diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/audio_heap.c | 7 | ||||
| -rw-r--r-- | src/code/sleep.c | 2 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 26 | ||||
| -rw-r--r-- | src/code/z_en_item00.c | 3 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 8 | ||||
| -rw-r--r-- | src/code/z_sram.c | 1 |
6 files changed, 23 insertions, 24 deletions
diff --git a/src/code/audio_heap.c b/src/code/audio_heap.c index 905e69649..892ec3755 100644 --- a/src/code/audio_heap.c +++ b/src/code/audio_heap.c @@ -283,10 +283,9 @@ void AudioHeap_InitMainPools(s32 initPoolSize) { void AudioHeap_SessionPoolsInit(AudioSessionPoolSplit* split) { gAudioContext.sessionPool.curRamAddr = gAudioContext.sessionPool.startRamAddr; - AudioHeap_AllocPoolInit(&gAudioContext.miscPool, - AudioHeap_Alloc(&gAudioContext.sessionPool, split->miscPoolSize), split->miscPoolSize); - AudioHeap_AllocPoolInit(&gAudioContext.cachePool, - AudioHeap_Alloc(&gAudioContext.sessionPool, split->cachePoolSize), + AudioHeap_AllocPoolInit(&gAudioContext.miscPool, AudioHeap_Alloc(&gAudioContext.sessionPool, split->miscPoolSize), + split->miscPoolSize); + AudioHeap_AllocPoolInit(&gAudioContext.cachePool, AudioHeap_Alloc(&gAudioContext.sessionPool, split->cachePoolSize), split->cachePoolSize); } diff --git a/src/code/sleep.c b/src/code/sleep.c index f08129701..2b67088a1 100644 --- a/src/code/sleep.c +++ b/src/code/sleep.c @@ -5,7 +5,7 @@ void Sleep_Cycles(OSTime cycles) { OSMesg msg; OSTimer timer; - osCreateMesgQueue(&mq, &msg, OS_MESG_BLOCK); + osCreateMesgQueue(&mq, &msg, 1); osSetTimer(&timer, cycles, 0, &mq, NULL); osRecvMesg(&mq, NULL, OS_MESG_BLOCK); } diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 4d871982f..c2d73cb47 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -3822,7 +3822,7 @@ u32 SurfaceType_GetData(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId, return 0; } surfaceTypes = colHeader->surfaceTypeList; - if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } return surfaceTypes[poly->type].data[dataIdx]; @@ -3865,11 +3865,11 @@ u16 SurfaceType_GetCameraSType(CollisionContext* colCtx, CollisionPoly* poly, s3 return 0; } camData = colHeader->cameraDataList; - if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (camData == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } surfaceTypes = colHeader->surfaceTypeList; - if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } return func_80041A4C(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId); @@ -3887,7 +3887,7 @@ u16 func_80041B24(CollisionContext* colCtx, u32 camId, s32 bgId) { } camData = colHeader->cameraDataList; - if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (camData == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } return camData[camId].numCameras; @@ -3905,11 +3905,11 @@ u16 SurfaceType_GetNumCameras(CollisionContext* colCtx, CollisionPoly* poly, s32 return 0; } camData = colHeader->cameraDataList; - if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (camData == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } surfaceTypes = colHeader->surfaceTypeList; - if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } return func_80041B24(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId); @@ -3926,7 +3926,7 @@ Vec3s* func_80041C10(CollisionContext* colCtx, s32 camId, s32 bgId) { return NULL; } cameraDataList = colHeader->cameraDataList; - if (cameraDataList == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (cameraDataList == SEGMENTED_TO_VIRTUAL(NULL)) { return NULL; } return (Vec3s*)SEGMENTED_TO_VIRTUAL(cameraDataList[camId].camPosData); @@ -3944,11 +3944,11 @@ Vec3s* SurfaceType_GetCamPosData(CollisionContext* colCtx, CollisionPoly* poly, return NULL; } camData = colHeader->cameraDataList; - if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (camData == SEGMENTED_TO_VIRTUAL(NULL)) { return NULL; } surfaceTypes = colHeader->surfaceTypeList; - if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) { return NULL; } return func_80041C10(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId); @@ -4195,7 +4195,7 @@ s32 WaterBox_GetSurfaceImpl(PlayState* play, CollisionContext* colCtx, f32 x, f3 u32 room; WaterBox* curWaterBox; - if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) { return false; } @@ -4231,7 +4231,7 @@ s32 WaterBox_GetSurface2(PlayState* play, CollisionContext* colCtx, Vec3f* pos, WaterBox* waterBox; WaterBox* waterBoxList = colHeader->waterBoxes; // unused, needed for matching - if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) { *outWaterBox = NULL; return -1; } @@ -4278,7 +4278,7 @@ u16 WaterBox_GetCameraSType(CollisionContext* colCtx, WaterBox* waterBox) { s32 camId = WaterBox_GetCamDataIndex(colCtx, waterBox); CamData* camData = colCtx->colHeader->cameraDataList; - if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (camData == SEGMENTED_TO_VIRTUAL(NULL)) { return 0; } @@ -4305,7 +4305,7 @@ s32 func_800425B0(PlayState* play, CollisionContext* colCtx, f32 x, f32 z, f32* u32 room; WaterBox* curWaterBox; - if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) { + if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) { return false; } diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index c481c12f7..b5ef85d81 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -365,7 +365,8 @@ void EnItem00_Destroy(Actor* thisx, PlayState* play) { } void func_8001DFC8(EnItem00* this, PlayState* play) { - if ((this->actor.params <= ITEM00_RUPEE_RED) || ((this->actor.params == ITEM00_HEART) && (this->despawnTimer < 0)) || + if ((this->actor.params <= ITEM00_RUPEE_RED) || + ((this->actor.params == ITEM00_HEART) && (this->despawnTimer < 0)) || (this->actor.params == ITEM00_HEART_PIECE)) { this->actor.shape.rot.y += 960; } else { diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 4ec18010d..995500e54 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -1275,7 +1275,7 @@ void func_800849EC(PlayState* play) { void Interface_LoadItemIcon1(PlayState* play, u16 button) { InterfaceContext* interfaceCtx = &play->interfaceCtx; - osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); + osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1); DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->iconItemSegment + button * 0x1000, (u32)_icon_item_staticSegmentRomStart + (gSaveContext.equips.buttonItems[button] * 0x1000), 0x1000, 0, &interfaceCtx->loadQueue, NULL, "../z_parameter.c", 1171); @@ -1285,7 +1285,7 @@ void Interface_LoadItemIcon1(PlayState* play, u16 button) { void Interface_LoadItemIcon2(PlayState* play, u16 button) { InterfaceContext* interfaceCtx = &play->interfaceCtx; - osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); + osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1); DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_180, interfaceCtx->iconItemSegment + button * 0x1000, (u32)_icon_item_staticSegmentRomStart + (gSaveContext.equips.buttonItems[button] * 0x1000), 0x1000, 0, &interfaceCtx->loadQueue, NULL, "../z_parameter.c", 1193); @@ -2082,7 +2082,7 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l if ((action != DO_ACTION_NONE) && (action != DO_ACTION_MAX + DO_ACTION_NONE) && (action != 2 * DO_ACTION_MAX + DO_ACTION_NONE)) { - osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); + osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1); DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), (u32)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, @@ -2146,7 +2146,7 @@ void Interface_LoadActionLabelB(PlayState* play, u16 action) { interfaceCtx->unk_1FC = action; - osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); + osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1); DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, (u32)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, 0, &interfaceCtx->loadQueue, NULL, "../z_parameter.c", 2228); diff --git a/src/code/z_sram.c b/src/code/z_sram.c index a0d58fbff..6041503d6 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -448,7 +448,6 @@ void Sram_OpenSave(SramContext* sramCtx) { } } - // check for owning master sword.. to restore master sword? bug or debug feature? if (LINK_AGE_IN_YEARS == YEARS_ADULT && !CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER)) { gSaveContext.inventory.equipment |= OWNED_EQUIP_FLAG(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER); gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER; |
