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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2022-01-10
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
Tom Overton
2022-01-10
Document code_8006BA00 (Audio Sound Sources) (#997)
engineer124
2022-01-11
Document undocumented matrix functions (#955)
Dragorn421
2021-12-27
`ACTOR_FLAG_11` -> `ACTOR_FLAG_ENKUSA_CUT` (#1065)
Dragorn421
2021-12-27
Update recomp (#1085)
EllipticEllipsis
2021-12-27
Nature Ambience Documentation (#1063)
engineer124
2021-12-27
Objects4 (#1057)
louist103
2021-12-19
Fix Jenkinsfile
Ethan Roseman
2021-12-19
Changed progress.py csv output to be compatible with new website (#1075)
EllipticEllipsis
2021-12-10
Doc dodongo's cavern stuff (#1019)
Dragorn421
2021-12-07
Cleanup more u32 being used as pointers. (#1052)
louist103
2021-12-07
Replace more constants with proper asset symbols (#1071)
Dragorn421
2021-12-07
Name one is-controller-valid symbol (#1060)
Dragorn421
2021-12-06
Cleanup `variables.h` (#1061)
Dragorn421
2021-12-06
Update Dockerfile (#1062)
Chris
2021-12-06
Minor README updates and cleanup (#1066)
Roman971
2021-12-05
Use defines for actor flags (#873)
Dragorn421
2021-12-05
Document Sequence Modes and Related Functions (#1046)
engineer124
2021-12-04
Remove THIS macro (#1047)
fig02
2021-12-03
git subrepo pull --force tools/ZAPD (#1049)
fig02
2021-12-03
Clean Up Sequence Structs in Scene/Save/z64 (#1051)
engineer124
2021-12-03
Fix sym_info.py and first_diff.py map lookup issues (#1055)
Roman971
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-12-02
Replace some more constants with proper asset symbols (#1053)
Dragorn421
2021-12-02
Cutscene Camera Commands: `POS` -> `EYE`, `FOCUS` -> `LOOK_AT` (#993)
engineer124
2021-12-01
Document `Actor_DrawDoorLock` (#1045)
Dragorn421
2021-12-01
Symbol cleanup 4 (#1050)
Dragorn421
2021-12-01
Cleanup asset xmls (#1044)
Dragorn421
2021-12-01
Make progress.py count libultra files towards boot or code by using _*Segment...
Dragorn421
2021-11-30
libultra files and directories restructure (#1038)
Tharo
2021-11-30
Name the coordinate transformation matrices (#1042)
engineer124
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-12-01
Rework handling of dmadata (#1036)
Tharo
2021-11-30
Audio Sequence Player Ids Enum (#1040)
engineer124
2021-11-29
Remove link_animetion related undefined sym (#1039)
Tharo
2021-11-28
Improve gfxprint documentation and strings (#1028)
Roman971
2021-11-28
Move kaleido scope and map mark data to a misc folder (#1033)
Roman971
2021-11-28
Preliminary fixes for boot/libultra (#1032)
Tharo
2021-11-28
Fix the format of some overlay textures (#1030)
Roman971
2021-11-28
Fix the rupee count in progress.py (#1034)
Roman971
2021-11-28
Cleanup unnecessary &'s on function/array pointers (#1031)
Roman971
2021-11-26
Various minor cleanups (#1029)
Roman971
2021-11-24
Texture alignment macro and a bit of cleaning (#927)
Anghelo Carvajal
2021-11-24
Even more objects (#913)
louist103
2021-11-23
Minor data/ cleanups (#1025)
Roman971
2021-11-24
Add pad_text to mkldscript and update progress.py (#1024)
Roman971
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-11-17
Fix matrices documentation (#952)
Dragorn421
2021-11-16
Create macros for and decompile elf_message scripts (#999)
Tharo
2021-11-15
File Select (z_file_choose) OK (#1012)
fig02
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