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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2024-08-25
gitignore clangd files (#2086)
Dragorn421
2024-08-06
Add make_options.mk (#2016)
fig02
2024-08-02
Clean up gitignore (#2012)
Dragorn421
2024-03-01
Introduce extracted/VERSION, with text extracted there (#1730)
Dragorn421
2024-01-24
Setup rom decompression and compression (#1614)
Anghelo Carvajal
2021-11-07
`link_animetion` xml, and ExternalFile config (#1011)
EllipticEllipsis
2021-05-26
Track XML extraction time (#826)
Anghelo Carvajal
2021-05-22
Add `actorfixer.py` ~~and `graphovl.py`~~; and a few improvements to `extract...
Anghelo Carvajal
2021-05-15
Simplify PNGs rules in the makefile (#814)
Anghelo Carvajal
2021-04-03
Add needed rules for prerenders extraction (#752)
Anghelo Carvajal
2020-12-26
Updated Texture Asset Handling (#478)
Nicholas Estelami
2020-09-02
fix m2ctx incompatibility on MacOS (#354)
notyouraveragehooman
2020-08-15
Various repo improvements (#316)
Ethan Roseman
2020-08-04
Decompiles z_bg_ingate (#301)
i82orbom
2020-06-28
Configure Doxygen (#206)
Tharo
2020-06-18
Improved mips_to_c context script (#214)
Ethan Roseman
2020-04-30
Add installation instructions to the README (+ minor improvements) (#100)
Roman971
2020-04-24
Docker Support for OSX (#91)
Ethan Roseman
2020-03-27
Added 'extract' target to makefile
Jack Walker
2020-03-18
convert z_debug.data
mzxrules
2020-03-18
new repo, OK++
mzxrules
2020-03-17
First proper commit.
Jack Walker