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Decompilation of The Legend of Zelda: Ocarina of Time
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padmgr.h
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Author
2025-05-24
Cleanup includes in header files (#2540)
Dragorn421
2025-01-24
Create headers for some libu64 files (#2440)
mzxrules
2024-09-26
Fix typos found by codespell (#2229)
cadmic
2024-09-07
[headers 8] Add `main.h`, `segmented_address.h`, and changes for `main.c` sym...
Dragorn421
2024-09-04
[ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106)
cadmic
2024-08-28
[ntsc-1.2] Decompile fault.c (#2046)
Dragorn421
2024-08-12
Add names to all typedef'd structs, unions, and enums (#2028)
cadmic
2024-06-25
Move `PlayState` to a new `z64play.h` (#1966)
Anghelo Carvajal
2024-04-14
Match retail BSS ordering (#1927)
cadmic
2022-09-27
Rumble doc (#1375)
Tharo
2022-09-03
More documentation for padmgr.c (#1336)
Tharo
2022-04-08
Message Queues, Threads, and surroundings cleanup (#1178)
Tharo
2022-02-02
Documentation for fault.c and fault_drawer.c (#1106)
Tharo
2020-04-14
padmgr and related (#71)
silv3rwing07
2020-03-22
Partially format header files
Roman971
2020-03-17
First proper commit.
Jack Walker