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-rw-r--r--src/code/z_en_a_keep.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_en_a_keep.c b/src/code/z_en_a_keep.c
index 39cee208b..bfa7c383c 100644
--- a/src/code/z_en_a_keep.c
+++ b/src/code/z_en_a_keep.c
@@ -146,7 +146,7 @@ void EnAObj_Init(Actor* thisx, PlayState* play) {
case A_OBJ_SIGNPOST_ARROW:
thisx->textId = (this->textId & 0xFF) | 0x300;
thisx->lockOnArrowOffset = 500.0f;
- thisx->flags |= ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_NEUTRAL;
+ thisx->flags |= ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_FRIENDLY;
this->focusYoffset = 45.0f;
EnAObj_SetupWaitTalk(this, thisx->params);
Collider_InitCylinder(play, &this->collider);