diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/game.c | 30 | ||||
| -rw-r--r-- | src/code/main.c | 8 | ||||
| -rw-r--r-- | src/code/sys_matrix.c | 2 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 6 |
4 files changed, 18 insertions, 28 deletions
diff --git a/src/code/game.c b/src/code/game.c index bd1310f25..2b60c66dd 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -1,12 +1,6 @@ #include "global.h" #include "terminal.h" -#ifdef OOT_DEBUG -#define VI_MODE_EDITOR_INACTIVE (R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE) -#else -#define VI_MODE_EDITOR_INACTIVE true -#endif - SpeedMeter D_801664D0; VisCvg sVisCvg; VisZBuf sVisZBuf; @@ -15,7 +9,7 @@ ViMode sViMode; FaultClient sGameFaultClient; u16 sLastButtonPressed; -#ifdef OOT_DEBUG +#if OOT_DEBUG void GameState_FaultPrint(void) { static char sBtnChars[] = "ABZSuldr*+LRudlr"; s32 i; @@ -70,7 +64,7 @@ void GameState_SetFBFilter(Gfx** gfxP) { } void func_800C4344(GameState* gameState) { -#ifdef OOT_DEBUG +#if OOT_DEBUG Input* selectedInput; s32 hexDumpSize; u16 inputCompareValue; @@ -123,7 +117,7 @@ void func_800C4344(GameState* gameState) { #endif } -#ifdef OOT_DEBUG +#if OOT_DEBUG void GameState_DrawInputDisplay(u16 input, Gfx** gfxP) { static const u16 sInpDispBtnColors[] = { GPACK_RGBA5551(255, 255, 0, 1), GPACK_RGBA5551(255, 255, 0, 1), GPACK_RGBA5551(255, 255, 0, 1), @@ -169,7 +163,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { GameState_SetFBFilter(&newDList); } -#ifdef OOT_DEBUG +#if OOT_DEBUG sLastButtonPressed = gameState->input[0].press.button | gameState->input[0].cur.button; if (R_DISABLE_INPUT_DISPLAY == 0) { GameState_DrawInputDisplay(sLastButtonPressed, &newDList); @@ -188,7 +182,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { #endif if (R_ENABLE_ARENA_DBG < 0) { -#ifdef OOT_DEBUG +#if OOT_DEBUG s32 pad; DebugArena_Display(); SystemArena_Display(); @@ -263,7 +257,7 @@ void GameState_Update(GameState* gameState) { func_800C4344(gameState); -#ifdef OOT_DEBUG +#if OOT_DEBUG if (SREG(63) == 1u) { if (R_VI_MODE_EDIT_STATE < VI_MODE_EDIT_STATE_INACTIVE) { R_VI_MODE_EDIT_STATE = VI_MODE_EDIT_STATE_INACTIVE; @@ -396,7 +390,7 @@ void GameState_Realloc(GameState* gameState, size_t size) { THA_Init(&gameState->tha, NULL, 0); PRINTF("ハイラル再確保失敗\n"); // "Failure to secure Hyral" -#ifdef OOT_DEBUG +#if OOT_DEBUG SystemArena_Display(); #endif HUNGUP_AND_CRASH("../game.c", 1044); @@ -442,7 +436,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g VisCvg_Init(&sVisCvg); VisZBuf_Init(&sVisZBuf); VisMono_Init(&sVisMono); - if (VI_MODE_EDITOR_INACTIVE) { + if ((R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE) || !OOT_DEBUG) { ViMode_Init(&sViMode); } SpeedMeter_Init(&D_801664D0); @@ -452,7 +446,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g // "Other initialization processing time %d us" PRINTF("その他初期化 処理時間 %d us\n", OS_CYCLES_TO_USEC(endTime - startTime)); -#ifdef OOT_DEBUG +#if OOT_DEBUG Fault_AddClient(&sGameFaultClient, GameState_FaultPrint, NULL, NULL); #endif @@ -473,13 +467,13 @@ void GameState_Destroy(GameState* gameState) { VisCvg_Destroy(&sVisCvg); VisZBuf_Destroy(&sVisZBuf); VisMono_Destroy(&sVisMono); - if (VI_MODE_EDITOR_INACTIVE) { + if ((R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE) || !OOT_DEBUG) { ViMode_Destroy(&sViMode); } THA_Destroy(&gameState->tha); GameAlloc_Cleanup(&gameState->alloc); -#ifdef OOT_DEBUG +#if OOT_DEBUG SystemArena_Display(); Fault_RemoveClient(&sGameFaultClient); #endif @@ -499,7 +493,7 @@ u32 GameState_IsRunning(GameState* gameState) { return gameState->running; } -#ifdef OOT_DEBUG +#if OOT_DEBUG void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) { void* ret; diff --git a/src/code/main.c b/src/code/main.c index b7407c3bf..a777e8c70 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -25,7 +25,7 @@ AudioMgr gAudioMgr; OSMesgQueue sSerialEventQueue; OSMesg sSerialMsgBuf[1]; -#ifdef OOT_DEBUG +#if OOT_DEBUG void Main_LogSystemHeap(void) { PRINTF(VT_FGCOL(GREEN)); // "System heap size% 08x (% dKB) Start address% 08x" @@ -55,8 +55,7 @@ void Main(void* arg) { PRINTF("システムヒープ初期化 %08x-%08x %08x\n", systemHeapStart, fb, gSystemHeapSize); SystemHeap_Init((void*)systemHeapStart, gSystemHeapSize); // initializes the system heap -#ifdef OOT_DEBUG - { + if (OOT_DEBUG) { void* debugHeapStart; u32 debugHeapSize; @@ -71,7 +70,6 @@ void Main(void* arg) { PRINTF("debug_InitArena(%08x, %08x)\n", debugHeapStart, debugHeapSize); DebugArena_Init(debugHeapStart, debugHeapSize); } -#endif Regs_Init(); @@ -80,7 +78,7 @@ void Main(void* arg) { osCreateMesgQueue(&sSerialEventQueue, sSerialMsgBuf, ARRAY_COUNT(sSerialMsgBuf)); osSetEventMesg(OS_EVENT_SI, &sSerialEventQueue, NULL); -#ifdef OOT_DEBUG +#if OOT_DEBUG Main_LogSystemHeap(); #endif diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 5e15ec5e2..d6e4570ea 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -603,7 +603,7 @@ Mtx* Matrix_MtxFToMtx(MtxF* src, Mtx* dest) { return dest; } -#ifdef OOT_DEBUG +#if OOT_DEBUG Mtx* Matrix_ToMtx(Mtx* dest, char* file, s32 line) { return Matrix_MtxFToMtx(MATRIX_CHECK_FLOATS(sCurrentMatrix, file, line), dest); diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index efbe25a91..464405c56 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3932,7 +3932,7 @@ void Interface_Draw(PlayState* play) { } } -#ifdef OOT_DEBUG +#if OOT_DEBUG if (pauseCtx->debugState == 3) { FlagSet_Update(play); } @@ -3958,8 +3958,7 @@ void Interface_Update(PlayState* play) { s16 risingAlpha; u16 action; -#ifdef OOT_DEBUG - { + if (OOT_DEBUG) { Input* debugInput = &play->state.input[2]; if (CHECK_BTN_ALL(debugInput->press.button, BTN_DLEFT)) { @@ -3973,7 +3972,6 @@ void Interface_Update(PlayState* play) { PRINTF("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language); } } -#endif if (!IS_PAUSED(&play->pauseCtx)) { if ((gSaveContext.minigameState == 1) || !IS_CUTSCENE_LAYER || |
