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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2021-09-18
Fix ganon organ reloc data and extract its assets (#965)
louist103
2021-09-18
Add `-I.` (#971)
Anghelo Carvajal
2021-09-15
Fix all headers to comply with C standard (#957)
louist103
2021-09-15
Match last function in EnTp (#968)
EllipticEllipsis
2021-09-14
Make sSetupDLs a Gfx[][6] (#951)
petrie911
2021-09-13
code_800BB040 matched (#959)
petrie911
2021-09-13
Update diff.py (#964)
zelda2774
2021-09-12
Decompile ovl_Door_Warp1 (#949)
Tharo
2021-09-12
Fix return UB (#958)
louist103
2021-09-08
Mark a bug in En_Tana (#954)
louist103
2021-09-08
Improve non-matchings in DbCamera (#953)
engineer124
2021-09-07
Improve actorfixer.py (2nd round) and rename to namefixer.py (#942)
Dragorn421
2021-09-07
audio_load OK (#948)
zelda2774
2021-09-07
code_800F9280 OK (#945)
zelda2774
2021-09-07
Add `va_end` and returns to variadic functions (#950)
EllipticEllipsis
2021-09-07
Fix compiler warnings in z_camera/db_camera (#947)
zelda2774
2021-09-05
Add do whiles to all remaining gbi macros (#946)
Roman971
2021-09-05
Fix UB in func_80B537E8. (#943)
Revo
2021-09-05
Various minor cleanups (#940)
Roman971
2021-09-04
Document new "Epona Push" bug (#941)
fig02
2021-09-04
Cleanup translation comments (#924)
Dragorn421
2021-09-01
code_800EC960 OK + data migrated (#937)
zelda2774
2021-09-01
Remove InitVars declarations from actor headers (#939)
Roman971
2021-08-31
Cleanup symbols from undefined_syms.txt (2nd round) (#934)
Dragorn421
2021-08-31
audio_synthesis OK + partially documented (#920)
zelda2774
2021-08-31
Rename MtxF members to use the common convention (#923)
Dragorn421
2021-08-31
fix rodata order inconsistency bug in mkldscript (required for GCC support) (...
Revo
2021-08-31
Match Audio_ProcessSoundRequest (#935)
zelda2774
2021-08-31
Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(...
engineer124
2021-08-30
fix UB in DemoSa_FrameUpdateMatrix. (#933)
Revo
2021-08-29
Implement define tables for objects, actors and effect soft sprites (#906)
Roman971
2021-08-29
Match the remaining function in Boss_Tw (#930)
Roman971
2021-08-29
Match func_800E4590 (#922)
zelda2774
2021-08-29
Decompile ovl_En_Ganon_Mant (#912)
Tharo
2021-08-29
Handle multiprocessing exceptions in extract_assets.py (#925)
Anghelo Carvajal
2021-08-29
Match func_800EEA50 + some surrounding doc (#916)
zelda2774
2021-08-29
Add decompme.compilers to permuter_settings.toml (#931)
zelda2774
2021-08-22
actually add the comment (#885)
louist103
2021-08-22
Move to the spec the cutscenes of Bg_Treemough and En_Zl1 (#915)
Anghelo Carvajal
2021-08-22
Symbol cleanup (#897)
Dragorn421
2021-08-22
Document EnGoroiwa and BgJyaGoroiwa (#860)
Dragorn421
2021-08-21
Match audio_seqplayer.c (#914)
Synray
2021-08-22
Big cleanup (#775)
louist103
2021-08-20
Remove and change some fake matches (#910)
louist103
2021-08-19
cleanup warnings (#907)
louist103
2021-08-18
Fix ovl_Boss_Ganon2 xml (#911)
EllipticEllipsis
2021-08-17
remove fake match (#909)
louist103
2021-08-16
Fix non equivalence in Audio_SequenceChannelProcessScript. (#904)
Revo
2021-08-15
Global Context And General Cleanup (#863)
Zelllll
2021-08-15
Update asm-processor and diff.py (#903)
Tharo
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