diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_80069420.c | 2 | ||||
| -rw-r--r-- | src/code/fault.c | 4 | ||||
| -rw-r--r-- | src/code/fmodf.c | 2 | ||||
| -rw-r--r-- | src/code/fp_math.c (renamed from src/code/code_800FCE80.c) | 3 | ||||
| -rw-r--r-- | src/code/rand.c | 2 | ||||
| -rw-r--r-- | src/code/sys_math.c | 2 | ||||
| -rw-r--r-- | src/code/sys_math3d.c | 16 | ||||
| -rw-r--r-- | src/code/sys_math3d_draw.c | 7 | ||||
| -rw-r--r-- | src/code/sys_math_atan.c | 3 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 13 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 2 | ||||
| -rw-r--r-- | src/code/z_lib.c | 11 | ||||
| -rw-r--r-- | src/code/z_olib.c | 4 |
13 files changed, 40 insertions, 31 deletions
diff --git a/src/code/code_80069420.c b/src/code/code_80069420.c index 6dd0a94f4..9a190edcf 100644 --- a/src/code/code_80069420.c +++ b/src/code/code_80069420.c @@ -1,4 +1,4 @@ -#include "global.h" +#include "ultra64.h" /** * memcpy: copies `len` bytes from memory starting at `src` to memory starting at `dest`. Expects the memory diff --git a/src/code/fault.c b/src/code/fault.c index 662c1a9f1..7d8e62fef 100644 --- a/src/code/fault.c +++ b/src/code/fault.c @@ -48,9 +48,9 @@ // just above (the exact upper bound depends on the block numbers assigned to // extern variables declared in headers). #if OOT_DEBUG -#pragma increment_block_number 20 +#pragma increment_block_number 0 #else -#pragma increment_block_number 25 +#pragma increment_block_number 20 #endif void FaultDrawer_Init(void); diff --git a/src/code/fmodf.c b/src/code/fmodf.c index e1e386223..4ebec43bd 100644 --- a/src/code/fmodf.c +++ b/src/code/fmodf.c @@ -1,4 +1,4 @@ -#include "global.h" +#include "ultra64.h" /** * Computes one `x` modulo `y` for floats. diff --git a/src/code/code_800FCE80.c b/src/code/fp_math.c index 8ac46833d..c429b83e2 100644 --- a/src/code/code_800FCE80.c +++ b/src/code/fp_math.c @@ -1,4 +1,5 @@ -#include "global.h" +#include "z64math.h" +#include "macros.h" s32 gUseAtanContFrac; diff --git a/src/code/rand.c b/src/code/rand.c index 4a0c5dc4a..baf396542 100644 --- a/src/code/rand.c +++ b/src/code/rand.c @@ -41,7 +41,7 @@ * * @note Original name: qrand.c */ -#include "ultra64.h" +#include "rand.h" #define RAND_MULTIPLIER 1664525 #define RAND_INCREMENT 1013904223 diff --git a/src/code/sys_math.c b/src/code/sys_math.c index f19719bb9..6a7344baa 100644 --- a/src/code/sys_math.c +++ b/src/code/sys_math.c @@ -1,4 +1,4 @@ -#include "global.h" +#include "sys_math.h" f32 sFactorialTbl[] = { 1.0f, 1.0f, 2.0f, 6.0f, 24.0f, 120.0f, 720.0f, 5040.0f, 40320.0f, 362880.0f, 3628800.0f, 39916800.0f, 479001600.0f }; diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index 6525f825d..f0bfb60bc 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -1,9 +1,13 @@ -#include "global.h" +#include "ultra64.h" +#include "z_lib.h" +#include "z64math.h" #include "terminal.h" +#include "macros.h" +#include "sys_math3d.h" // For retail BSS ordering, the block number of cbf in Math3D_CylVsCylOverlapCenterDist // must be 0. -#pragma increment_block_number 187 +#pragma increment_block_number 114 s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB, Vec3f* lineAClosestToB, Vec3f* lineBClosestToA); @@ -2147,11 +2151,3 @@ s32 Math3D_YZInSphere(Sphere16* sphere, f32 y, f32 z) { } return false; } - -#if OOT_DEBUG -void Math3D_DrawSphere(PlayState* play, Sphere16* sph) { -} - -void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) { -} -#endif diff --git a/src/code/sys_math3d_draw.c b/src/code/sys_math3d_draw.c new file mode 100644 index 000000000..76651c825 --- /dev/null +++ b/src/code/sys_math3d_draw.c @@ -0,0 +1,7 @@ +#include "z64.h" + +void Math3D_DrawSphere(PlayState* play, Sphere16* sph) { +} + +void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) { +} diff --git a/src/code/sys_math_atan.c b/src/code/sys_math_atan.c index efbe8a205..0647745b0 100644 --- a/src/code/sys_math_atan.c +++ b/src/code/sys_math_atan.c @@ -1,4 +1,5 @@ -#include "global.h" +#include "z64math.h" +#include "macros.h" static u16 sAtan2Tbl[] = { 0x0000, 0x000A, 0x0014, 0x001F, 0x0029, 0x0033, 0x003D, 0x0047, 0x0051, 0x005C, 0x0066, 0x0070, 0x007A, 0x0084, diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 118a445d7..bebcac08d 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -2360,9 +2360,6 @@ void CollisionCheck_ATTrisVsACTris(PlayState* play, CollisionCheckContext* colCh #if OOT_DEBUG static s8 sBssDummy7; -static s8 sBssDummy8; -static s8 sBssDummy9; -static s8 sBssDummy10; #endif void CollisionCheck_ATTrisVsACQuad(PlayState* play, CollisionCheckContext* colChkCtx, Collider* atCol, @@ -3329,12 +3326,10 @@ void Collider_SetTrisDim(PlayState* play, ColliderTris* tris, s32 elemIndex, Col } #if OOT_DEBUG -// Due to an unknown reason, bss ordering changed between the 2 static Vec3f variables in the function below. -// In order to reproduce this behavior, we need a specific number of bss variables in the file before that point. -// For this, we introduce a certain amount of dummy variables throughout the file, which we fit inside padding added -// by the compiler between structs like TriNorm and/or Vec3f, so they don't take space in bss. -static s8 sBssDummy11; -static s8 sBssDummy12; +// The two static Vec3f variables in the function below cross a block index rollover, causing a bss order swap. +//! In order to replicate this behavior, we declare a certain amount of sBssDummy variables throughout the file, which +//! we fit inside padding added by the compiler between structs like TriNorm and/or Vec3f, so they don't take space in +//! bss. #endif /** diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index ce79a7df9..aab406904 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -215,7 +215,7 @@ s16 sSunDepthTestY; // These variables could be moved farther down in the file to reduce the amount // of block number padding here, but currently this causes BSS ordering issues // for debug. -#pragma increment_block_number 230 +#pragma increment_block_number 227 LightNode* sNGameOverLightNode; LightInfo sNGameOverLightInfo; diff --git a/src/code/z_lib.c b/src/code/z_lib.c index 58a291162..5eba9346f 100644 --- a/src/code/z_lib.c +++ b/src/code/z_lib.c @@ -1,4 +1,11 @@ -#include "global.h" +#include "ultra64.h" +#include "z_lib.h" +#include "ichain.h" +#include "regs.h" +#include "macros.h" +#include "sys_math.h" +#include "rand.h" +#include "sfx.h" /** * memset: sets `len` bytes to `val` starting at address `dest`. @@ -334,7 +341,7 @@ void (*sInitChainHandlers[])(u8* ptr, InitChainEntry* ichain) = { IChain_Apply_Vec3f, IChain_Apply_Vec3fdiv1000, IChain_Apply_Vec3s, }; -void Actor_ProcessInitChain(Actor* actor, InitChainEntry* ichain) { +void Actor_ProcessInitChain(struct Actor* actor, InitChainEntry* ichain) { do { sInitChainHandlers[ichain->type]((u8*)actor, ichain); } while ((ichain++)->cont); diff --git a/src/code/z_olib.c b/src/code/z_olib.c index d5056e8f7..c1f93a052 100644 --- a/src/code/z_olib.c +++ b/src/code/z_olib.c @@ -1,4 +1,6 @@ -#include "global.h" +#include "z64math.h" +#include "fp_math.h" +#include "z_lib.h" /** * Calculates the distances between `a` and `b` |
