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-rw-r--r--src/code/z_actor.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e2290e5a7..42ad328bd 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3074,12 +3074,12 @@ void func_80032E24(struct_80032E24* arg0, s32 arg1, GlobalContext* globalCtx) {
}
}
-void func_80032F54(struct_80032E24* arg0, s32 arg1, s32 arg2, s32 arg3, u32 arg4, s32* arg5, s16 arg6) {
+void func_80032F54(struct_80032E24* arg0, s32 arg1, s32 arg2, s32 arg3, u32 arg4, Gfx** dList, s16 arg6) {
GlobalContext* globalCtx = Effect_GetGlobalCtx();
if ((globalCtx->actorCtx.unk_00 == 0) && (arg0->unk_10 > 0)) {
- if ((arg1 >= arg2) && (arg3 >= arg1) && (*arg5 != 0)) {
- arg0->unk_0C[arg0->unk_10] = *arg5;
+ if ((arg1 >= arg2) && (arg3 >= arg1) && (*dList != 0)) {
+ arg0->unk_0C[arg0->unk_10] = *dList;
Matrix_Get(&arg0->unk_00[arg0->unk_10]);
arg0->unk_04[arg0->unk_10] = arg6;
arg0->unk_10++;