diff options
Diffstat (limited to 'src/code/sys_math3d.c')
| -rw-r--r-- | src/code/sys_math3d.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index c24e7d6a2..620ddee94 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -36,8 +36,8 @@ s32 Math3D_PlaneVsLineSegClosestPoint(f32 planeAA, f32 planeAB, f32 planeAC, f32 planeIntersectSeg.b.z = (planeIntersectLine.dir.z * 100.0f) + planeIntersectLine.point.z; // closestPoint is a point on planeIntersect, sp34 is a point on linePointA, linePointB - if (!Math3D_LineVsLineClosestTwoPoints(&planeIntersectSeg.a, &planeIntersectSeg.b, linePointA, linePointB, closestPoint, - &sp34)) { + if (!Math3D_LineVsLineClosestTwoPoints(&planeIntersectSeg.a, &planeIntersectSeg.b, linePointA, linePointB, + closestPoint, &sp34)) { return false; } return true; @@ -80,9 +80,9 @@ s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Ve compAAlongB = ((lineAx * lineBx) + (lineAy * lineBy) + (lineAz * lineBz)) * scaleB; - compBAAlongB = ((lineBx * (lineAPointA->x - lineBPointA->x)) + - (lineBy * (lineAPointA->y - lineBPointA->y)) + - (lineBz * (lineAPointA->z - lineBPointA->z))) * scaleB; + compBAAlongB = ((lineBx * (lineAPointA->x - lineBPointA->x)) + (lineBy * (lineAPointA->y - lineBPointA->y)) + + (lineBz * (lineAPointA->z - lineBPointA->z))) * + scaleB; lineAPerpB.x = lineAx - (lineBx * compAAlongB); lineAPerpB.y = lineAy - (lineBy * compAAlongB); |
