diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_800C3C20.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/code/code_800C3C20.c b/src/code/code_800C3C20.c index 52d02ca68..714de7254 100644 --- a/src/code/code_800C3C20.c +++ b/src/code/code_800C3C20.c @@ -6,7 +6,7 @@ u8 D_8012D200[] = { void func_800C3C20(void) { s32 i; - + for (i = 0; i < ARRAY_COUNT(D_8012D200) & 0xFFFFFFFFu; i++) { func_800F87A0(D_8012D200[i]); } diff --git a/src/code/z_play.c b/src/code/z_play.c index d91464eaa..26b44c394 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -714,7 +714,8 @@ void Gameplay_Update(GlobalContext* globalCtx) { break; case 13: - Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, + &D_801333E8); if (globalCtx->sceneLoadFlag == -0x14) { if (globalCtx->envCtx.unk_E7 < 0x6E) { gTrnsnUnkState = 0; @@ -747,7 +748,8 @@ void Gameplay_Update(GlobalContext* globalCtx) { break; case 15: - Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, + &D_801333E8); if (globalCtx->sceneLoadFlag == -0x14) { if (globalCtx->envCtx.unk_E7 <= 0) { gTrnsnUnkState = 0; |
