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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2020-07-08
Decompile shrink_window.c (#232)
Random
2020-07-08
Decompiled ovl_Demo_Sa (#231)
Ethan Roseman
2020-07-07
Decompiled ovl_En_Si (#239)
Ethan Roseman
2020-07-06
Matched most remaining libultra files (#221)
Lucas Shaw
2020-07-04
Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)
Ethan Roseman
2020-06-30
Fix and improve some non matchings (#229)
Roman971
2020-06-24
Decomp BgJyaLift (#216)
louist103
2020-06-23
Fail the Jenkins build if there's any unused asm (#222)
Ethan Roseman
2020-06-21
Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)
Random
2020-06-21
Decompiled ovl_Bg_Spot01_Idohashira (1 non-matching) (#213)
Ethan Roseman
2020-06-17
Decompile pausemgr.c (#211)
Random
2020-06-17
Decompiled ovl_Bg_Spot18_Obj (#204)
Ethan Roseman
2020-06-17
Matched some controller files (#178)
Lucas Shaw
2020-06-14
Update asm processor and migrate/improve rodata for a few files (#209)
Roman971
2020-06-13
z_select decompiled, 1 non matching left (#202)
fig02
2020-06-11
Decompile z_bg_haka_trap.c (#201)
snablu
2020-06-09
Migrated rodata (#199)
Lucas Shaw
2020-06-07
Decompile mempak.c (#191)
Random
2020-06-07
Split ovl_file_choose and ovl_kaleido_scope (#167)
Random
2020-06-07
Decompile the last function in z_en_heishi2.c (#195)
Roman971
2020-06-07
Decompile ovl_Bg_Spot16_Doughnut (#187)
Tharo
2020-06-05
Fix remaining rom/ram pointers (#190)
Roman971
2020-06-05
ucode_disas.c progress (#188)
Random
2020-06-04
Remove hard-coded pointers in several files (#186)
krimtonz
2020-06-03
Convert z_map_data to C (#183)
Robin Allen
2020-06-01
Fix some missed and fake pointers in code (#180)
Roman971
2020-06-01
Decompile z_camera data, and some camera WIP (#173)
krimtonz
2020-06-01
Fix hard coded pointers in db_camera (#179)
krimtonz
2020-05-31
Actor Cleanups (#177)
fig02
2020-05-30
Decompiled ovl_En_Zl1 (#169)
Ethan Roseman
2020-05-29
En_Kz OK (#176)
fig02
2020-05-29
Decompiled ovl_Bg_Treemouth (#168)
Ethan Roseman
2020-05-28
Migrate rodata for z_message_PAL and code_80110450 (#174)
Tharo
2020-05-27
Decompile flg_set data (#172)
Tharo
2020-05-27
ovl_End_Title OK (#161)
Lucas Shaw
2020-05-27
Fix more raw pointers (rsp and part of .data) (#170)
Roman971
2020-05-27
code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
Lucas Shaw
2020-05-26
EnHata OK (#155)
gamestabled
2020-05-26
Properly align asm & data (+ minor fixes) (#165)
Roman971
2020-05-26
en_sb OK (#159)
fig02
2020-05-26
Decompiles sched.c (#145)
krimtonz
2020-05-26
En_Skjneedle OK (#162)
Half-asian
2020-05-26
Move last 3 functions in z_message_PAL.c to a separate file (#158)
Roman971
2020-05-26
Migrate z_common_data.c's .bss to C (#157)
Roman971
2020-05-25
Decompile a bunch of small files (#160)
Random
2020-05-24
EnHintnuts OK (#154)
gamestabled
2020-05-23
Decompile en_guest (#151)
Blackop778
2020-05-20
Remove unused asm files (#150)
Roman971
2020-05-18
Decompile most effect files in "code" (#144)
Roman971
2020-05-18
Decompile En_Dha (#130)
Zelllll
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