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2022-01-11Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097)engineer124
* Import code_800F7260.bss.s * Import code_800F9280.data.s * format * cleanup externs * Move bss to next file * Move struct_8016E320 (BgmRequests) back to file * Move data to init_params, remove data pad (can't remove bss pad), ReverbSettings * remove extra spacing * Remove data/bss comments
2021-08-29Match func_800EEA50 + some surrounding doc (#916)zelda2774
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
2021-07-27Audio WIP (#836)krimtonz
* being code_800EC960 * wip * wip * more audio progress * migrate data in code_800E11F0 * wip * make ok * remove asm * wip * move some variables outside of gAudioContext to the AudioContext structure due to the size used in func_800E3094 * more progress * wip * wip * split code_800E11F0 * migrate rodata in code_800E11F0 * match functions that couldn't because of data issues * move code_800E4FE0 asm files * wip * more wip * fix global functions, and forward declarations * wip * wip * wip * ocarina wip * match a couple functions * some progress * separate some bss * match func_800EDA3C * some matching * more matches * migrate audio rodata * some matches * more matchess * start on synthesis * work on synthesis * fix function declaration * Merge branch 'master' into audio * match a few more functions * wip * wip * more matching, rename Audio_SetBGM to Audio_QueueSeqCmd * name several audio functions, and audiocontext members * more naming, rename code_800E11F0 to audio_load, code_800DAAC0 to audio_synthesis * audio wip * match a few more functions. * wip * add missing NON_MATCHING directive * wip * some matching, data reogranization * match cursed function * wip * wip * formatting * remove prefix from struct memebers * missed function rename * review Co-authored-by: fig02 <fig02srl@gmail.com>
2020-09-20audio_heap: 1 non-matching (#381)zelda2774
* Audio_AllocDmaMemory * Audio_AllocDmaMemoryZeroed * func_800DE238 * Audio_SessionPoolsInit * func_800DE2B0 * func_800DE258 * Audio_DiscardSequence * Audio_DiscardBank * func_800DE12C * Audio_ResetLoadStatus * func_800DDE3C * func_800DDE20 * Audio_InitMainPools * Audio_SoundAllocPoolInit * Audio_PersistentPoolClear * Audio_TemporaryPoolClear * func_800DE4A0 * Audio_PersistentPoolsInit * Audio_TemporaryPoolsInit * Formatting * Audio_SeqAndBankPoolInit * Audio_Alloc * Audio_AllocZeroed * func_800DE4B0 * func_800DF0CC * func_800DF074 * func_800DF1D8 * func_800DF688 * func_800DF5DC, func_800DF630 * func_800DF7BC * func_800DF7C4 * func_800DF888 * Fix AudioBufferParameters * Audio_ResetStep * Struct work * oops * structsss * wip on func_800DFBF8 * func_800E04E8 * func_800E0540 * func_800E0964 * func_800E1148 * func_800DF5AC * func_800E0E6C * func_800E0E90 * func_800E0BF8 * func_800E0634 * func_800E05C4 * func_800E0CBC * func_800E0C80 * naming * func_800E0BB4 * func_800E0AD8 * func_800E0E0C * func_800E0EB4 * func_800E06CC * Audio_AllocBankOrSeq * Use true/false macros * fixup * Format * comments * review * unk instrument -> sfx * Reword comment * Change AVOID_UB to a comment Co-authored-by: zelda2774 <zelda2774@invalid>
2020-06-04Remove hard-coded pointers in several files (#186)krimtonz
* fix hard-coded pointers in code_800DACC0.data.s * fix hard coded pointer in code_800E11F0.data.s * fix hard coded pointers in code_800EC960.data.s * remove fixed pointers in code_800F7260.data.s * fix hard coded pointers in code_800F9280.data.s * remove accidental comment * fix hard coded jump table in Camera_Unique9.s
2020-05-26Properly align asm & data (+ minor fixes) (#165)Roman971
* Add .align 4 directives to all data/ files (+ minor alignment fixes) * Use .balign for everything and fix typo
2020-03-17First proper commit.Jack Walker