diff options
Diffstat (limited to 'src/code/z_kaleido_setup.c')
| -rw-r--r-- | src/code/z_kaleido_setup.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c index b3ef53164..6b865df45 100644 --- a/src/code/z_kaleido_setup.c +++ b/src/code/z_kaleido_setup.c @@ -72,9 +72,9 @@ void KaleidoSetup_Update(PlayState* play) { if (!IS_PAUSED(pauseCtx) && play->gameOverCtx.state == GAMEOVER_INACTIVE && play->transitionTrigger == TRANS_TRIGGER_OFF && play->transitionMode == TRANS_MODE_OFF && - gSaveContext.save.cutsceneIndex < 0xFFF0 && gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(play) && - play->shootingGalleryStatus <= 1 && gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY && - gSaveContext.magicState != MAGIC_STATE_FILL && + gSaveContext.save.cutsceneIndex < CS_INDEX_0 && gSaveContext.nextCutsceneIndex < CS_INDEX_0 && + !Play_InCsMode(play) && play->shootingGalleryStatus <= 1 && + gSaveContext.magicState != MAGIC_STATE_STEP_CAPACITY && gSaveContext.magicState != MAGIC_STATE_FILL && (play->sceneId != SCENE_BOMBCHU_BOWLING_ALLEY || !Flags_GetSwitch(play, 0x38))) { if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) { |
