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-rw-r--r--src/code/z_demo.c28
-rw-r--r--src/code/z_player_lib.c2
-rw-r--r--src/code/z_sram.c4
3 files changed, 17 insertions, 17 deletions
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index 1efc88b62..697618917 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -569,9 +569,9 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
} else {
if (gSaveContext.sceneSetupIndex < 4) {
if (!LINK_IS_ADULT) {
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
} else {
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
}
}
globalCtx->nextEntranceIndex = 0x02CA;
@@ -670,7 +670,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
globalCtx->fadeTransition = 2;
break;
case 25:
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
globalCtx->nextEntranceIndex = 0x006B;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF0;
@@ -714,7 +714,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.chamberCutsceneNum = 2;
break;
case 32:
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x00CD;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF2;
@@ -750,7 +750,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
globalCtx->fadeTransition = 4;
break;
case 40:
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
globalCtx->nextEntranceIndex = 0x0053;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFFA;
@@ -827,7 +827,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
case 54:
gSaveContext.gameMode = 3;
Audio_SetSoundBanksMute(0x6F);
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0117;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->sceneLoadFlag = 0x14;
@@ -876,7 +876,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
globalCtx->fadeTransition = 2;
break;
case 62:
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
globalCtx->nextEntranceIndex = 0x00EE;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->sceneLoadFlag = 0x14;
@@ -895,7 +895,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
globalCtx->fadeTransition = 2;
break;
case 65:
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0157;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->sceneLoadFlag = 0x14;
@@ -934,7 +934,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
Player_SetEquipmentData(globalCtx, player);
gSaveContext.equips.equipment |= 0x1000;
Player_SetEquipmentData(globalCtx, player);
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0053;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF1;
@@ -948,7 +948,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.nextTransition = 2;
break;
case 73:
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0157;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF2;
@@ -962,21 +962,21 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.nextTransition = 3;
break;
case 75:
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0157;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->fadeTransition = 2;
break;
case 76:
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
globalCtx->nextEntranceIndex = 0x0157;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->fadeTransition = 2;
break;
case 77:
- globalCtx->linkAgeOnLoad = 1;
+ globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
globalCtx->nextEntranceIndex = 0x0157;
globalCtx->sceneLoadFlag = 0x14;
gSaveContext.cutsceneIndex = 0xFFF6;
@@ -1207,7 +1207,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
case 117:
gSaveContext.gameMode = 3;
Audio_SetSoundBanksMute(0x6F);
- globalCtx->linkAgeOnLoad = 0;
+ globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
globalCtx->nextEntranceIndex = 0x00CD;
gSaveContext.cutsceneIndex = 0xFFF7;
globalCtx->sceneLoadFlag = 0x14;
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 71b14e252..7dec7c8df 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -342,7 +342,7 @@ s32 func_8008E9C4(Player* this) {
}
s32 Player_IsChildWithHylianShield(Player* this) {
- return gSaveContext.linkAge != 0 && (this->currentShield == PLAYER_SHIELD_HYLIAN);
+ return gSaveContext.linkAge != LINK_AGE_ADULT && (this->currentShield == PLAYER_SHIELD_HYLIAN);
}
s32 Player_ActionToModelGroup(Player* this, s32 actionParam) {
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index 7054a1936..5d6b25982 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -59,7 +59,7 @@ typedef struct {
typedef struct {
/* 0x00 */ s32 entranceIndex;
- /* 0x04 */ s32 linkAge; // 0: Adult; 1: Child
+ /* 0x04 */ s32 linkAge;
/* 0x08 */ s32 cutsceneIndex;
/* 0x0C */ u16 dayTime; // "zelda_time"
/* 0x10 */ s32 nightFlag;
@@ -682,7 +682,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
}
gSaveContext.entranceIndex = 0xBB;
- gSaveContext.linkAge = 1;
+ gSaveContext.linkAge = LINK_AGE_CHILD;
gSaveContext.dayTime = 0x6AAB;
gSaveContext.cutsceneIndex = 0xFFF1;