diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_skin_awb.c | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 98ecdc4d2..9a0e62319 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -847,7 +847,7 @@ void Actor_Destroy(Actor* actor, GlobalContext* globalCtx) { } } -void func_8002D7EC(Actor* actor) { +s16 func_8002D7EC(Actor* actor) { f32 speedRate = R_UPDATE_RATE * 0.5f; actor->world.pos.x += (actor->velocity.x * speedRate) + actor->colChkInfo.displacement.x; diff --git a/src/code/z_skin_awb.c b/src/code/z_skin_awb.c index 4b0b34eec..121556b8b 100644 --- a/src/code/z_skin_awb.c +++ b/src/code/z_skin_awb.c @@ -72,8 +72,9 @@ void func_800A663C(GlobalContext* globalCtx, PSkinAwb* skin, SkeletonHeader* ske } void func_800A6888(GlobalContext* globalCtx, PSkinAwb* arg1) { - s32 i; if (arg1->avbTbl != NULL) { + s32 i; + for (i = 0; i < arg1->avbCount; i++) { if (arg1->avbTbl[i].buf[0] != 0) { ZeldaArena_FreeDebug(arg1->avbTbl[i].buf[0], "../z_skin_awb.c", 276); |
