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-rw-r--r--src/code/z_camera.c2
-rw-r--r--src/code/z_collision_check.c6
-rw-r--r--src/code/z_kaleido_scope_call.c2
-rw-r--r--src/code/z_message.c4
-rw-r--r--src/code/z_play.c4
5 files changed, 9 insertions, 9 deletions
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index 0dbffa669..dde42b792 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -3661,7 +3661,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:128 ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:79 pal-1.1:79"
+ "ique-cn:128 ntsc-1.0:76 ntsc-1.1:76 ntsc-1.2:76 pal-1.0:76 pal-1.1:76"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f sAtTarget;
diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c
index a3b62a06e..7f8c27634 100644
--- a/src/code/z_collision_check.c
+++ b/src/code/z_collision_check.c
@@ -194,7 +194,7 @@ s32 Collider_DestroyElementDamageInfoAC(PlayState* play, ColliderElementDamageIn
s32 Collider_SetElementDamageInfoAC(PlayState* play, ColliderElementDamageInfoAC* acDmgInfo,
ColliderElementDamageInfoACInit* init) {
acDmgInfo->dmgFlags = init->dmgFlags;
- acDmgInfo->effect = init->effect;
+ acDmgInfo->hitBacklash = init->effect;
acDmgInfo->defense = init->defense;
return true;
}
@@ -1726,7 +1726,7 @@ s32 CollisionCheck_SetATvsAC(PlayState* play, Collider* atCol, ColliderElement*
atElem->atHitElem = acElem;
atElem->atElemFlags |= ATELEM_HIT;
if (atCol->actor != NULL) {
- atCol->actor->colChkInfo.atHitEffect = acElem->acDmgInfo.effect;
+ atCol->actor->colChkInfo.atHitBacklash = acElem->acDmgInfo.hitBacklash;
}
}
acCol->acFlags |= AC_HIT;
@@ -3015,7 +3015,7 @@ void CollisionCheck_InitInfo(CollisionCheckInfo* info) {
void CollisionCheck_ResetDamage(CollisionCheckInfo* info) {
info->damage = 0;
info->damageReaction = 0;
- info->atHitEffect = 0;
+ info->atHitBacklash = HIT_BACKLASH_0;
info->acHitEffect = 0;
info->displacement.x = info->displacement.y = info->displacement.z = 0.0f;
}
diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c
index 73d3b20db..ca7637214 100644
--- a/src/code/z_kaleido_scope_call.c
+++ b/src/code/z_kaleido_scope_call.c
@@ -1,5 +1,5 @@
#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80 ique-cn:64" \
- "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
+ "ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:80 pal-1.0:80 pal-1.1:80"
#include "libu64/debug.h"
#include "kaleido_manager.h"
diff --git a/src/code/z_message.c b/src/code/z_message.c
index eb9f0e821..7ebe57ae7 100644
--- a/src/code/z_message.c
+++ b/src/code/z_message.c
@@ -26,8 +26,8 @@
#include "assets/textures/parameter_static/parameter_static.h"
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:32" \
- "ntsc-1.1:32 ntsc-1.2:32 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:16" \
+ "ntsc-1.1:16 ntsc-1.2:16 pal-1.0:0 pal-1.1:0"
#if !PLATFORM_IQUE
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 222e13034..cff1d3970 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -47,8 +47,8 @@
#include "save.h"
#include "vis.h"
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:224" \
- "ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
+#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
+ "ique-cn:224 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
TransitionTile gTransitionTile;
s32 gTransitionTileState;