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Decompilation of The Legend of Zelda: Ocarina of Time
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2022-03-08
Document/fix `Player.bodyPartsPos` usage (#1141)
Dragorn421
2022-03-08
Name variables holding poly normals and variables used in `COLPOLY_GET_NORMAL...
Dragorn421
2022-03-08
Add note on cloning into WSL's Linux filesystem (#1163)
EllipticEllipsis
2022-03-01
Name fmodf (#1162)
Tharo
2022-02-27
Doc misc 1 (#1160)
Dragorn421
2022-02-27
Document vismono (#1107)
Dragorn421
2022-02-21
Fix oob access in Matrix_SetTranslateScaleMtx2 (#1152)
Anghelo Carvajal
2022-02-20
sword -> meleeWeapon (#1147)
Dragorn421
2022-02-20
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1127)
Dragorn421
2022-02-20
Document Distortions from z_camera and z_view (#1102)
engineer124
2022-02-20
tools: teach msgenc to avoid comments (#1151)
Pierre de La Morinerie
2022-02-20
Update cygwin instructions (#1146)
fig02
2022-02-20
Fix misc 7 (#1149)
Dragorn421
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2022-02-19
Add GCC compiler option. (#1056)
Revo
2022-02-18
Defines for `Actor#bgCheckFlags` (#1126)
Dragorn421
2022-02-15
Make text headers encoding more robust (#1145)
Tharo
2022-02-13
Use `__builtin_offsetof` for non IDO builds (#1140)
Anghelo Carvajal
2022-02-13
Run formatter (#1139)
Dragorn421
2022-02-11
Force required alignment on DMA related stuff (#1135)
Anghelo Carvajal
2022-02-11
Anubice fix, bit more documentation (#1136)
EllipticEllipsis
2022-02-11
git subrepo pull --force tools/fado (#1138)
EllipticEllipsis
2022-02-06
New relocation-generating program (#1016)
EllipticEllipsis
2022-02-06
Correctly align program stacks (#1133)
Tharo
2022-02-05
fix Math_GetAtan2Tbl (#1132)
fig02
2022-02-02
Documentation for fault.c and fault_drawer.c (#1106)
Tharo
2022-02-01
Implement the scene table with defines (#1128)
Roman971
2022-01-31
Document some z_actor.c functions (#1091)
hatal175
2022-01-24
proposal for link age macros (#1119)
playerskel
2022-01-24
vector change proposal from @Kelebek1 (#1120)
playerskel
2022-01-24
fix function (#1118)
fig02
2022-01-24
Document Obj_Switch subtypes (#1082)
Yanis42
2022-01-25
Document the lens system (#1079)
louist103
2022-01-23
lifemeter_z.c documentation (#1092)
hatal175
2022-01-23
Whitespace (#1112)
playerskel
2022-01-23
Document RCP functions (#1087)
hatal175
2022-01-20
Expose MIPS_BINUTILS_PREFIX for building on alternative platforms (#1076)
Tyler Phillips
2022-01-17
Defines for player state flags (#1081)
Dragorn421
2022-01-17
Cleanup symbols 7 (#1073)
Dragorn421
2022-01-17
Extract z_select_static (#1074)
louist103
2022-01-18
Updating vscode.md (#1095)
Stephen Meier
2022-01-17
Asset header split (#1023)
louist103
2022-01-17
Misc. doc/cleanup 4 (#1093)
Dragorn421
2022-01-16
Building on Macs (#1086)
EllipticEllipsis
2022-01-14
Improve River_Sound Docs (#1100)
engineer124
2022-01-12
Small Skin system documentation pass (#1017)
Anghelo Carvajal
2022-01-12
Misc. doc/cleanup 5 (#1096)
Dragorn421
2022-01-11
Cleanup around some generic animation info structs (#1059)
Dragorn421
2022-01-11
Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097)
engineer124
2022-01-10
Document Parts of Camera Data (#1054)
engineer124
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