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path: root/docs/tutorial/object_decomp_example.md
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2024-08-02Remove tutorial, link to the latest zeldaret/oot:main revision with it (#2013)Dragorn421
* Remove tutorial, link to the latest zeldaret/oot:main revision with it * proofreading here too * rename to decompiling_tutorial --------- Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-05Create separate build directories based on version (#1591)cadmic
* Create separate build directories based on version * Fix find_unused_asm.sh * Remove find_unused_asm.sh from Jenkinsfile * Revert diff.py * Clarify that gc-eu-mq is not "supported" yet * Revert xmlcreate.py (to be deleted) * Remove gc-eu-mq for now * Add version flags to diff_settings.py and sym_info.py * --version -> --oot-version * Fix --oot-version * Revert adding version flags to tools * Delete find_unused_asm.sh * Revert changes to first_diff.py output in tutorial * Factor out sed usages for spec
2021-12-01Cleanup asset xmls (#1044)Dragorn421
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
2021-07-28z_en_ko OK (#869)mzxrules
* .data OK * Progress * push some old stuff * Finish a chain * Progress * Progress * Run mathfixer.py * Progress * match one more * Up to date * Match func_80A97610 * func_80A96FD0 * most of the way through the mega switch * small formatting thing. still stuck on the switch * start a big switch function * a little closer * done with matching for now starting objects * func_80A97738 OK! * func_80A995CC OK! * func_80A99864 OK! * en_ko OK! * Code clean-up pass * more EnKo cleanups, object_fa and object_kw1 textures documented * complete object_km1, more EnKo documentation * More documentation * delete asm * Clean-up rebase issues * bleh * Implement Dragorn's suggestions * fix spec, implement fig's suggestions * whoops (ill leave it for the docs tho lol) * whoops again * i made an ouchie * smile * last one for real Co-authored-by: Louis <35883445+louist103@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
2021-05-16Add every unreserved object in an automated way (#805)Anghelo Carvajal
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-03-24Tutorial docs (#715)EllipticEllipsis
* Move tutorial into docs folder * Merge remote-tracking branch 'upstream/master' into tutorial_docs * Object decomp added * contents and intro updates * mention object decomp in beginning * Addressed Fig's review * Update EnSkb to jointTable and morphTable * minor table tweak * typo * Alter to say ZAPD makes the object output folder * Apply suggestions from code review Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * More review changes * Apply suggestions from code review Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>