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Diffstat (limited to 'src/code/audio_seqplayer.c')
-rw-r--r--src/code/audio_seqplayer.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/code/audio_seqplayer.c b/src/code/audio_seqplayer.c
index 7f86f0bc1..2c48d9b1a 100644
--- a/src/code/audio_seqplayer.c
+++ b/src/code/audio_seqplayer.c
@@ -121,7 +121,7 @@ void Audio_SequenceChannelInit(SequenceChannel* seqChannel) {
seqChannel->largeNotes = false;
seqChannel->bookOffset = 0;
seqChannel->reverbBits.asByte = 0;
- seqChannel->changes.asByte = 0xff;
+ seqChannel->changes.asByte = 0xFF;
seqChannel->scriptState.depth = 0;
seqChannel->newPan = 0x40;
seqChannel->panChannelWeight = 0x80;
@@ -135,7 +135,7 @@ void Audio_SequenceChannelInit(SequenceChannel* seqChannel) {
seqChannel->someOtherPriority = 1;
seqChannel->delay = 0;
seqChannel->adsr.envelope = gDefaultEnvelope;
- seqChannel->adsr.releaseRate = 0xf0;
+ seqChannel->adsr.releaseRate = 0xF0;
seqChannel->adsr.sustain = 0;
seqChannel->vibratoRateTarget = 0x800;
seqChannel->vibratoRateStart = 0x800;
@@ -200,7 +200,7 @@ s32 Audio_SeqChannelSetLayer(SequenceChannel* seqChannel, s32 layerIdx) {
layer->freqScale = 1.0f;
layer->unk_34 = 1.0f;
layer->velocitySquare2 = 0.0f;
- layer->instOrWave = 0xff;
+ layer->instOrWave = 0xFF;
return 0;
}
@@ -287,7 +287,7 @@ void Audio_SequencePlayerDisableAsFinished(SequencePlayer* seqPlayer) {
}
void Audio_SequencePlayerDisable(SequencePlayer* seqPlayer) {
- Audio_SequencePlayerDisableChannels(seqPlayer, 0xffff);
+ Audio_SequencePlayerDisableChannels(seqPlayer, 0xFFFF);
Audio_NotePoolClear(&seqPlayer->notePool);
if (!seqPlayer->enabled) {
return;
@@ -363,7 +363,7 @@ s16 Audio_M64ReadS16(M64ScriptState* state) {
u16 Audio_M64ReadCompressedU16(M64ScriptState* state) {
u16 ret = *(state->pc++);
if (ret & 0x80) {
- ret = (ret << 8) & 0x7f00;
+ ret = (ret << 8) & 0x7F00;
ret = *(state->pc++) | ret;
}
return ret;
@@ -1640,9 +1640,9 @@ void Audio_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) {
case 0xCE:
command = Audio_M64ReadU8(seqScript);
if (command == 0) {
- seqScript->value = gAudioContext.audioRandom / 4;
+ seqScript->value = (gAudioContext.audioRandom >> 2) & 0xFF;
} else {
- seqScript->value = (gAudioContext.audioRandom / 4) % command;
+ seqScript->value = (gAudioContext.audioRandom >> 2) % command;
}
break;
case 0xCD: {