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Decompilation of The Legend of Zelda: Ocarina of Time
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Makefile
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Author
2023-07-06
Reorganize Audio Files & Name Remaining Audio Files (#1494)
engineer124
2023-03-20
Improve missing mips-linux-gnu error message (#1497)
Billy
2023-02-26
another round of trailing whitespaces (#1495)
playerskel
2022-10-04
Skip compiling C-included files during the build (#1386)
Roman971
2022-07-29
Fix audio strings with -use_readwrite_const and -signed (#1324)
Roman971
2022-06-15
Enable int-conversion warnings and fix all current instances (#1280)
Roman971
2022-06-12
Enable more IDO warnings and apply fixes (#1264)
Roman971
2022-06-06
Fix asset file includes to always start with assets/ (#1260)
Roman971
2022-06-03
Rename and move handwritten asm files (#1254)
Tharo
2022-05-20
Document SkelCurve system (#1192)
EllipticEllipsis
2022-05-01
Tweak preprocessing to work on both clang and gcc (#1212)
EllipticEllipsis
2022-05-02
Memstuff (#1164)
EllipticEllipsis
2022-05-01
Improve the state of handwritten assembly files (#865)
Tharo
2022-03-01
Name fmodf (#1162)
Tharo
2022-02-20
tools: teach msgenc to avoid comments (#1151)
Pierre de La Morinerie
2022-02-19
Add GCC compiler option. (#1056)
Revo
2022-02-15
Make text headers encoding more robust (#1145)
Tharo
2022-02-06
New relocation-generating program (#1016)
EllipticEllipsis
2022-01-20
Expose MIPS_BINUTILS_PREFIX for building on alternative platforms (#1076)
Tyler Phillips
2022-01-17
Extract z_select_static (#1074)
louist103
2022-01-16
Building on Macs (#1086)
EllipticEllipsis
2021-11-30
libultra files and directories restructure (#1038)
Tharo
2021-12-01
Rework handling of dmadata (#1036)
Tharo
2021-11-28
Move kaleido scope and map mark data to a misc folder (#1033)
Roman971
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-09-18
Only use the ASM processor where it is needed (#919)
louist103
2021-09-18
Add `-I.` (#971)
Anghelo Carvajal
2021-05-26
Track XML extraction time (#826)
Anghelo Carvajal
2021-05-17
Add clean assets (#785)
louist103
2021-05-15
Simplify PNGs rules in the makefile (#814)
Anghelo Carvajal
2021-05-03
Delete `-j` from `make setup` and document use of `-jN` and `-j` in readme (#...
EllipticEllipsis
2021-05-02
Update asm-processor and add make dependencies for global asm and early inclu...
Roman971
2021-04-30
Updated to use latest version of ZAPD (#777)
Nicholas Estelami
2021-04-03
Add needed rules for prerenders extraction (#752)
Anghelo Carvajal
2021-03-14
Add distclean rule to makefile (#716)
Anghelo Carvajal
2021-01-31
libm.s -> ll.c (#661)
Lucas Shaw
2021-01-20
Add Cygwin support (#594)
Random
2021-01-08
Remove touchasset.py to improve build performance (#611)
Roman971
2021-01-01
Remove submodule and use subrepo for ZAPD (#591)
fig02
2020-12-27
Speed up make (#568)
zelda2774
2020-12-26
Updated Texture Asset Handling (#478)
Nicholas Estelami
2020-12-21
Add .PHONY and add 'test' target to Makefile (#526)
Synray
2020-12-20
Pass NON_MATCHING to spec when defined. (#549)
Revo
2020-10-03
libultra cleanup (#215)
Random
2020-09-21
Native MacOS build support (#399)
Ethan Roseman
2020-09-18
Decompile Player (#387)
Roman971
2020-08-23
Speed up build a bit (#341)
zelda2774
2020-08-22
Ido Static Recomp (#337)
Ethan Roseman
2020-08-15
Various repo improvements (#316)
Ethan Roseman
2020-07-19
Add COMPARE and NON_MATCHING build options (#275)
Roman971
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