diff options
Diffstat (limited to 'src/code/z_map_exp.c')
| -rw-r--r-- | src/code/z_map_exp.c | 59 |
1 files changed, 27 insertions, 32 deletions
diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c index 301bda17b..2ca226389 100644 --- a/src/code/z_map_exp.c +++ b/src/code/z_map_exp.c @@ -314,22 +314,19 @@ void Map_Init(GlobalContext* globalCtx) { #ifdef NON_MATCHING // regalloc and minor ordering differences void Minimap_DrawCompassIcons(GlobalContext* globalCtx) { - GraphicsContext* gfxCtx; Player* player = PLAYER; s16 tempX, tempY, tempZ; - Gfx* dispRefs[4]; - gfxCtx = globalCtx->state.gfxCtx; - Graph_OpenDisps(dispRefs, globalCtx->state.gfxCtx, "../z_map_exp.c", 565); + OPEN_DISPS(globalCtx->state.gfxCtx, "../z_map_exp.c", 565); if (globalCtx->interfaceCtx.minimapAlpha >= 0xAA) { func_80094A14(globalCtx->state.gfxCtx); - gSPMatrix(gfxCtx->overlay.p++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gDPSetCombineLERP(gfxCtx->overlay.p++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, + gSPMatrix(oGfxCtx->overlay.p++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + gDPSetCombineLERP(oGfxCtx->overlay.p++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); - gDPSetEnvColor(gfxCtx->overlay.p++, 0, 0, 0, 255); - gDPSetCombineMode(gfxCtx->overlay.p++, G_CC_PRIMITIVE, G_CC_PRIMITIVE); + gDPSetEnvColor(oGfxCtx->overlay.p++, 0, 0, 0, 255); + gDPSetCombineMode(oGfxCtx->overlay.p++, G_CC_PRIMITIVE, G_CC_PRIMITIVE); tempX = player->actor.posRot.pos.x; tempZ = player->actor.posRot.pos.z; @@ -340,11 +337,11 @@ void Minimap_DrawCompassIcons(GlobalContext* globalCtx) { Matrix_RotateX(-1.6f, MTXMODE_APPLY); tempY = (0x7FFF - player->actor.shape.rot.y) / 0x400; Matrix_RotateY(tempY / 10.0f, MTXMODE_APPLY); - gSPMatrix(gfxCtx->overlay.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_map_exp.c", 585), + gSPMatrix(oGfxCtx->overlay.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_map_exp.c", 585), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gDPSetPrimColor(gfxCtx->overlay.p++, 0, 0, 200, 255, 0, 255); - gSPDisplayList(gfxCtx->overlay.p++, D_0400C820); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, 200, 255, 0, 255); + gSPDisplayList(oGfxCtx->overlay.p++, D_0400C820); tempX = sPlayerInitialPosX; tempZ = sPlayerInitialPosZ; @@ -354,14 +351,14 @@ void Minimap_DrawCompassIcons(GlobalContext* globalCtx) { Matrix_Scale(VREG(9) / 100.0f, VREG(9) / 100.0f, VREG(9) / 100.0f, MTXMODE_APPLY); Matrix_RotateX(VREG(52) / 10.0f, MTXMODE_APPLY); Matrix_RotateY(sPlayerInitialDirection / 10.0f, MTXMODE_APPLY); - gSPMatrix(gfxCtx->overlay.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_map_exp.c", 603), + gSPMatrix(oGfxCtx->overlay.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_map_exp.c", 603), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gDPSetPrimColor(gfxCtx->overlay.p++, 0, 0xFF, 200, 0, 0, 255); - gSPDisplayList(gfxCtx->overlay.p++, D_0400C820); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0xFF, 200, 0, 0, 255); + gSPDisplayList(oGfxCtx->overlay.p++, D_0400C820); } - Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_map_exp.c", 607); + CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_map_exp.c", 607); } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_map_exp/Minimap_DrawCompassIcons.s") @@ -371,10 +368,8 @@ void Minimap_Draw(GlobalContext* globalCtx) { s32 pad[2]; InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; s32 mapIndex = gSaveContext.mapIndex; - GraphicsContext* gfxCtx = globalCtx->state.gfxCtx; - Gfx* dispRefs[4]; - Graph_OpenDisps(dispRefs, globalCtx->state.gfxCtx, "../z_map_exp.c", 626); + OPEN_DISPS(globalCtx->state.gfxCtx, "../z_map_exp.c", 626); if (globalCtx->pauseCtx.state < 4) { switch (globalCtx->sceneNum) { @@ -390,17 +385,17 @@ void Minimap_Draw(GlobalContext* globalCtx) { case SCENE_ICE_DOUKUTO: if (!R_MINIMAP_TOGGLED) { func_80094520(globalCtx->state.gfxCtx); - gDPSetCombineLERP(gfxCtx->overlay.p++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, - 0, TEXEL0, 0, PRIMITIVE, 0); + gDPSetCombineLERP(oGfxCtx->overlay.p++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, + PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0); if (gSaveContext.dungeonItems[mapIndex] & gBitFlags[DUNGEON_MAP]) { - gDPSetPrimColor(gfxCtx->overlay.p++, 0, 0, 100, 255, 255, interfaceCtx->minimapAlpha); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, 100, 255, 255, interfaceCtx->minimapAlpha); - gDPLoadTextureBlock_4b(gfxCtx->overlay.p++, interfaceCtx->mapSegment, G_IM_FMT_I, 96, 85, 0, + gDPLoadTextureBlock_4b(oGfxCtx->overlay.p++, interfaceCtx->mapSegment, G_IM_FMT_I, 96, 85, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(gfxCtx->overlay.p++, R_DGN_MINIMAP_X << 2, R_DGN_MINIMAP_Y << 2, + gSPTextureRectangle(oGfxCtx->overlay.p++, R_DGN_MINIMAP_X << 2, R_DGN_MINIMAP_Y << 2, (R_DGN_MINIMAP_X + 96) << 2, (R_DGN_MINIMAP_Y + 85) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024); } @@ -447,16 +442,16 @@ void Minimap_Draw(GlobalContext* globalCtx) { if (!R_MINIMAP_TOGGLED) { func_80094520(globalCtx->state.gfxCtx); - gDPSetCombineMode(gfxCtx->overlay.p++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); - gDPSetPrimColor(gfxCtx->overlay.p++, 0, 0, R_MINIMAP_COLOR(0), R_MINIMAP_COLOR(1), + gDPSetCombineMode(oGfxCtx->overlay.p++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, R_MINIMAP_COLOR(0), R_MINIMAP_COLOR(1), R_MINIMAP_COLOR(2), interfaceCtx->minimapAlpha); - gDPLoadTextureBlock_4b(gfxCtx->overlay.p++, interfaceCtx->mapSegment, G_IM_FMT_IA, + gDPLoadTextureBlock_4b(oGfxCtx->overlay.p++, interfaceCtx->mapSegment, G_IM_FMT_IA, gMapData->owMinimapWidth[mapIndex], gMapData->owMinimapHeight[mapIndex], 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(gfxCtx->overlay.p++, R_OW_MINIMAP_X << 2, R_OW_MINIMAP_Y << 2, + gSPTextureRectangle(oGfxCtx->overlay.p++, R_OW_MINIMAP_X << 2, R_OW_MINIMAP_Y << 2, (R_OW_MINIMAP_X + gMapData->owMinimapWidth[mapIndex]) << 2, (R_OW_MINIMAP_Y + gMapData->owMinimapHeight[mapIndex]) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024); @@ -468,11 +463,11 @@ void Minimap_Draw(GlobalContext* globalCtx) { ((gMapData->owEntranceFlag[sEntranceIconMapIndex] != 0xFFFF) && (gSaveContext.infTable[26] & gBitFlags[gMapData->owEntranceFlag[mapIndex]]))) { - gDPLoadTextureBlock(gfxCtx->overlay.p++, D_02002500, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, + gDPLoadTextureBlock(oGfxCtx->overlay.p++, D_02002500, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(gfxCtx->overlay.p++, + gSPTextureRectangle(oGfxCtx->overlay.p++, gMapData->owEntranceIconPosX[sEntranceIconMapIndex] << 2, gMapData->owEntranceIconPosY[sEntranceIconMapIndex] << 2, (gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + 8) << 2, @@ -482,11 +477,11 @@ void Minimap_Draw(GlobalContext* globalCtx) { } if ((globalCtx->sceneNum == SCENE_SPOT08) && (gSaveContext.infTable[26] & gBitFlags[9])) { - gDPLoadTextureBlock(gfxCtx->overlay.p++, D_02002500, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, + gDPLoadTextureBlock(oGfxCtx->overlay.p++, D_02002500, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(gfxCtx->overlay.p++, 1080, 616, 1112, 648, G_TX_RENDERTILE, 0, 0, 1024, + gSPTextureRectangle(oGfxCtx->overlay.p++, 1080, 616, 1112, 648, G_TX_RENDERTILE, 0, 0, 1024, 1024); } @@ -507,7 +502,7 @@ void Minimap_Draw(GlobalContext* globalCtx) { } } - Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_map_exp.c", 782); + CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_map_exp.c", 782); } s16 Map_GetFloorTextIndexOffset(s32 mapIndex, s32 floor) { |
