diff options
Diffstat (limited to 'src/code/audio_seqplayer.c')
| -rw-r--r-- | src/code/audio_seqplayer.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/code/audio_seqplayer.c b/src/code/audio_seqplayer.c index 7f86f0bc1..2c48d9b1a 100644 --- a/src/code/audio_seqplayer.c +++ b/src/code/audio_seqplayer.c @@ -121,7 +121,7 @@ void Audio_SequenceChannelInit(SequenceChannel* seqChannel) { seqChannel->largeNotes = false; seqChannel->bookOffset = 0; seqChannel->reverbBits.asByte = 0; - seqChannel->changes.asByte = 0xff; + seqChannel->changes.asByte = 0xFF; seqChannel->scriptState.depth = 0; seqChannel->newPan = 0x40; seqChannel->panChannelWeight = 0x80; @@ -135,7 +135,7 @@ void Audio_SequenceChannelInit(SequenceChannel* seqChannel) { seqChannel->someOtherPriority = 1; seqChannel->delay = 0; seqChannel->adsr.envelope = gDefaultEnvelope; - seqChannel->adsr.releaseRate = 0xf0; + seqChannel->adsr.releaseRate = 0xF0; seqChannel->adsr.sustain = 0; seqChannel->vibratoRateTarget = 0x800; seqChannel->vibratoRateStart = 0x800; @@ -200,7 +200,7 @@ s32 Audio_SeqChannelSetLayer(SequenceChannel* seqChannel, s32 layerIdx) { layer->freqScale = 1.0f; layer->unk_34 = 1.0f; layer->velocitySquare2 = 0.0f; - layer->instOrWave = 0xff; + layer->instOrWave = 0xFF; return 0; } @@ -287,7 +287,7 @@ void Audio_SequencePlayerDisableAsFinished(SequencePlayer* seqPlayer) { } void Audio_SequencePlayerDisable(SequencePlayer* seqPlayer) { - Audio_SequencePlayerDisableChannels(seqPlayer, 0xffff); + Audio_SequencePlayerDisableChannels(seqPlayer, 0xFFFF); Audio_NotePoolClear(&seqPlayer->notePool); if (!seqPlayer->enabled) { return; @@ -363,7 +363,7 @@ s16 Audio_M64ReadS16(M64ScriptState* state) { u16 Audio_M64ReadCompressedU16(M64ScriptState* state) { u16 ret = *(state->pc++); if (ret & 0x80) { - ret = (ret << 8) & 0x7f00; + ret = (ret << 8) & 0x7F00; ret = *(state->pc++) | ret; } return ret; @@ -1640,9 +1640,9 @@ void Audio_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) { case 0xCE: command = Audio_M64ReadU8(seqScript); if (command == 0) { - seqScript->value = gAudioContext.audioRandom / 4; + seqScript->value = (gAudioContext.audioRandom >> 2) & 0xFF; } else { - seqScript->value = (gAudioContext.audioRandom / 4) % command; + seqScript->value = (gAudioContext.audioRandom >> 2) % command; } break; case 0xCD: { |
