diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/fault_gc.c | 4 | ||||
| -rw-r--r-- | src/code/fault_n64.c | 2 | ||||
| -rw-r--r-- | src/code/game.c | 1 | ||||
| -rw-r--r-- | src/code/graph.c | 5 | ||||
| -rw-r--r-- | src/code/main.c | 5 | ||||
| -rw-r--r-- | src/code/z_DLF.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 1 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_demo.c | 6 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 1 | ||||
| -rw-r--r-- | src/code/z_kaleido_manager.c | 2 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 4 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 2 | ||||
| -rw-r--r-- | src/code/z_map_mark.c | 1 | ||||
| -rw-r--r-- | src/code/z_message.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 2 | ||||
| -rw-r--r-- | src/code/z_prenmi_buff.c | 1 | ||||
| -rw-r--r-- | src/code/z_vimode.c | 2 |
19 files changed, 30 insertions, 17 deletions
diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index 45d2d01b8..f1f100071 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -40,8 +40,8 @@ * DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen. * DPad-Down disables sending fault pages over osSyncPrintf. */ -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \ - "gc-us-mq:128 ique-cn:128" +#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-eu-mq-dbg:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160" \ + "gc-us-mq:160 ique-cn:160" #include "global.h" #include "libc64/sleep.h" diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index bb9559f12..feb884716 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -13,7 +13,7 @@ #include "macros.h" #include "global.h" -#pragma increment_block_number "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160" +#pragma increment_block_number "ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" typedef struct FaultMgr { OSThread thread; diff --git a/src/code/game.c b/src/code/game.c index 2e9e9e2d5..3f5dfb7eb 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -18,6 +18,7 @@ #include "speed_meter.h" #include "terminal.h" #include "versions.h" +#include "vi_mode.h" #include "z64debug.h" #include "z64game.h" #include "z64vis.h" diff --git a/src/code/graph.c b/src/code/graph.c index 36749697f..de9ecd900 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -9,6 +9,7 @@ #include "file_select_state.h" #include "line_numbers.h" #include "map_select_state.h" +#include "prenmi_buff.h" #include "prenmi_state.h" #include "regs.h" #include "setup_state.h" @@ -26,8 +27,8 @@ #define GFXPOOL_HEAD_MAGIC 0x1234 #define GFXPOOL_TAIL_MAGIC 0x5678 -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:192" \ - "ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:224" \ + "ntsc-1.1:224 ntsc-1.2:224 pal-1.0:224 pal-1.1:224" /** * The time at which the previous `Graph_Update` ended. diff --git a/src/code/main.c b/src/code/main.c index cbc4677e7..62cd22573 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -14,6 +14,7 @@ extern struct IrqMgr gIrqMgr; #include "debug_arena.h" #include "fault.h" +#include "prenmi_buff.h" #include "segmented_address.h" #include "stack.h" #include "terminal.h" @@ -27,8 +28,8 @@ extern struct IrqMgr gIrqMgr; #include "global.h" -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102" +#pragma increment_block_number "gc-eu:144 gc-eu-mq:144 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144" \ + "ique-cn:144 ntsc-1.0:129 ntsc-1.1:129 ntsc-1.2:129 pal-1.0:127 pal-1.1:127" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/z_DLF.c b/src/code/z_DLF.c index f56fcc742..7934b7745 100644 --- a/src/code/z_DLF.c +++ b/src/code/z_DLF.c @@ -1,3 +1,5 @@ +#include "libu64/overlay.h" + #include "global.h" #include "terminal.h" diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 155389b53..7c6249759 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1,4 +1,5 @@ #include "libc64/math64.h" +#include "libu64/overlay.h" #include "fault.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index e0f8454f7..b54707fd6 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -11,7 +11,7 @@ #include "z64player.h" #include "z64skin_matrix.h" -#pragma increment_block_number "ntsc-1.0:180 ntsc-1.1:180 ntsc-1.2:180" +#pragma increment_block_number "ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176" u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList); void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector); diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 8b4b32762..142d23aed 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -3642,7 +3642,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:77 pal-1.1:77" + "ique-cn:128 ntsc-1.0:109 ntsc-1.1:109 ntsc-1.2:109 pal-1.0:107 pal-1.1:107" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 9db96e052..50b049fc1 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -1,4 +1,4 @@ -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ +#pragma increment_block_number "gc-eu:0 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:128 gc-us:0 gc-us-mq:128 ique-cn:0" \ "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #include "global.h" #include "libu64/gfxprint.h" @@ -144,8 +144,8 @@ u16 gCamAtSplinePointsAppliedFrame; u16 gCamEyePointAppliedFrame; u16 gCamAtPointAppliedFrame; -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ + "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" // Cam ID to return to when a scripted cutscene is finished s16 sReturnToCamId; diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 9a3df7eef..d424191d2 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -1,3 +1,4 @@ +#include "libu64/overlay.h" #include "global.h" #include "terminal.h" diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index 42ec59fd0..e1d7f5529 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -1,3 +1,5 @@ +#include "libu64/overlay.h" + #include "global.h" #include "terminal.h" diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 50470ab02..35e14433a 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ - "ique-cn:160 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ + "ique-cn:192 ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:224 pal-1.1:224" #include "libu64/debug.h" #include "kaleido_manager.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index 3656d7179..61285768a 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -236,7 +236,7 @@ s16 sSunDepthTestX; s16 sSunDepthTestY; #pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:192 pal-1.1:192" + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:160 pal-1.1:160" LightNode* sNGameOverLightNode; LightInfo sNGameOverLightInfo; diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c index 79e4f97ca..d226d9e0a 100644 --- a/src/code/z_map_mark.c +++ b/src/code/z_map_mark.c @@ -1,4 +1,5 @@ #include "libu64/debug.h" +#include "libu64/overlay.h" #include "regs.h" #include "romfile.h" #include "segment_symbols.h" diff --git a/src/code/z_message.c b/src/code/z_message.c index 5c5a51371..68d208623 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -24,7 +24,7 @@ #include "assets/textures/parameter_static/parameter_static.h" #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:128 pal-1.1:128" + "ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:128 pal-1.1:128" #if !PLATFORM_IQUE #define MSG_BUF_DECODED (msgCtx->msgBufDecoded) diff --git a/src/code/z_play.c b/src/code/z_play.c index 4657281a5..095638be6 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -36,7 +36,7 @@ #include "global.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:192 ntsc-1.0:112 ntsc-1.1:112 ntsc-1.2:112 pal-1.0:112 pal-1.1:112" + "ique-cn:192 ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:144 pal-1.1:144" TransitionTile gTransitionTile; s32 gTransitionTileState; diff --git a/src/code/z_prenmi_buff.c b/src/code/z_prenmi_buff.c index c00d0513c..17ef0b78c 100644 --- a/src/code/z_prenmi_buff.c +++ b/src/code/z_prenmi_buff.c @@ -1,3 +1,4 @@ +#include "prenmi_buff.h" #include "global.h" #define COLD_RESET 0 diff --git a/src/code/z_vimode.c b/src/code/z_vimode.c index 0d2f5716f..668e9648e 100644 --- a/src/code/z_vimode.c +++ b/src/code/z_vimode.c @@ -1,3 +1,5 @@ +#include "vi_mode.h" + #include "global.h" #include "ultra64/viint.h" #include "versions.h" |
