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Decompilation of The Legend of Zelda: Ocarina of Time
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2022-10-02
Various minor fixes (#1383)
Roman971
2022-10-02
Use intptr types in more code files (#1385)
Roman971
2022-09-27
Rumble doc (#1375)
Tharo
2022-09-03
More documentation for padmgr.c (#1336)
Tharo
2022-08-31
Doc room drawing (#1283)
Dragorn421
2022-08-30
Fix misc 16 (#1371)
Dragorn421
2022-08-30
`OREG` cleanup & Doc `Camera_GetPitchAdjFromFloorHeightDiffs` (#1355)
Dragorn421
2022-08-30
`stickRel` -> `stickAdj` (#1367)
Dragorn421
2022-08-30
Fix RaycastFloor flags (#1328)
mzxrules
2022-08-29
Doc pass on bgcheck-waterbox properties (#1288)
Dragorn421
2022-08-28
More documentation for PreRender.c (#1340)
Tharo
2022-08-28
Document the Haas Effect (#1302)
engineer124
2022-08-23
Minor Misc Cleanup (#1360)
engineer124
2022-08-15
Doc shrink_window, rename system to Letterbox (#1341)
fig02
2022-08-13
Convert Blure to use array colours (#1347)
EllipticEllipsis
2022-07-31
sceneNum -> sceneId (#1338)
Derek Hensley
2022-07-31
Doc, macros, enums for `SurfaceType.data` (#1293)
Dragorn421
2022-07-30
Doc pass on EnDoor and transition actors (#1243)
Dragorn421
2022-07-30
Fix various small gfx issues (#1313)
Tharo
2022-07-30
Rename "Scene Setup Index" to "Scene Layer" (#1300)
fig02
2022-07-30
Cleanup libultra controller routines (#1312)
Tharo
2022-07-30
Rename "Sound" to "Sfx" (#1292)
engineer124
2022-07-29
Fix audio strings with -use_readwrite_const and -signed (#1324)
Roman971
2022-07-27
Clean up audio sample counts: bytes, samples, frames (#1289)
engineer124
2022-07-27
Fix TEXTBOX_POS issue (#1329)
mzxrules
2022-07-14
Cleanup z_debug (reg editor) (#1290)
Dragorn421
2022-07-14
Misc Cleanup/Docs (#1315)
engineer124
2022-07-12
Use intptr types in a few specific boot files (#1301)
Roman971
2022-07-12
Remove `BINANG_SUB` (#1297)
Dragorn421
2022-07-11
Introduce Sfx Tables (#1296)
engineer124
2022-07-04
Audio Misc Cleanup 2 (#1303)
engineer124
2022-07-04
Introduce Mutebehavior Flags (#1304)
engineer124
2022-07-04
Document code_800C3C20: Audio_StopAllSfx (#1309)
engineer124
2022-06-25
Some names and docs on dynapoly (#1287)
Dragorn421
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-06-24
Document File-Select Audio Settings: Sound Modes (#1281)
engineer124
2022-06-23
Document `SaveContext.gameMode` (#1295)
Dragorn421
2022-06-23
Rename game states (#1294)
Dragorn421
2022-06-22
Remove `BINANG_ROT180` (#1241)
Dragorn421
2022-06-21
Introduce PLAY_LOG() (#1284)
fig02
2022-06-21
audio_seqplayer.c cleanup (#1274)
engineer124
2022-06-20
Synthetic Waves Documentation (#1256)
engineer124
2022-06-20
Remove OoB SfxIds (#1291)
engineer124
2022-06-20
Document Viewpoints and Scene Cam Types (#1285)
engineer124
2022-06-20
Format script improvements and use strict name checks (#1275)
Roman971
2022-06-20
Some doc on actor overlays alloc types (#1266)
Dragorn421
2022-06-20
Introduce Sfx Flags (#1278)
engineer124
2022-06-19
Restructuring SoundFont Structs (#1277)
engineer124
2022-06-17
Document Camera BgCamData (#1232)
engineer124
2022-06-15
Enable int-conversion warnings and fix all current instances (#1280)
Roman971
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