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-rw-r--r--src/code/audio_heap.c22
-rw-r--r--src/code/audio_synthesis.c4
-rw-r--r--src/code/code_800E4FE0.c14
-rw-r--r--src/code/code_800EC960.c6
-rw-r--r--src/code/code_800F9280.c3
-rw-r--r--src/code/sys_math3d.c10
-rw-r--r--src/code/z_parameter.c29
7 files changed, 42 insertions, 46 deletions
diff --git a/src/code/audio_heap.c b/src/code/audio_heap.c
index f7874ed38..2c83fd511 100644
--- a/src/code/audio_heap.c
+++ b/src/code/audio_heap.c
@@ -801,20 +801,16 @@ void Audio_InitHeap(void) {
gAudioContext.audioBufferParameters.samplesPerFrameTarget + 0x10;
gAudioContext.audioBufferParameters.updatesPerFrame =
((gAudioContext.audioBufferParameters.samplesPerFrameTarget + 0x10) / 0xD0) + 1;
- gAudioContext.audioBufferParameters.samplesPerUpdate =
- (gAudioContext.audioBufferParameters.samplesPerFrameTarget /
- gAudioContext.audioBufferParameters.updatesPerFrame) &
- ~7;
- gAudioContext.audioBufferParameters.samplesPerUpdateMax =
- gAudioContext.audioBufferParameters.samplesPerUpdate + 8;
- gAudioContext.audioBufferParameters.samplesPerUpdateMin =
- gAudioContext.audioBufferParameters.samplesPerUpdate - 8;
+ gAudioContext.audioBufferParameters.samplesPerUpdate = (gAudioContext.audioBufferParameters.samplesPerFrameTarget /
+ gAudioContext.audioBufferParameters.updatesPerFrame) &
+ ~7;
+ gAudioContext.audioBufferParameters.samplesPerUpdateMax = gAudioContext.audioBufferParameters.samplesPerUpdate + 8;
+ gAudioContext.audioBufferParameters.samplesPerUpdateMin = gAudioContext.audioBufferParameters.samplesPerUpdate - 8;
gAudioContext.audioBufferParameters.resampleRate = 32000.0f / (s32)gAudioContext.audioBufferParameters.frequency;
gAudioContext.audioBufferParameters.unkUpdatesPerFrameScaled =
(1.0f / 256.0f) / gAudioContext.audioBufferParameters.updatesPerFrame;
gAudioContext.audioBufferParameters.unk_24 = gAudioContext.audioBufferParameters.updatesPerFrame * 0.25f;
- gAudioContext.audioBufferParameters.updatesPerFrameInv =
- 1.0f / gAudioContext.audioBufferParameters.updatesPerFrame;
+ gAudioContext.audioBufferParameters.updatesPerFrameInv = 1.0f / gAudioContext.audioBufferParameters.updatesPerFrame;
gAudioContext.unk_2874 = preset->unk_10;
gAudioContext.unk_2878 = preset->unk_12;
@@ -825,7 +821,7 @@ void Audio_InitHeap(void) {
}
gAudioContext.unk_2 = preset->unk_14;
gAudioContext.tempoInternalToExternal = (u32)(gAudioContext.audioBufferParameters.updatesPerFrame * 2880000.0f /
- gTatumsPerBeat / gAudioContext.unk_2960);
+ gTatumsPerBeat / gAudioContext.unk_2960);
gAudioContext.unk_2870 = gAudioContext.refreshRate;
gAudioContext.unk_2870 *= gAudioContext.audioBufferParameters.updatesPerFrame;
@@ -876,8 +872,8 @@ void Audio_InitHeap(void) {
Audio_NoteInitAll();
Audio_InitNoteFreeList();
gAudioContext.noteSubsEu = Audio_AllocZeroed(&gAudioContext.notesAndBuffersPool,
- gAudioContext.audioBufferParameters.updatesPerFrame *
- gAudioContext.maxSimultaneousNotes * sizeof(NoteSubEu));
+ gAudioContext.audioBufferParameters.updatesPerFrame *
+ gAudioContext.maxSimultaneousNotes * sizeof(NoteSubEu));
for (i = 0; i != 2; i++) {
gAudioContext.abiCmdBufs[i] =
diff --git a/src/code/audio_synthesis.c b/src/code/audio_synthesis.c
index 1c86f4212..a1881492c 100644
--- a/src/code/audio_synthesis.c
+++ b/src/code/audio_synthesis.c
@@ -584,8 +584,8 @@ Acmd* func_800DC384(s16* aiBuf, s32 aiBufLen, Acmd* cmd, s32 updateIdx) {
while (i < phi_s2) {
phi_v0 = &gAudioContext.noteSubsEu[sp9C[i] + t];
if (phi_v0->bitField1.s.reverbIndex == phi_s4) {
- cmd = func_800DC910(sp9C[i], phi_v0, &gAudioContext.notes[sp9C[i]].synthesisState, aiBuf, aiBufLen,
- cmd, updateIdx);
+ cmd = func_800DC910(sp9C[i], phi_v0, &gAudioContext.notes[sp9C[i]].synthesisState, aiBuf, aiBufLen, cmd,
+ updateIdx);
} else {
break;
}
diff --git a/src/code/code_800E4FE0.c b/src/code/code_800E4FE0.c
index 6be070381..cd5382e6c 100644
--- a/src/code/code_800E4FE0.c
+++ b/src/code/code_800E4FE0.c
@@ -165,13 +165,11 @@ AudioTask* func_800E5000(void) {
gAudioContext.curAbiCmdBuf = gAudioContext.abiCmdBufs[gAudioContext.rspTaskIdx];
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] =
(s16)((((gAudioContext.audioBufferParameters.samplesPerFrameTarget - sp6C) + 0x80) & 0xFFF0) + 0x10);
- if (gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] <
- gAudioContext.audioBufferParameters.minAiBufferLength) {
+ if (gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] < gAudioContext.audioBufferParameters.minAiBufferLength) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] = gAudioContext.audioBufferParameters.minAiBufferLength;
}
- if (gAudioContext.audioBufferParameters.maxAiBufferLength <
- gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]) {
+ if (gAudioContext.audioBufferParameters.maxAiBufferLength < gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] = gAudioContext.audioBufferParameters.maxAiBufferLength;
}
@@ -192,7 +190,7 @@ AudioTask* func_800E5000(void) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]);
gAudioContext.audioRandom = osGetCount() * (gAudioContext.audioRandom + gAudioContext.totalTaskCnt);
gAudioContext.audioRandom = gAudioContext.aiBuffers[gAudioContext.curAIBufIdx][gAudioContext.totalTaskCnt & 0xFF] +
- gAudioContext.audioRandom;
+ gAudioContext.audioRandom;
;
gWaveSamples[8] = (s16*)((((u8*)func_800E4FE0)) + (gAudioContext.audioRandom & 0xFFF0));
gAudioContext.currTask->taskQueue = NULL;
@@ -536,8 +534,10 @@ s32 func_800E5EDC(void) {
}
void func_800E5F34(void) {
- // probably a macro of some type?
- s32 chk = -1;s32 sp28;do { } while (osRecvMesg(gAudioContext.audioResetQueueP, &sp28, 0) != chk);
+ // macro?
+ // clang-format off
+ s32 chk = -1; s32 sp28; do { } while (osRecvMesg(gAudioContext.audioResetQueueP, &sp28, 0) != chk);
+ // clang-format on
}
s32 func_800E5F88(u32 resetPreloadID) {
diff --git a/src/code/code_800EC960.c b/src/code/code_800EC960.c
index f6cd65611..dfd5fc01b 100644
--- a/src/code/code_800EC960.c
+++ b/src/code/code_800EC960.c
@@ -812,8 +812,9 @@ void func_800EDD68(u8 arg0) {
for (j = 0; j < 9 - gOcarinaSongNotes[i].len; j++) {
for (k = 0; k < gOcarinaSongNotes[i].len && k + j < 8 &&
gOcarinaSongNotes[i].notesIdx[k] == gOcarinaSongNotes[0xC].notesIdx[k + j];
- k++)
+ k++) {
;
+ }
if (k == gOcarinaSongNotes[i].len) {
D_80131858 = 0xFF;
@@ -1445,8 +1446,9 @@ void func_800F2464(void) {
phi_v1 = 9;
}
D_8016E2E0[D_80131F04] = D_8016E2E0[phi_v1];
- if (!D_80131F08)
+ if (!D_80131F08) {
;
+ }
D_8016E2F8[D_80131F04] = D_8016E2F8[phi_v1];
}
} else {
diff --git a/src/code/code_800F9280.c b/src/code/code_800F9280.c
index 1b3d0fe25..6b273f981 100644
--- a/src/code/code_800F9280.c
+++ b/src/code/code_800F9280.c
@@ -20,8 +20,7 @@ void func_800F9280(u8 seqIdx, u8 seqId, u8 arg2, u16 fadeTimer) {
arg2 &= 0x7F;
if (arg2 == 0x7F) {
Audio_QueueCmdS32(0x85000000 | ((u8)seqIdx << 16) | (seqId << 8),
- ((fadeTimer >> 3) * 0x3C * gAudioContext.audioBufferParameters.updatesPerFrame) &
- 0xFFFF);
+ ((fadeTimer >> 3) * 0x3C * gAudioContext.audioBufferParameters.updatesPerFrame) & 0xFFFF);
} else {
Audio_QueueCmdS32(0x82000000 | ((u8)seqIdx << 16) | (seqId << 8),
(fadeTimer * (u16)gAudioContext.audioBufferParameters.updatesPerFrame) / 4);
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c
index c24e7d6a2..620ddee94 100644
--- a/src/code/sys_math3d.c
+++ b/src/code/sys_math3d.c
@@ -36,8 +36,8 @@ s32 Math3D_PlaneVsLineSegClosestPoint(f32 planeAA, f32 planeAB, f32 planeAC, f32
planeIntersectSeg.b.z = (planeIntersectLine.dir.z * 100.0f) + planeIntersectLine.point.z;
// closestPoint is a point on planeIntersect, sp34 is a point on linePointA, linePointB
- if (!Math3D_LineVsLineClosestTwoPoints(&planeIntersectSeg.a, &planeIntersectSeg.b, linePointA, linePointB, closestPoint,
- &sp34)) {
+ if (!Math3D_LineVsLineClosestTwoPoints(&planeIntersectSeg.a, &planeIntersectSeg.b, linePointA, linePointB,
+ closestPoint, &sp34)) {
return false;
}
return true;
@@ -80,9 +80,9 @@ s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Ve
compAAlongB = ((lineAx * lineBx) + (lineAy * lineBy) + (lineAz * lineBz)) * scaleB;
- compBAAlongB = ((lineBx * (lineAPointA->x - lineBPointA->x)) +
- (lineBy * (lineAPointA->y - lineBPointA->y)) +
- (lineBz * (lineAPointA->z - lineBPointA->z))) * scaleB;
+ compBAAlongB = ((lineBx * (lineAPointA->x - lineBPointA->x)) + (lineBy * (lineAPointA->y - lineBPointA->y)) +
+ (lineBz * (lineAPointA->z - lineBPointA->z))) *
+ scaleB;
lineAPerpB.x = lineAx - (lineBx * compAAlongB);
lineAPerpB.y = lineAy - (lineBy * compAAlongB);
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index e4873fd6a..f2cb1103e 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -3268,13 +3268,11 @@ void Interface_Draw(GlobalContext* globalCtx) {
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATERGBA_PRIM, G_CC_MODULATERGBA_PRIM);
gSPMatrix(OVERLAY_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD);
- pauseCtx->cursorVtx[svar3].v.ob[0] = pauseCtx->cursorVtx[18].v.ob[0] = svar2 =
- pauseCtx->equipAnimX / 10;
- pauseCtx->cursorVtx[17].v.ob[0] = pauseCtx->cursorVtx[19].v.ob[0] = svar2 =
+ pauseCtx->cursorVtx[svar3].v.ob[0] = pauseCtx->cursorVtx[18].v.ob[0] = svar2 = pauseCtx->equipAnimX / 10;
+ pauseCtx->cursorVtx[17].v.ob[0] = pauseCtx->cursorVtx[19].v.ob[0] = svar2 =
pauseCtx->cursorVtx[svar3].v.ob[0] + WREG(90) / 10;
- pauseCtx->cursorVtx[svar3].v.ob[1] = pauseCtx->cursorVtx[17].v.ob[1] = svar2 =
- pauseCtx->equipAnimY / 10;
- pauseCtx->cursorVtx[18].v.ob[1] = pauseCtx->cursorVtx[19].v.ob[1] = svar2 =
+ pauseCtx->cursorVtx[svar3].v.ob[1] = pauseCtx->cursorVtx[17].v.ob[1] = svar2 = pauseCtx->equipAnimY / 10;
+ pauseCtx->cursorVtx[18].v.ob[1] = pauseCtx->cursorVtx[19].v.ob[1] = svar2 =
pauseCtx->cursorVtx[svar3].v.ob[1] - WREG(90) / 10;
if (pauseCtx->equipTargetItem < 0xBF) {
@@ -3293,13 +3291,13 @@ void Interface_Draw(GlobalContext* globalCtx) {
if ((pauseCtx->equipAnimAlpha > 0) && (pauseCtx->equipAnimAlpha < 255)) {
svar1 = (pauseCtx->equipAnimAlpha / 8) / 2;
- pauseCtx->cursorVtx[16].v.ob[0] = pauseCtx->cursorVtx[18].v.ob[0] = svar2 =
+ pauseCtx->cursorVtx[16].v.ob[0] = pauseCtx->cursorVtx[18].v.ob[0] = svar2 =
pauseCtx->cursorVtx[16].v.ob[0] - svar1;
- pauseCtx->cursorVtx[17].v.ob[0] = pauseCtx->cursorVtx[19].v.ob[0] = svar2 =
+ pauseCtx->cursorVtx[17].v.ob[0] = pauseCtx->cursorVtx[19].v.ob[0] = svar2 =
pauseCtx->cursorVtx[16].v.ob[0] + svar1 * 2 + 32;
- pauseCtx->cursorVtx[16].v.ob[1] = pauseCtx->cursorVtx[17].v.ob[1] = svar2 =
+ pauseCtx->cursorVtx[16].v.ob[1] = pauseCtx->cursorVtx[17].v.ob[1] = svar2 =
pauseCtx->cursorVtx[16].v.ob[1] + svar1;
- pauseCtx->cursorVtx[18].v.ob[1] = pauseCtx->cursorVtx[19].v.ob[1] = svar2 =
+ pauseCtx->cursorVtx[18].v.ob[1] = pauseCtx->cursorVtx[19].v.ob[1] = svar2 =
pauseCtx->cursorVtx[16].v.ob[1] - svar1 * 2 - 32;
}
@@ -3619,8 +3617,9 @@ void Interface_Draw(GlobalContext* globalCtx) {
break;
case 3:
case 9:
- osSyncPrintf("event_xp[1]=%d, event_yp[1]=%d TOTAL_EVENT_TM=%d\n", svar5 = gSaveContext.timerX[1],
- svar2 = gSaveContext.timerY[1], gSaveContext.timer2Value);
+ osSyncPrintf("event_xp[1]=%d, event_yp[1]=%d TOTAL_EVENT_TM=%d\n",
+ svar5 = gSaveContext.timerX[1], svar2 = gSaveContext.timerY[1],
+ gSaveContext.timer2Value);
svar1 = (gSaveContext.timerX[1] - 26) / D_8015FFE6;
gSaveContext.timerX[1] -= svar1;
if (gSaveContext.healthCapacity > 0xA0) {
@@ -3754,12 +3753,12 @@ void Interface_Draw(GlobalContext* globalCtx) {
svar5 = gSaveContext.timerX[svar6];
svar2 = gSaveContext.timerY[svar6];
OVERLAY_DISP =
- Gfx_TextureIA8(OVERLAY_DISP, gClockIconTex, 16, 16, svar5,
- svar2 + 2, 16, 16, 1 << 10, 1 << 10);
+ Gfx_TextureIA8(OVERLAY_DISP, gClockIconTex, 16, 16, svar5, svar2 + 2, 16, 16, 1 << 10, 1 << 10);
// Timer Counter
gDPPipeSync(OVERLAY_DISP++);
- gDPSetCombineLERP(OVERLAY_DISP++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0);
+ gDPSetCombineLERP(OVERLAY_DISP++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE,
+ TEXEL0, 0, PRIMITIVE, 0);
if (gSaveContext.timer1State != 0) {
if ((gSaveContext.timer1Value < 10) && (gSaveContext.timer1State < 11)) {