diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/fault.c | 2 | ||||
| -rw-r--r-- | src/code/fault_drawer.c | 2 | ||||
| -rw-r--r-- | src/code/flg_set.c | 2 | ||||
| -rw-r--r-- | src/code/shrink_window.c | 2 | ||||
| -rw-r--r-- | src/code/speed_meter.c | 4 | ||||
| -rw-r--r-- | src/code/ucode_disas.c | 12 | ||||
| -rw-r--r-- | src/code/z_actor.c | 10 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 4 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera_data.inc.c | 6 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 8 | ||||
| -rw-r--r-- | src/code/z_debug.c | 4 | ||||
| -rw-r--r-- | src/code/z_debug_display.c | 2 | ||||
| -rw-r--r-- | src/code/z_demo.c | 4 | ||||
| -rw-r--r-- | src/code/z_draw.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo_circle.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo_fade.c | 4 | ||||
| -rw-r--r-- | src/code/z_fbdemo_wipe1.c | 2 | ||||
| -rw-r--r-- | src/code/z_fcurve_data_skelanime.c | 2 | ||||
| -rw-r--r-- | src/code/z_horse.c | 4 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 10 | ||||
| -rw-r--r-- | src/code/z_lights.c | 2 | ||||
| -rw-r--r-- | src/code/z_map_mark.c | 4 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 2 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 4 | ||||
| -rw-r--r-- | src/code/z_quake.c | 2 | ||||
| -rw-r--r-- | src/code/z_room.c | 2 | ||||
| -rw-r--r-- | src/code/z_ss_sram.c | 2 | ||||
| -rw-r--r-- | src/code/z_vr_box.c | 2 |
29 files changed, 55 insertions, 55 deletions
diff --git a/src/code/fault.c b/src/code/fault.c index 17d7a214d..3251bb832 100644 --- a/src/code/fault.c +++ b/src/code/fault.c @@ -85,7 +85,7 @@ STACK(sFaultStack, 0x600); StackEntry sFaultThreadInfo; FaultMgr gFaultMgr; -typedef struct { +typedef struct FaultClientTask { /* 0x00 */ s32 (*callback)(void*, void*); /* 0x04 */ void* arg0; /* 0x08 */ void* arg1; diff --git a/src/code/fault_drawer.c b/src/code/fault_drawer.c index 5c82b7a0b..6b85edb43 100644 --- a/src/code/fault_drawer.c +++ b/src/code/fault_drawer.c @@ -7,7 +7,7 @@ #include "global.h" #include "terminal.h" -typedef struct { +typedef struct FaultDrawer { /* 0x00 */ u16* fb; /* 0x04 */ u16 w; /* 0x06 */ u16 h; diff --git a/src/code/flg_set.c b/src/code/flg_set.c index 190439486..de5b2a3d3 100644 --- a/src/code/flg_set.c +++ b/src/code/flg_set.c @@ -1,6 +1,6 @@ #include "global.h" -typedef struct { +typedef struct FlagSetEntry { /* 0x00 */ u16* value; /* 0x04 */ const char* name; } FlagSetEntry; // size = 0x08 diff --git a/src/code/shrink_window.c b/src/code/shrink_window.c index d2cbf78f3..2dbe295e6 100644 --- a/src/code/shrink_window.c +++ b/src/code/shrink_window.c @@ -1,6 +1,6 @@ #include "global.h" -typedef enum { +typedef enum LetterboxState { /* 0 */ LETTERBOX_STATE_IDLE, /* 1 */ LETTERBOX_STATE_GROWING, /* 2 */ LETTERBOX_STATE_SHRINKING diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index dff46d91e..a9ddee071 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -56,7 +56,7 @@ volatile OSTime D_8016A578; // Accumulator for `gRDPTimeTotal` volatile OSTime gRDPTimeAcc; -typedef struct { +typedef struct SpeedMeterTimeEntry { /* 0x00 */ volatile OSTime* time; /* 0x04 */ u8 x; /* 0x05 */ u8 y; @@ -74,7 +74,7 @@ SpeedMeterTimeEntry sSpeedMeterTimeEntryArray[] = { { &gGraphUpdatePeriod, 0, 10, GPACK_RGBA5551(255, 0, 255, 1) }, }; -typedef struct { +typedef struct SpeedMeterAllocEntry { /* 0x00 */ s32 maxval; /* 0x04 */ s32 val; /* 0x08 */ u16 backColor; diff --git a/src/code/ucode_disas.c b/src/code/ucode_disas.c index de6f7eed4..a3540390c 100644 --- a/src/code/ucode_disas.c +++ b/src/code/ucode_disas.c @@ -1,28 +1,28 @@ #include "global.h" -typedef struct { +typedef struct F3dzexConst { /* 0x00 */ u32 value; /* 0x04 */ const char* name; } F3dzexConst; // size = 0x8 -typedef struct { +typedef struct F3dzexFlag { /* 0x00 */ u32 value; /* 0x04 */ const char* setName; /* 0x08 */ const char* unsetName; } F3dzexFlag; // size = 0x0C -typedef struct { +typedef struct F3dzexRenderMode { /* 0x00 */ const char* name; /* 0x04 */ u32 value; /* 0x08 */ u32 mask; } F3dzexRenderMode; // size = 0x0C -typedef struct { +typedef struct F3dzexSetModeMacroValue { /* 0x00 */ const char* name; /* 0x04 */ u32 value; } F3dzexSetModeMacroValue; // size = 0x8 -typedef struct { +typedef struct F3dzexSetModeMacro { /* 0x00 */ const char* name; /* 0x04 */ u32 shift; /* 0x08 */ u32 len; @@ -69,7 +69,7 @@ F3dzexFlag sUCodeDisasMtxFlags[] = { F3DZEX_FLAG(G_MTX_PUSH, G_MTX_NOPUSH), }; -typedef enum { +typedef enum CombinerArg { COMBINER_A = 1, COMBINER_B, COMBINER_C, diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 9768a272a..cde373de5 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -235,7 +235,7 @@ void Actor_ProjectPos(PlayState* play, Vec3f* src, Vec3f* xyzDest, f32* cappedIn *cappedInvWDest = (*cappedInvWDest < 1.0f) ? 1.0f : (1.0f / *cappedInvWDest); } -typedef struct { +typedef struct NaviColor { /* 0x00 */ Color_RGBA8 inner; /* 0x04 */ Color_RGBA8 outer; } NaviColor; // size = 0x8 @@ -1540,7 +1540,7 @@ f32 func_8002EFC0(Actor* actor, Player* player, s16 arg2) { return actor->xyzDistToPlayerSq; } -typedef struct { +typedef struct TargetRangeParams { /* 0x0 */ f32 rangeSq; /* 0x4 */ f32 leashScale; } TargetRangeParams; // size = 0x8 @@ -3745,7 +3745,7 @@ f32 Rand_CenteredFloat(f32 f) { return (Rand_ZeroOne() - 0.5f) * f; } -typedef struct { +typedef struct DoorLockInfo { /* 0x00 */ f32 chainAngle; /* 0x04 */ f32 chainLength; /* 0x08 */ f32 yShift; @@ -3900,7 +3900,7 @@ s32 Npc_UpdateTalking(PlayState* play, Actor* actor, s16* talkState, f32 interac return false; } -typedef struct { +typedef struct NpcTrackingRotLimits { /* 0x00 */ s16 maxHeadYaw; /* 0x02 */ s16 minHeadPitch; /* 0x04 */ s16 maxHeadPitch; @@ -3910,7 +3910,7 @@ typedef struct { /* 0x0C */ u8 rotateYaw; } NpcTrackingRotLimits; // size = 0x10 -typedef struct { +typedef struct NpcTrackingParams { /* 0x00 */ NpcTrackingRotLimits rotLimits; // Fields specific to NPC_TRACKING_PLAYER_AUTO_TURN mode /* 0x10 */ f32 autoTurnDistanceRange; // Max distance to player to enable tracking and auto-turn diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 4906fc556..0d981f6e7 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -1484,7 +1484,7 @@ s32 BgCheck_IsSpotScene(PlayState* play) { return false; } -typedef struct { +typedef struct BgCheckSceneMemEntry { s16 sceneId; u32 memSize; } BgCheckSceneMemEntry; @@ -1523,7 +1523,7 @@ void BgCheck_SetSubdivisionDimension(f32 min, s32 subdivAmount, f32* max, f32* s *max = *subdivLength * subdivAmount + min; } -typedef struct { +typedef struct BgCheckSceneSubdivisionEntry { s16 sceneId; Vec3s subdivAmount; s32 nodeListMax; // if -1, dynamically compute max nodes diff --git a/src/code/z_camera.c b/src/code/z_camera.c index ae9a744c5..019a4a895 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -7041,7 +7041,7 @@ s32 Camera_Special5(Camera* camera) { return true; } -typedef enum { +typedef enum CamElevatorPlatform { /* 0 */ CAM_ELEVATOR_PLATFORM_FIRE_TEMPLE_LOWER_FLOOR, // ACTOR_BG_HIDAN_ROCK /* 1 */ CAM_ELEVATOR_PLATFORM_FIRE_TEMPLE_EAST_TOWER, // ACTOR_BG_HIDAN_FSLIFT /* 2 */ CAM_ELEVATOR_PLATFORM_FIRE_TEMPLE_WEST_TOWER, // ACTOR_BG_HIDAN_SYOKU diff --git a/src/code/z_camera_data.inc.c b/src/code/z_camera_data.inc.c index dc319636a..3212173fd 100644 --- a/src/code/z_camera_data.inc.c +++ b/src/code/z_camera_data.inc.c @@ -1,18 +1,18 @@ #include "ultra64.h" #include "global.h" -typedef struct { +typedef struct CameraModeValue { s16 val; s16 dataType; } CameraModeValue; -typedef struct { +typedef struct CameraMode { s16 funcIdx; s16 valueCnt; CameraModeValue* values; } CameraMode; -typedef struct { +typedef struct CameraSetting { union { u32 unk_00; struct { diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 4303b0577..22f266ca1 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -1602,12 +1602,12 @@ s32 CollisionCheck_SwordHitAudio(Collider* atCol, ColliderElement* acElem) { return true; } -typedef struct { +typedef struct HitInfo { /* 0x0 */ u8 blood; /* 0x1 */ u8 effect; } HitInfo; // size = 0x2 -typedef enum { +typedef enum ColChkBloodType { /* 0 */ BLOOD_NONE, /* 1 */ BLOOD_BLUE, /* 2 */ BLOOD_GREEN, @@ -1616,7 +1616,7 @@ typedef enum { /* 5 */ BLOOD_RED2 } ColChkBloodType; -typedef enum { +typedef enum ColChkHitType { /* 0 */ HIT_WHITE, /* 1 */ HIT_DUST, /* 2 */ HIT_RED, @@ -2687,7 +2687,7 @@ void CollisionCheck_AT(PlayState* play, CollisionCheckContext* colChkCtx) { CollisionCheck_SetHitEffects(play, colChkCtx); } -typedef enum { +typedef enum ColChkMassType { /* 0 */ MASSTYPE_IMMOVABLE, /* 1 */ MASSTYPE_HEAVY, /* 2 */ MASSTYPE_NORMAL diff --git a/src/code/z_debug.c b/src/code/z_debug.c index 7a38b3ded..3e6e18494 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -1,13 +1,13 @@ #include "global.h" -typedef struct { +typedef struct DebugCamTextBufferEntry { /* 0x0 */ u8 x; /* 0x1 */ u8 y; /* 0x2 */ u8 colorIndex; /* 0x3 */ char text[21]; } DebugCamTextBufferEntry; // size = 0x18 -typedef struct { +typedef struct InputCombo { /* 0x0 */ u16 hold; /* 0x2 */ u16 press; } InputCombo; // size = 0x4 diff --git a/src/code/z_debug_display.c b/src/code/z_debug_display.c index d1d5dd34c..41ac98f86 100644 --- a/src/code/z_debug_display.c +++ b/src/code/z_debug_display.c @@ -1,7 +1,7 @@ #include "global.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" -typedef struct { +typedef struct DebugDispObjectInfo { /* 0x00 */ s16 drawType; // indicates which draw function to use when displaying the object /* 0x04 */ void* drawArg; // segment address (display list or texture) passed to the draw function when called } DebugDispObjectInfo; // size = 0x8 diff --git a/src/code/z_demo.c b/src/code/z_demo.c index f86e32dcc..5d7dd7f3e 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -59,7 +59,7 @@ CutsceneHandler sScriptedCutsceneHandlers[] = { CutsceneHandler_RunScript, // CS_STATE_RUN_UNSTOPPABLE }; -typedef enum { +typedef enum TitleDemoDestination { /* 0 */ TITLE_DEMO_SPIRIT_TEMPLE, /* 1 */ TITLE_DEMO_DEATH_MOUNTAIN_CRATER, /* 2 */ TITLE_DEMO_GANONDORF_HORSE @@ -67,7 +67,7 @@ typedef enum { u8 sTitleDemoDestination = TITLE_DEMO_SPIRIT_TEMPLE; -typedef struct { +typedef struct EntranceCutscene { /* 0x00 */ u16 entrance; // entrance index upon which the cutscene should trigger /* 0x02 */ u8 ageRestriction; // 0 for adult only, 1 for child only, 2 for both ages /* 0x03 */ u8 flag; // eventChkInf flag bound to the entrance cutscene diff --git a/src/code/z_draw.c b/src/code/z_draw.c index 671b8d0e2..d6d988676 100644 --- a/src/code/z_draw.c +++ b/src/code/z_draw.c @@ -106,7 +106,7 @@ void GetItem_DrawScale(PlayState* play, s16 drawId); void GetItem_DrawBulletBag(PlayState* play, s16 drawId); void GetItem_DrawWallet(PlayState* play, s16 drawId); -typedef struct { +typedef struct DrawItemTableEntry { /* 0x00 */ void (*drawFunc)(PlayState*, s16); /* 0x04 */ Gfx* dlists[8]; } DrawItemTableEntry; // size = 0x24 diff --git a/src/code/z_fbdemo_circle.c b/src/code/z_fbdemo_circle.c index 72ee6e128..06f4d9ce3 100644 --- a/src/code/z_fbdemo_circle.c +++ b/src/code/z_fbdemo_circle.c @@ -1,6 +1,6 @@ #include "global.h" -typedef enum { +typedef enum TransitionCircleDirection { /* 0 */ TRANS_CIRCLE_DIR_IN, /* 1 */ TRANS_CIRCLE_DIR_OUT } TransitionCircleDirection; diff --git a/src/code/z_fbdemo_fade.c b/src/code/z_fbdemo_fade.c index 171df7788..a63e3dbbd 100644 --- a/src/code/z_fbdemo_fade.c +++ b/src/code/z_fbdemo_fade.c @@ -1,12 +1,12 @@ #include "global.h" #include "terminal.h" -typedef enum { +typedef enum TransitionFadeDirection { /* 0 */ TRANS_FADE_DIR_IN, /* 1 */ TRANS_FADE_DIR_OUT } TransitionFadeDirection; -typedef enum { +typedef enum TransitionFadeType { /* 0 */ TRANS_FADE_TYPE_NONE, /* 1 */ TRANS_FADE_TYPE_ONE_WAY, /* 2 */ TRANS_FADE_TYPE_FLASH diff --git a/src/code/z_fbdemo_wipe1.c b/src/code/z_fbdemo_wipe1.c index aea2235e3..4fb3ba38e 100644 --- a/src/code/z_fbdemo_wipe1.c +++ b/src/code/z_fbdemo_wipe1.c @@ -1,6 +1,6 @@ #include "global.h" -typedef enum { +typedef enum TransitionWipeDirection { /* 0 */ TRANS_WIPE_DIR_IN, /* 1 */ TRANS_WIPE_DIR_OUT } TransitionWipeDirection; diff --git a/src/code/z_fcurve_data_skelanime.c b/src/code/z_fcurve_data_skelanime.c index 2348fa13a..37ac91818 100644 --- a/src/code/z_fcurve_data_skelanime.c +++ b/src/code/z_fcurve_data_skelanime.c @@ -77,7 +77,7 @@ void SkelCurve_SetAnim(SkelCurve* skelCurve, CurveAnimationHeader* animation, f3 skelCurve->animation = animation; } -typedef enum { +typedef enum SkelCurveVecType { /* 0 */ SKELCURVE_VEC_TYPE_SCALE, /* 1 */ SKELCURVE_VEC_TYPE_ROTATION, /* 2 */ SKELCURVE_VEC_TYPE_POSIITON, diff --git a/src/code/z_horse.c b/src/code/z_horse.c index 41fddbccf..ca5da34b4 100644 --- a/src/code/z_horse.c +++ b/src/code/z_horse.c @@ -34,7 +34,7 @@ void func_8006D0AC(PlayState* play) { } } -typedef struct { +typedef struct HorseSpawn { /* 0x00 */ s16 sceneId; /* 0x02 */ Vec3s pos; /* 0x08 */ s16 angle; @@ -121,7 +121,7 @@ void func_8006D0EC(PlayState* play, Player* player) { } } -typedef struct { +typedef struct struct_8011F9B8 { /* 0x00 */ s16 sceneId; /* 0x04 */ s32 cutsceneIndex; /* 0x08 */ Vec3s pos; diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index f0f36341d..f75aceff6 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -9,14 +9,14 @@ #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" -typedef enum { +typedef enum LightningBoltState { /* 0x00 */ LIGHTNING_BOLT_START, /* 0x01 */ LIGHTNING_BOLT_WAIT, /* 0x02 */ LIGHTNING_BOLT_DRAW, /* 0xFF */ LIGHTNING_BOLT_INACTIVE = 0xFF } LightningBoltState; -typedef struct { +typedef struct ZBufValConversionEntry { /* 0x00 */ s32 mantissaShift; // shift applied to the mantissa of the z buffer value /* 0x04 */ s32 base; // 15.3 fixed-point base value for the exponent } ZBufValConversionEntry; // size = 0x8 @@ -41,7 +41,7 @@ u16 gTimeSpeed = 0; u16 sSunScreenDepth = GPACK_ZDZ(G_MAXFBZ, 0); -typedef struct { +typedef struct TimeBasedLightEntry { /* 0x00 */ u16 startTime; /* 0x02 */ u16 endTime; /* 0x04 */ u8 lightSetting; @@ -193,7 +193,7 @@ s16 gLensFlareScale; f32 gLensFlareColorIntensity; s16 gLensFlareGlareStrength; -typedef struct { +typedef struct LightningBolt { /* 0x00 */ u8 state; /* 0x04 */ Vec3f offset; /* 0x10 */ Vec3f pos; @@ -1485,7 +1485,7 @@ void Environment_DrawSunLensFlare(PlayState* play, EnvironmentContext* envCtx, V f32 sLensFlareScales[] = { 23.0f, 12.0f, 7.0f, 5.0f, 3.0f, 10.0f, 6.0f, 2.0f, 3.0f, 1.0f }; -typedef enum { +typedef enum LensFlareType { /* 0 */ LENS_FLARE_CIRCLE0, /* 1 */ LENS_FLARE_CIRCLE1, /* 2 */ LENS_FLARE_RING diff --git a/src/code/z_lights.c b/src/code/z_lights.c index ba197dee1..4f4a9a9cd 100644 --- a/src/code/z_lights.c +++ b/src/code/z_lights.c @@ -3,7 +3,7 @@ #define LIGHTS_BUFFER_SIZE 32 -typedef struct { +typedef struct LightsBuffer { /* 0x000 */ s32 numOccupied; /* 0x004 */ s32 searchIndex; /* 0x008 */ LightNode buf[LIGHTS_BUFFER_SIZE]; diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c index a5e5e5d76..eaaf4c1e7 100644 --- a/src/code/z_map_mark.c +++ b/src/code/z_map_mark.c @@ -2,7 +2,7 @@ #include "terminal.h" #include "assets/textures/parameter_static/parameter_static.h" -typedef struct { +typedef struct MapMarkInfo { /* 0x00 */ void* texture; /* 0x04 */ u32 imageFormat; /* 0x08 */ u32 imageSize; @@ -14,7 +14,7 @@ typedef struct { /* 0x20 */ u32 dtdy; } MapMarkInfo; // size = 0x24 -typedef struct { +typedef struct MapMarkDataOverlay { /* 0x00 */ void* loadedRamAddr; // original name: "allocp" /* 0x04 */ RomFile file; /* 0x0C */ void* vramStart; diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 9dc97ff1f..0950838a6 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -4,7 +4,7 @@ #include "assets/textures/do_action_static/do_action_static.h" #include "assets/textures/icon_item_static/icon_item_static.h" -typedef struct { +typedef struct RestrictionFlags { /* 0x00 */ u8 sceneId; /* 0x01 */ u8 flags1; /* 0x02 */ u8 flags2; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 7b90a1e35..bc47ab6ac 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -3,7 +3,7 @@ #include "assets/objects/object_link_boy/object_link_boy.h" #include "assets/objects/object_link_child/object_link_child.h" -typedef struct { +typedef struct BowSlingshotStringData { /* 0x00 */ Gfx* dList; /* 0x04 */ Vec3f pos; } BowSlingshotStringData; // size = 0x10 @@ -90,7 +90,7 @@ u8 sActionModelGroups[PLAYER_IA_MAX] = { PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_LENS_OF_TRUTH }; -typedef struct { +typedef struct EnvHazardTextTriggerEntry { /* 0x0 */ u8 flag; /* 0x2 */ u16 textId; } EnvHazardTextTriggerEntry; // size = 0x4 diff --git a/src/code/z_quake.c b/src/code/z_quake.c index 50cc448be..317d05347 100644 --- a/src/code/z_quake.c +++ b/src/code/z_quake.c @@ -2,7 +2,7 @@ #include "quake.h" #include "terminal.h" -typedef struct { +typedef struct QuakeRequest { /* 0x00 */ s16 index; /* 0x02 */ s16 duration; /* 0x04 */ Camera* cam; diff --git a/src/code/z_room.c b/src/code/z_room.c index 9c16a53b6..cb3b624ac 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -69,7 +69,7 @@ void Room_DrawNormal(PlayState* play, Room* room, u32 flags) { CLOSE_DISPS(play->state.gfxCtx, "../z_room.c", 239); } -typedef enum { +typedef enum RoomCullableDebugMode { /* 0 */ ROOM_CULL_DEBUG_MODE_OFF, /* 1 */ ROOM_CULL_DEBUG_MODE_UP_TO_TARGET, /* 2 */ ROOM_CULL_DEBUG_MODE_ONLY_TARGET diff --git a/src/code/z_ss_sram.c b/src/code/z_ss_sram.c index 75c61539a..dd26d695c 100644 --- a/src/code/z_ss_sram.c +++ b/src/code/z_ss_sram.c @@ -1,7 +1,7 @@ #include "ultra64.h" #include "global.h" -typedef struct { +typedef struct SsSramContext { /* 0x00 */ OSPiHandle piHandle; /* 0x74 */ OSIoMesg ioMesg; /* 0x8C */ OSMesgQueue msgQueue; diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index caebcec0b..ca183ce48 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -2,7 +2,7 @@ #include "terminal.h" #include "z64environment.h" -typedef struct { +typedef struct SkyboxFaceParams { /* 0x000 */ s32 xStart; /* 0x004 */ s32 yStart; /* 0x008 */ s32 zStart; |
