diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/gfxprint.c | 26 | ||||
| -rw-r--r-- | src/code/z_fbdemo.c | 49 | ||||
| -rw-r--r-- | src/code/z_moji.c | 11 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 118 |
4 files changed, 53 insertions, 151 deletions
diff --git a/src/code/gfxprint.c b/src/code/gfxprint.c index 91b6b44bf..27fa908ab 100644 --- a/src/code/gfxprint.c +++ b/src/code/gfxprint.c @@ -150,19 +150,8 @@ void GfxPrint_InitDlist(GfxPrint* this) { G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PRIM | G_RM_XLU_SURF | G_RM_XLU_SURF2); gDPSetCombineMode(this->dlist++, G_CC_DECALRGBA, G_CC_DECALRGBA); - - gDPSetTextureImage(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b_LOAD_BLOCK, 1, sGfxPrintFontData); - gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(this->dlist++); - gDPLoadBlock(this->dlist++, G_TX_LOADTILE, 0, 0, (((width) * (height) + G_IM_SIZ_4b_INCR) >> G_IM_SIZ_4b_SHIFT) - 1, - CALC_DXT(width, G_IM_SIZ_4b_BYTES)); - gDPPipeSync(this->dlist++); - gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(this->dlist++, G_TX_RENDERTILE, 0, 0, ((width)-1) << G_TEXTURE_IMAGE_FRAC, - ((height)-1) << G_TEXTURE_IMAGE_FRAC); - + gDPLoadTextureBlock_4b(this->dlist++, sGfxPrintFontData, G_IM_FMT_CI, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gDPLoadTLUT(this->dlist++, 64, 256, sGfxPrintFontTLUT); for (i = 1; i < 4; i++) { @@ -173,15 +162,8 @@ void GfxPrint_InitDlist(GfxPrint* this) { gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba); - gDPSetTextureImage(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_8b, 1, sGfxPrintUnkData); - gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_8b, 1, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, 3, - G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 1, G_TX_NOLOD); - gDPLoadSync(this->dlist++); - gDPLoadTile(this->dlist++, G_TX_LOADTILE, 0, 0, 2, 28); - gDPPipeSync(this->dlist++); - gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, 1, 4, G_TX_NOMIRROR | G_TX_WRAP, 3, G_TX_NOLOD, - G_TX_NOMIRROR | G_TX_WRAP, 1, G_TX_NOLOD); - gDPSetTileSize(this->dlist++, 1, 0, 0, 4, 28); + gDPLoadMultiTile_4b(this->dlist++, sGfxPrintUnkData, 0, 1, G_IM_FMT_CI, 2, 8, 0, 0, 1, 7, 4, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 1, 3, G_TX_NOLOD, G_TX_NOLOD); gDPLoadTLUT(this->dlist++, 16, 320, sGfxPrintUnkTLUT); diff --git a/src/code/z_fbdemo.c b/src/code/z_fbdemo.c index 743551852..f7a62cac1 100644 --- a/src/code/z_fbdemo.c +++ b/src/code/z_fbdemo.c @@ -25,12 +25,8 @@ Gfx D_8012B000[] = { gsSPEndDisplayList(), }; -#ifdef NON_EQUIVALENT -// The general control flow is correct and nothing is especially out of order but there are -// many small reoderings and regalloc all over so functional equivalence cannot be verified -// The first loop is down to regalloc. The second needs work. void TransitionUnk_InitGraphics(TransitionUnk* this) { - s32 pad; + s32 row2; s32 pad2; s32 pad3; Vtx_t* vtx2; @@ -48,9 +44,9 @@ void TransitionUnk_InitGraphics(TransitionUnk* this) { for (frame = 0; frame < 2; frame++) { this->frame = frame; - vtx = (frame == 0) ? this->vtxFrame1 : this->vtxFrame2; + vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2; for (colTex = 0, col = 0; col < this->col + 1; colTex += 0x20, col++) { - for (rowTex = 0, row = 0; row < this->row + 1; rowTex += 0x20, row++) { + for (rowTex = 0, row = 0; row < this->row + 1; row++) { vtx2 = &vtx->v; vtx++; @@ -64,37 +60,36 @@ void TransitionUnk_InitGraphics(TransitionUnk* this) { vtx2->cn[1] = 0; vtx2->cn[2] = 120; vtx2->cn[3] = 255; + rowTex += 0x20; } } } - gfx = this->gfx; - for (col = 0, colTex = 0; col < this->col; col++, colTex += 0x20) { - gSPVertex(gfx++, SEGMENT_ADDR(0xA, col * (this->row + 1) * sizeof(Vtx)), this->row + 1, 0); - for (row = 0, rowTex = 0; row < this->row; row++, rowTex += 0x20) { - gDPPipeSync(gfx++); - gDPSetTextureImage(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, SEGMENT_ADDR(0xB, 0)); - gDPSetTile(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 9, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(gfx++); - gDPLoadTile(gfx++, G_TX_LOADTILE, rowTex, colTex, rowTex + 0x20, colTex + 0x20); + for (colTex = 0, col = 0; col < this->col; colTex += 0x20, col++) { + + gSPVertex(gfx++, SEGMENT_ADDR(0xA, (u32)col * (this->row + 1) * sizeof(Vtx)), 2 * (this->row + 1), 0); + + for (rowTex = 0, row = 0, row2 = 0; row < this->row;) { gDPPipeSync(gfx++); - gDPSetTile(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 9, 0x0000, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(gfx++, G_TX_RENDERTILE, rowTex, colTex, rowTex + 0x20, colTex + 0x20); - gSP1Quadrangle(gfx++, row, row + 1, row + this->row, row + this->row + 1, 0); + + gDPLoadTextureTile(gfx++, SEGMENT_ADDR(0xB, 0), G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, SCREEN_HEIGHT, + rowTex, colTex, rowTex + 0x20, colTex + 0x20, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + + gSP1Quadrangle(gfx++, row, row + 1, row2 + this->row + 2, this->row + row2 + 1, 0); + if (1) {} + rowTex += 0x20; + row2++; + row++; } } gDPPipeSync(gfx++); gSPEndDisplayList(gfx++); - LOG("this->col * (1 + this->row * (1 + 7 + 1)) + 1 + 1", this->col * (1 + this->row * 9) + 2, "%d", "../z_fbdemo.c", - 144); - LOG("gp - this->gfxtbl", gfx - this->gfx, "%d", "../z_fbdemo.c", 145); + LOG_NUM("this->col * (1 + this->row * (1 + 7 + 1)) + 1 + 1", this->col * (1 + this->row * 9) + 2, "../z_fbdemo.c", + 144); + LOG_NUM("gp - this->gfxtbl", gfx - this->gfx, "../z_fbdemo.c", 145); } -#else -#pragma GLOBAL_ASM("asm/non_matchings/code/z_fbdemo/TransitionUnk_InitGraphics.s") -#endif void TransitionUnk_InitData(TransitionUnk* this) { s32 col; diff --git a/src/code/z_moji.c b/src/code/z_moji.c index 123608bba..b38a587db 100644 --- a/src/code/z_moji.c +++ b/src/code/z_moji.c @@ -67,15 +67,8 @@ void func_8007BBA8(GraphicsContext* gfxCtx, u8* arg1) { gDPPipeSync(POLY_OPA_DISP++); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, sFontColorRed, sFontColorGreen, sFontColorBlue, sFontColorAlpha); - gDPSetTextureImage(POLY_OPA_DISP++, G_IM_FMT_CI, G_IM_SIZ_16b, 1, (s32)gFontFF); - gDPSetTile(POLY_OPA_DISP++, G_IM_FMT_CI, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(POLY_OPA_DISP++); - gDPLoadBlock(POLY_OPA_DISP++, G_TX_LOADTILE, 0, 0, 511, 2048); - gDPPipeSync(POLY_OPA_DISP++); - gDPSetTile(POLY_OPA_DISP++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(POLY_OPA_DISP++, G_TX_RENDERTILE, 0, 0, 60, 508); + gDPLoadTextureBlock_4b(POLY_OPA_DISP++, (s32)gFontFF, G_IM_FMT_CI, 16, 128, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); D_8015FFC0 = -1; diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 66b9a0483..40ac50240 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -2558,15 +2558,8 @@ void Interface_DrawMagicBar(GlobalContext* globalCtx) { OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, D_02003940, 24, 16, R_MAGIC_BAR_X + 8, magicBarY, gSaveContext.unk_13F4, 16, 1024, 1024); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, D_020038C0); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_MIRROR | G_TX_WRAP, 3, G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 63, 2048); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_8b, 1, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_MIRROR | G_TX_WRAP, 3, G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 28, 60); + gDPLoadTextureBlock(OVERLAY_DISP++, D_020038C0, G_IM_FMT_IA, G_IM_SIZ_8b, 8, 16, 0, G_TX_MIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, 3, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(OVERLAY_DISP++, ((R_MAGIC_BAR_X + gSaveContext.unk_13F4) + 8) << 2, magicBarY << 2, ((R_MAGIC_BAR_X + gSaveContext.unk_13F4) + 16) << 2, (magicBarY + 16) << 2, G_TX_RENDERTILE, @@ -2654,15 +2647,8 @@ void func_80088B34(s16 arg0) { void Interface_DrawActionLabel(GraphicsContext* gfxCtx, void* texture) { OPEN_DISPS(gfxCtx, "../z_parameter.c", 2820); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, texture); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 191, 683); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_4b, 3, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 188, 60); + gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, 48, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSP1Quadrangle(OVERLAY_DISP++, 0, 2, 3, 1, 0); @@ -2729,16 +2715,9 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, - (u32)interfaceCtx->do_actionSegment + 0x300); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 191, 683); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_4b, 3, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 188, 60); + gDPLoadTextureBlock_4b(OVERLAY_DISP++, (u32)interfaceCtx->do_actionSegment + 0x300, G_IM_FMT_IA, 48, 16, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); dxdy = 1024.0f / (R_START_LABEL_DD(gSaveContext.language) / 100.0f); width = 48.0f / (R_START_LABEL_DD(gSaveContext.language) / 100.0f); @@ -2775,15 +2754,9 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, sCUpLabelTextures[gSaveContext.language]); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 63, 1024); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_4b, 2, 0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 124, 28); + gDPLoadTextureBlock_4b(OVERLAY_DISP++, sCUpLabelTextures[gSaveContext.language], G_IM_FMT_IA, 32, 8, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(OVERLAY_DISP++, R_C_UP_ICON_X << 2, R_C_UP_ICON_Y << 2, (R_C_UP_ICON_X + 32) << 2, (R_C_UP_ICON_Y + 8) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024); @@ -3221,18 +3194,9 @@ void Interface_Draw(GlobalContext* globalCtx) { PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->bAlpha); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, - (u32)interfaceCtx->do_actionSegment + 0x180); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 191, 683); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_4b, 3, 0x0000, G_TX_RENDERTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 188, 60); + gDPLoadTextureBlock_4b(OVERLAY_DISP++, (u32)interfaceCtx->do_actionSegment + 0x180, G_IM_FMT_IA, 48, 16, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); R_B_LABEL_DD = 1024.0f / (WREG(37 + gSaveContext.language) / 100.0f); gSPTextureRectangle(OVERLAY_DISP++, R_B_LABEL_X(gSaveContext.language) << 2, @@ -3331,17 +3295,9 @@ void Interface_Draw(GlobalContext* globalCtx) { gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, pauseCtx->unk_258); gSPVertex(OVERLAY_DISP++, &pauseCtx->vtx_168[16], 4, 0); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 1, gItemIcons[pauseCtx->unk_24E]); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0, 0x0000, G_TX_LOADTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 1023, 128); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 8, 0x0000, G_TX_RENDERTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 124, 124); + gDPLoadTextureBlock(OVERLAY_DISP++, gItemIcons[pauseCtx->unk_24E], G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, + 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); } else { // Magic Arrow Equip Effect phi_s3_2 = pauseCtx->unk_24E - 0xBF; @@ -3361,17 +3317,9 @@ void Interface_Draw(GlobalContext* globalCtx) { } gSPVertex(OVERLAY_DISP++, &pauseCtx->vtx_168[16], 4, 0); - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, D_080895C0); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 511, 512); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_8b, 4, 0x0000, G_TX_RENDERTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 124, 124); + gDPLoadTextureBlock(OVERLAY_DISP++, D_080895C0, G_IM_FMT_IA, G_IM_SIZ_8b, 32, 32, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); } gSP1Quadrangle(OVERLAY_DISP++, 0, 2, 3, 1, 0); @@ -3384,17 +3332,9 @@ void Interface_Draw(GlobalContext* globalCtx) { // Carrots rendering if the action corresponds to riding a horse if (interfaceCtx->unk_1EE == 8) { // Load Carrot Icon - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 1, &D_02002100); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0, 0x0000, G_TX_LOADTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 255, 256); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 4, 0x0000, G_TX_RENDERTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMASK, G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 60, 60); + gDPLoadTextureBlock(OVERLAY_DISP++, &D_02002100, G_IM_FMT_RGBA, G_IM_SIZ_32b, 16, 16, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); // Draw 6 carrots phi_s1 = ZREG(14); @@ -3417,17 +3357,9 @@ void Interface_Draw(GlobalContext* globalCtx) { gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->bAlpha); // Target Icon - gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, D_02002600); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPLoadSync(OVERLAY_DISP++); - gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 383, 342); - gDPPipeSync(OVERLAY_DISP++); - gDPSetTile(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 6, 0x0000, G_TX_RENDERTILE, 0, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, - G_TX_NOLOD); - gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 92, 60); + gDPLoadTextureBlock(OVERLAY_DISP++, D_02002600, G_IM_FMT_RGBA, G_IM_SIZ_16b, 24, 16, 0, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, + G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(OVERLAY_DISP++, (WREG(32) + 28) << 2, ZREG(15) << 2, (WREG(32) + 52) << 2, (ZREG(15) + 16) << 2, G_TX_RENDERTILE, 0, 0, 1024, 1024); |
