summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
Diffstat (limited to 'src/code')
-rw-r--r--src/code/graph.c6
-rw-r--r--src/code/padmgr.c2
-rw-r--r--src/code/sys_cfb.c2
-rw-r--r--src/code/z_play.c2
4 files changed, 6 insertions, 6 deletions
diff --git a/src/code/graph.c b/src/code/graph.c
index 348fe4bf9..046e04d37 100644
--- a/src/code/graph.c
+++ b/src/code/graph.c
@@ -380,7 +380,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
PRINTF("%c", BEL);
PRINTF(VT_COL(RED, WHITE) T("ダイナミック領域先頭が破壊されています\n", "Dynamic area head is destroyed\n")
VT_RST);
- Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1070, 1067));
+ Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1067, 1070));
}
if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
@@ -388,7 +388,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
PRINTF("%c", BEL);
PRINTF(VT_COL(RED, WHITE)
T("ダイナミック領域末尾が破壊されています\n", "Dynamic region tail is destroyed\n") VT_RST);
- Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1076, 1073));
+ Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1073, 1076));
}
}
@@ -481,7 +481,7 @@ void Graph_ThreadEntry(void* arg0) {
sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
#else
- Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1200, 1197));
+ Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1197, 1200));
#endif
}
diff --git a/src/code/padmgr.c b/src/code/padmgr.c
index 373d4e905..b5f76b721 100644
--- a/src/code/padmgr.c
+++ b/src/code/padmgr.c
@@ -327,7 +327,7 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) {
default:
// Unknown error response
LOG_HEX("padnow1->errno", pad->errno, "../padmgr.c", 396);
- Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397));
+ Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397, 397));
break;
}
diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c
index e175ddf94..c3b29d7ac 100644
--- a/src/code/sys_cfb.c
+++ b/src/code/sys_cfb.c
@@ -34,7 +34,7 @@ void SysCfb_Init(s32 n64dd) {
PRINTF("RAM4M mode\n");
sSysCfbEnd = 0x80400000;
} else {
- LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 354, 341));
+ LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 341, 354));
}
screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;
diff --git a/src/code/z_play.c b/src/code/z_play.c
index dc61e491c..d6fc0c660 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -177,7 +177,7 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
break;
default:
- HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2287, 2290, 2293));
+ HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2282, 2287, 2290, 2293));
break;
}
}