(s32 bankId, s32 instId) {
}
if (!Audio_IsBankLoadComplete(bankId)) {
- gAudioContext.gAudioErrorFlags = bankId + 0x10000000;
+ gAudioContext.audioErrorFlags = bankId + 0x10000000;
return NULL;
}
- if (instId >= gAudioContext.gCtlEntries[bankId].numInstruments) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + instId) + 0x3000000;
+ if (instId >= gAudioContext.ctlEntries[bankId].numInstruments) {
+ gAudioContext.audioErrorFlags = ((bankId << 8) + instId) + 0x3000000;
return NULL;
}
- inst = gAudioContext.gCtlEntries[bankId].instruments[instId];
+ inst = gAudioContext.ctlEntries[bankId].instruments[instId];
if (inst == NULL) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + instId) + 0x1000000;
+ gAudioContext.audioErrorFlags = ((bankId << 8) + instId) + 0x1000000;
return inst;
}
@@ -341,21 +341,21 @@ Drum* Audio_GetDrum(s32 bankId, s32 drumId) {
}
if (!Audio_IsBankLoadComplete(bankId)) {
- gAudioContext.gAudioErrorFlags = bankId + 0x10000000;
+ gAudioContext.audioErrorFlags = bankId + 0x10000000;
return NULL;
}
- if (drumId >= gAudioContext.gCtlEntries[bankId].numDrums) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + drumId) + 0x4000000;
+ if (drumId >= gAudioContext.ctlEntries[bankId].numDrums) {
+ gAudioContext.audioErrorFlags = ((bankId << 8) + drumId) + 0x4000000;
return NULL;
}
- if ((u32)gAudioContext.gCtlEntries[bankId].drums < 0x80000000U) {
+ if ((u32)gAudioContext.ctlEntries[bankId].drums < 0x80000000U) {
return NULL;
}
- drum = gAudioContext.gCtlEntries[bankId].drums[drumId];
+ drum = gAudioContext.ctlEntries[bankId].drums[drumId];
if (drum == NULL) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + drumId) + 0x5000000;
+ gAudioContext.audioErrorFlags = ((bankId << 8) + drumId) + 0x5000000;
}
return drum;
@@ -369,23 +369,23 @@ AudioBankSound* Audio_GetSfx(s32 bankId, s32 sfxId) {
}
if (!Audio_IsBankLoadComplete(bankId)) {
- gAudioContext.gAudioErrorFlags = bankId + 0x10000000;
+ gAudioContext.audioErrorFlags = bankId + 0x10000000;
return NULL;
}
- if (sfxId >= gAudioContext.gCtlEntries[bankId].numSfx) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + sfxId) + 0x4000000;
+ if (sfxId >= gAudioContext.ctlEntries[bankId].numSfx) {
+ gAudioContext.audioErrorFlags = ((bankId << 8) + sfxId) + 0x4000000;
return NULL;
}
- if ((u32)gAudioContext.gCtlEntries[bankId].soundEffects < 0x80000000U) {
+ if ((u32)gAudioContext.ctlEntries[bankId].soundEffects < 0x80000000U) {
return NULL;
}
- sfx = &gAudioContext.gCtlEntries[bankId].soundEffects[sfxId];
+ sfx = &gAudioContext.ctlEntries[bankId].soundEffects[sfxId];
if (sfx == NULL) {
- gAudioContext.gAudioErrorFlags = ((bankId << 8) + sfxId) + 0x5000000;
+ gAudioContext.audioErrorFlags = ((bankId << 8) + sfxId) + 0x5000000;
}
if (sfx->sample == NULL) {
@@ -406,24 +406,24 @@ s32 func_800E7744(s32 instrument, s32 bankId, s32 instId, void* arg3) {
switch (instrument) {
case 0:
- if (instId >= gAudioContext.gCtlEntries[bankId].numDrums) {
+ if (instId >= gAudioContext.ctlEntries[bankId].numDrums) {
return -3;
}
- gAudioContext.gCtlEntries[bankId].drums[instId] = arg3;
+ gAudioContext.ctlEntries[bankId].drums[instId] = arg3;
break;
case 1:
- if (instId >= gAudioContext.gCtlEntries[bankId].numSfx) {
+ if (instId >= gAudioContext.ctlEntries[bankId].numSfx) {
return -3;
}
- gAudioContext.gCtlEntries[bankId].soundEffects[instId] = *(AudioBankSound*)arg3;
+ gAudioContext.ctlEntries[bankId].soundEffects[instId] = *(AudioBankSound*)arg3;
break;
default:
- if (instId >= gAudioContext.gCtlEntries[bankId].numInstruments) {
+ if (instId >= gAudioContext.ctlEntries[bankId].numInstruments) {
return -3;
}
- gAudioContext.gCtlEntries[bankId].instruments[instId] = arg3;
+ gAudioContext.ctlEntries[bankId].instruments[instId] = arg3;
break;
}
@@ -456,7 +456,7 @@ void Audio_SeqChanLayerDecayRelease(SequenceChannelLayer* seqLayer, s32 target)
if (note->playbackState.parentLayer != seqLayer) {
if (note->playbackState.parentLayer == NO_LAYER && note->playbackState.wantedParentLayer == NO_LAYER &&
note->playbackState.prevParentLayer == seqLayer && target != ADSR_STATE_DECAY) {
- note->playbackState.adsr.fadeOutVel = gAudioContext.gAudioBufferParameters.updatesPerFrameInv;
+ note->playbackState.adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
note->playbackState.adsr.action.s.release = true;
}
return;
@@ -500,7 +500,7 @@ void Audio_SeqChanLayerDecayRelease(SequenceChannelLayer* seqLayer, s32 target)
note->playbackState.prevParentLayer = note->playbackState.parentLayer;
note->playbackState.parentLayer = NO_LAYER;
if (target == ADSR_STATE_RELEASE) {
- note->playbackState.adsr.fadeOutVel = gAudioContext.gAudioBufferParameters.updatesPerFrameInv;
+ note->playbackState.adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
note->playbackState.adsr.action.s.release = true;
note->playbackState.unk_04 = 2;
} else {
@@ -602,11 +602,11 @@ void Audio_InitNoteLists(NotePool* pool) {
void Audio_InitNoteFreeList(void) {
s32 i;
- Audio_InitNoteLists(&gNoteFreeLists);
- for (i = 0; i < gAudioContext.gMaxSimultaneousNotes; i++) {
- gAudioContext.gNotes[i].listItem.u.value = &gAudioContext.gNotes[i];
- gAudioContext.gNotes[i].listItem.prev = NULL;
- Audio_AudioListPushBack(&gNoteFreeLists.disabled, &gAudioContext.gNotes[i].listItem);
+ Audio_InitNoteLists(&gAudioContext.noteFreeLists);
+ for (i = 0; i < gAudioContext.maxSimultaneousNotes; i++) {
+ gAudioContext.notes[i].listItem.u.value = &gAudioContext.notes[i];
+ gAudioContext.notes[i].listItem.prev = NULL;
+ Audio_AudioListPushBack(&gAudioContext.noteFreeLists.disabled, &gAudioContext.notes[i].listItem);
}
}
@@ -620,22 +620,22 @@ void Audio_NotePoolClear(NotePool* pool) {
switch (i) {
case 0:
source = &pool->disabled;
- dest = &gNoteFreeLists.disabled;
+ dest = &gAudioContext.noteFreeLists.disabled;
break;
case 1:
source = &pool->decaying;
- dest = &gNoteFreeLists.decaying;
+ dest = &gAudioContext.noteFreeLists.decaying;
break;
case 2:
source = &pool->releasing;
- dest = &gNoteFreeLists.releasing;
+ dest = &gAudioContext.noteFreeLists.releasing;
break;
case 3:
source = &pool->active;
- dest = &gNoteFreeLists.active;
+ dest = &gAudioContext.noteFreeLists.active;
break;
}
@@ -666,22 +666,22 @@ void Audio_NotePoolFill(NotePool* pool, s32 count) {
switch (i) {
case 0:
- source = &gNoteFreeLists.disabled;
+ source = &gAudioContext.noteFreeLists.disabled;
dest = &pool->disabled;
break;
case 1:
- source = &gNoteFreeLists.decaying;
+ source = &gAudioContext.noteFreeLists.decaying;
dest = &pool->decaying;
break;
case 2:
- source = &gNoteFreeLists.releasing;
+ source = &gAudioContext.noteFreeLists.releasing;
dest = &pool->releasing;
break;
case 3:
- source = &gNoteFreeLists.active;
+ source = &gAudioContext.noteFreeLists.active;
dest = &pool->active;
break;
}
@@ -790,7 +790,7 @@ void Audio_NoteReleaseAndTakeOwnership(Note* note, SequenceChannelLayer* seqLaye
note->playbackState.wantedParentLayer = seqLayer;
note->playbackState.priority = seqLayer->seqChannel->notePriority;
- note->playbackState.adsr.fadeOutVel = gAudioContext.gAudioBufferParameters.updatesPerFrameInv;
+ note->playbackState.adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv;
note->playbackState.adsr.action.s.release = true;
}
@@ -884,9 +884,9 @@ Note* Audio_AllocNote(SequenceChannelLayer* seqLayer) {
}
if (policy & 8) {
- if (!(ret = Audio_AllocNoteFromDisabled(&gNoteFreeLists, seqLayer)) &&
- !(ret = Audio_AllocNoteFromDecaying(&gNoteFreeLists, seqLayer)) &&
- !(ret = Audio_AllocNoteFromActive(&gNoteFreeLists, seqLayer))) {
+ if (!(ret = Audio_AllocNoteFromDisabled(&gAudioContext.noteFreeLists, seqLayer)) &&
+ !(ret = Audio_AllocNoteFromDecaying(&gAudioContext.noteFreeLists, seqLayer)) &&
+ !(ret = Audio_AllocNoteFromActive(&gAudioContext.noteFreeLists, seqLayer))) {
goto null_return;
}
return ret;
@@ -894,13 +894,13 @@ Note* Audio_AllocNote(SequenceChannelLayer* seqLayer) {
if (!(ret = Audio_AllocNoteFromDisabled(&seqLayer->seqChannel->notePool, seqLayer)) &&
!(ret = Audio_AllocNoteFromDisabled(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer)) &&
- !(ret = Audio_AllocNoteFromDisabled(&gNoteFreeLists, seqLayer)) &&
+ !(ret = Audio_AllocNoteFromDisabled(&gAudioContext.noteFreeLists, seqLayer)) &&
!(ret = Audio_AllocNoteFromDecaying(&seqLayer->seqChannel->notePool, seqLayer)) &&
!(ret = Audio_AllocNoteFromDecaying(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer)) &&
- !(ret = Audio_AllocNoteFromDecaying(&gNoteFreeLists, seqLayer)) &&
+ !(ret = Audio_AllocNoteFromDecaying(&gAudioContext.noteFreeLists, seqLayer)) &&
!(ret = Audio_AllocNoteFromActive(&seqLayer->seqChannel->notePool, seqLayer)) &&
!(ret = Audio_AllocNoteFromActive(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer)) &&
- !(ret = Audio_AllocNoteFromActive(&gNoteFreeLists, seqLayer))) {
+ !(ret = Audio_AllocNoteFromActive(&gAudioContext.noteFreeLists, seqLayer))) {
goto null_return;
}
return ret;
@@ -914,8 +914,8 @@ void Audio_NoteInitAll(void) {
Note* note;
s32 i;
- for (i = 0; i < gAudioContext.gMaxSimultaneousNotes; i++) {
- note = &gAudioContext.gNotes[i];
+ for (i = 0; i < gAudioContext.maxSimultaneousNotes; i++) {
+ note = &gAudioContext.notes[i];
note->noteSubEu = gZeroNoteSub;
note->playbackState.priority = 0;
note->playbackState.unk_04 = 0;
@@ -931,6 +931,6 @@ void Audio_NoteInitAll(void) {
note->portamento.speed = 0;
note->playbackState.stereoHeadsetEffects = false;
note->unk_BC = 0;
- note->synthesisState.synthesisBuffers = Audio_AllocDmaMemory(&gAudioContext.gNotesAndBuffersPool, 0x1E0);
+ note->synthesisState.synthesisBuffers = Audio_AllocDmaMemory(&gAudioContext.notesAndBuffersPool, 0x1E0);
}
}