diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/PreRender.c | 10 | ||||
| -rw-r--r-- | src/code/z_fbdemo.c | 2 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 2 | ||||
| -rw-r--r-- | src/code/z_rcp.c | 8 |
4 files changed, 10 insertions, 12 deletions
diff --git a/src/code/PreRender.c b/src/code/PreRender.c index 890d10d44..38f3b28fe 100644 --- a/src/code/PreRender.c +++ b/src/code/PreRender.c @@ -66,7 +66,6 @@ void func_800C0F28(PreRenderContext* this, Gfx** gfxp, void* buf, void* bufSave) ult = x2; lrt = (ult + dx) - 1; - if (1) {} gDPLoadTextureTile(gfx++, buf, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); @@ -116,7 +115,6 @@ void func_800C1258(PreRenderContext* this, Gfx** gfxp) { lrt = (ult + dy) - 1; uly = this->uly + y2; - if (1) {} gDPLoadTextureTile(gfx++, this->fbufSave, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->widthSave, this->height - 1, this->ulxSave, ult, this->lrxSave, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); @@ -172,7 +170,7 @@ void func_800C170C(PreRenderContext* this, Gfx** gfxp, void* fbuf, void* fbufSav gDPLoadTextureTile(gfx++, fbuf, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - if (1) {} + gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5, ult << 5, 1 << 10, 1 << 10); @@ -226,7 +224,7 @@ void func_800C1B24(PreRenderContext* this, Gfx** gfxp, void* fbuf, void* cvgSave gDPLoadTextureTile(gfx++, fbuf, G_IM_FMT_IA, G_IM_SIZ_16b, this->width, this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - if (1) {} + gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5, ult << 5, 1 << 10, 1 << 10); x -= dx; @@ -326,11 +324,11 @@ void func_800C213C(PreRenderContext* this, Gfx** gfxp) { gDPLoadMultiTile(gfx++, this->fbufSave, 0x0000, G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width, this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - if (1) {} + gDPLoadMultiTile(gfx++, this->cvgSave, 0x0160, rtile, G_IM_FMT_I, G_IM_SIZ_8b, this->width, this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - if (1) {} + gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5, ult << 5, 1 << 10, 1 << 10); diff --git a/src/code/z_fbdemo.c b/src/code/z_fbdemo.c index 4fb154c8b..c15255fc2 100644 --- a/src/code/z_fbdemo.c +++ b/src/code/z_fbdemo.c @@ -78,7 +78,7 @@ void TransitionUnk_InitGraphics(TransitionUnk* this) { G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSP1Quadrangle(gfx++, row, row + 1, row2 + this->row + 2, this->row + row2 + 1, 0); - if (1) {} + rowTex += 0x20; row2++; row++; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 66406f8d6..cb5782207 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -1450,7 +1450,7 @@ void func_80091A24(GlobalContext* globalCtx, void* seg04, void* seg06, SkelAnime G_TD_CLAMP | G_TP_PERSP | G_CYC_FILL | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2); gSPLoadGeometryMode(POLY_OPA_DISP++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_LIGHTING | G_SHADING_SMOOTH); - gDPSetScissorFrac(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, width * 4.0f, height * 4.0f); + gDPSetScissor(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, width, height); gSPClipRatio(POLY_OPA_DISP++, FRUSTRATIO_1); gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, img2); diff --git a/src/code/z_rcp.c b/src/code/z_rcp.c index b6e2c4518..6b0c7f82f 100644 --- a/src/code/z_rcp.c +++ b/src/code/z_rcp.c @@ -1372,9 +1372,9 @@ void func_80095248(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b) { gSPDisplayList(POLY_XLU_DISP++, sFillSetupDL); gSPDisplayList(OVERLAY_DISP++, sFillSetupDL); - gDPSetScissorFrac(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth * 4.0f, gScreenHeight * 4.0f); - gDPSetScissorFrac(POLY_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth * 4.0f, gScreenHeight * 4.0f); - gDPSetScissorFrac(OVERLAY_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth * 4.0f, gScreenHeight * 4.0f); + gDPSetScissor(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth, gScreenHeight); + gDPSetScissor(POLY_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth, gScreenHeight); + gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth, gScreenHeight); gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, gScreenWidth, gfxCtx->curFrameBuffer); gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, gScreenWidth, gfxCtx->curFrameBuffer); @@ -1460,7 +1460,7 @@ void func_80095974(GraphicsContext* gfxCtx) { OPEN_DISPS(gfxCtx, "../z_rcp.c", 2503); gSPDisplayList(POLY_OPA_DISP++, sFillSetupDL); - gDPSetScissorFrac(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth * 4.0f, gScreenHeight * 4.0f); + gDPSetScissor(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, gScreenWidth, gScreenHeight); gDPSetDepthImage(POLY_OPA_DISP++, gZBuffer); gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, gScreenWidth, gfxCtx->curFrameBuffer); |
