diff options
Diffstat (limited to 'src/code/z_construct.c')
| -rw-r--r-- | src/code/z_construct.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/code/z_construct.c b/src/code/z_construct.c index c886bc73a..7375b1460 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -595,9 +595,11 @@ void func_80111070(void) { VREG(87) = 64; VREG(88) = 66; VREG(89) = 0; - VREG(90) = 126; - VREG(91) = 124; - VREG(92) = -63; + R_GAME_OVER_RUMBLE_STRENGTH = 126; + R_GAME_OVER_RUMBLE_DURATION = 124; + //! @bug This is eventually cast to a u8 after some scaling in `GameOver_Update`, negative numbers typically + //! become large (fast) decrease rates + R_GAME_OVER_RUMBLE_DECREASE_RATE = -63; } void func_80112098(PlayState* play) { |
