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-rw-r--r--src/code/z_actor.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index ccab8a9f1..08a17b6ad 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3566,13 +3566,13 @@ void func_8003424C(GlobalContext* globalCtx, Vec3f* arg1) {
CollisionCheck_SpawnShieldParticlesMetal(globalCtx, arg1);
}
-void func_8003426C(Actor* actor, s16 arg1, s16 arg2, s16 arg3, s16 arg4) {
- if ((arg1 == 0x8000) && !(arg2 & 0x8000)) {
+void Actor_SetColorFilter(Actor* actor, s16 colorFlag, s16 colorIntensityMax, s16 xluFlag, s16 duration) {
+ if ((colorFlag == 0x8000) && !(colorIntensityMax & 0x8000)) {
Audio_PlayActorSound2(actor, NA_SE_EN_LIGHT_ARROW_HIT);
}
- actor->colorFilterParams = arg1 | arg3 | ((arg2 & 0xF8) << 5) | arg4;
- actor->colorFilterTimer = arg4;
+ actor->colorFilterParams = colorFlag | xluFlag | ((colorIntensityMax & 0xF8) << 5) | duration;
+ actor->colorFilterTimer = duration;
}
Hilite* func_800342EC(Vec3f* object, GlobalContext* globalCtx) {