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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2021-06-14
BgGndFiremeiro OK and documented (#850)
EllipticEllipsis
2021-06-08
Fix and rename nes_font_static (#753)
EllipticEllipsis
2021-06-03
Improve Audio_SequencePlayerProcessSequence (#844)
zelda2774
2021-06-02
Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840)
Roman971
2021-06-02
Match EnDaiku_UpdateText (En_Daiku OK) (#841)
Roman971
2021-06-01
Match Jpeg_Decode (z_jpeg.c OK) (#839)
Roman971
2021-06-01
z_sram OK (#834)
Zelllll
2021-06-01
En_River_Sound OK (#833)
Zelllll
2021-05-30
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
louist103
2021-05-30
"Decompile" more objects. (#784)
louist103
2021-05-30
ZAPD update: libpng, zroom improvements and others (#811)
Anghelo Carvajal
2021-05-30
warnings fixed (#835)
louist103
2021-05-29
Match ViMode_Configure (z_vimode.c OK) (#830)
Roman971
2021-05-29
Match 2 more functions in z_eff_blure.c (#831)
Roman971
2021-05-28
Change nanoseconds to seconds in extract_assets.py (#829)
Anghelo Carvajal
2021-05-26
Outname -> OutName for OBJECT_LINK_CHILD (#827)
louist103
2021-05-26
Track XML extraction time (#826)
Anghelo Carvajal
2021-05-26
Decompile a bunch of objects (#603)
louist103
2021-05-26
Improve z_jpeg documentation (#825)
Vijfhoek
2021-05-23
object_sa OK (#789)
louist103
2021-05-22
en_weather_tag Quick documentation pass (#808)
mzxrules
2021-05-23
Label a bug in Door_Shutter (#810)
fig02
2021-05-22
Add `actorfixer.py` ~~and `graphovl.py`~~; and a few improvements to `extract...
Anghelo Carvajal
2021-05-22
Small bgcheck documentation pass (#816)
mzxrules
2021-05-21
Match EnSkb_PostLimbDraw (obl_en_skb OK) (#821)
Roman971
2021-05-20
Removes qemu from the README.md (#819)
Kenix3
2021-05-20
Remove some unused duplicated C files (#818)
Roman971
2021-05-18
Changed unk_192 to timer, as well as add missing trailing comma for formating...
Derek Hensley
2021-05-17
object_hata OK (#806)
EllipticEllipsis
2021-05-17
Add clean assets (#785)
louist103
2021-05-16
Add every unreserved object in an automated way (#805)
Anghelo Carvajal
2021-05-15
Simplify PNGs rules in the makefile (#814)
Anghelo Carvajal
2021-05-14
Match BossFd_Fly (ovl_Boss_Fd OK) (#807)
Roman971
2021-05-14
Add UNK_09 macro and other minor fixes (#813)
Anghelo Carvajal
2021-05-08
Add scene macros (#792)
Anghelo Carvajal
2021-05-03
ViMode progress (#802)
Zach Banks
2021-05-03
Delete `-j` from `make setup` and document use of `-jN` and `-j` in readme (#...
EllipticEllipsis
2021-05-02
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
Roman971
2021-05-02
Update asm-processor and add make dependencies for global asm and early inclu...
Roman971
2021-05-02
EnFish, OK and documented (#795)
EllipticEllipsis
2021-04-30
finished object_skb (#790)
Parker Burnett
2021-04-30
Change Hints in scene's XMLs (#800)
Anghelo Carvajal
2021-05-01
Decompile `object_zo` :dolphin: (#794)
Anghelo Carvajal
2021-04-30
Updated to use latest version of ZAPD (#777)
Nicholas Estelami
2021-04-30
General object cleanup (#799)
Anghelo Carvajal
2021-04-29
`assert` macro OK (#755)
Anghelo Carvajal
2021-04-28
Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798)
Roman971
2021-04-27
Document BodyBreak (en_part, body part spawner) (#797)
fig02
2021-04-25
z_bg_mizu_movebg and object_mizu_objects (#747)
mzxrules
2021-04-25
ovl_Efc_Erupc OK (#773)
mzxrules
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