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Decompilation of The Legend of Zelda: Ocarina of Time
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controller.h
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Author
2025-04-06
variables.h cleaning: migrate libultra variables (#2503)
fig02
2025-01-09
[iQue] Match remaining libultra/io files (#2411)
Tharo
2024-09-06
Move button macros to include/controller.h (#2138)
cadmic
2024-08-12
Add names to all typedef'd structs, unions, and enums (#2028)
cadmic
2024-02-27
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...
Tharo
2022-11-13
Improve rcp.h, remove `HW_REG` macro (#1425)
Tharo
2022-07-30
Cleanup libultra controller routines (#1312)
Tharo
2022-04-08
Message Queues, Threads, and surroundings cleanup (#1178)
Tharo
2022-02-11
Force required alignment on DMA related stuff (#1135)
Anghelo Carvajal
2022-01-23
Whitespace (#1112)
playerskel
2021-11-30
libultra files and directories restructure (#1038)
Tharo
2021-09-15
Fix all headers to comply with C standard (#957)
louist103
2020-10-03
libultra cleanup (#215)
Random
2020-07-06
Matched most remaining libultra files (#221)
Lucas Shaw
2020-06-17
Matched some controller files (#178)
Lucas Shaw
2020-04-18
Naming some functions in libultra_code, decompiling a decent amount. (#77)
Lucas Shaw
2020-04-14
padmgr and related (#71)
silv3rwing07
2020-03-17
First proper commit.
Jack Walker