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-rw-r--r--src/code/main.c4
-rw-r--r--src/code/z_parameter.c4
2 files changed, 6 insertions, 2 deletions
diff --git a/src/code/main.c b/src/code/main.c
index a777e8c70..15eeed80c 100644
--- a/src/code/main.c
+++ b/src/code/main.c
@@ -55,7 +55,8 @@ void Main(void* arg) {
PRINTF("システムヒープ初期化 %08x-%08x %08x\n", systemHeapStart, fb, gSystemHeapSize);
SystemHeap_Init((void*)systemHeapStart, gSystemHeapSize); // initializes the system heap
- if (OOT_DEBUG) {
+#if OOT_DEBUG
+ {
void* debugHeapStart;
u32 debugHeapSize;
@@ -70,6 +71,7 @@ void Main(void* arg) {
PRINTF("debug_InitArena(%08x, %08x)\n", debugHeapStart, debugHeapSize);
DebugArena_Init(debugHeapStart, debugHeapSize);
}
+#endif
Regs_Init();
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index 464405c56..dd3e89d78 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -3958,7 +3958,8 @@ void Interface_Update(PlayState* play) {
s16 risingAlpha;
u16 action;
- if (OOT_DEBUG) {
+#if OOT_DEBUG
+ {
Input* debugInput = &play->state.input[2];
if (CHECK_BTN_ALL(debugInput->press.button, BTN_DLEFT)) {
@@ -3972,6 +3973,7 @@ void Interface_Update(PlayState* play) {
PRINTF("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
}
}
+#endif
if (!IS_PAUSED(&play->pauseCtx)) {
if ((gSaveContext.minigameState == 1) || !IS_CUTSCENE_LAYER ||