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AgeCommit message (Expand)Author
2024-09-15[Audio 8/?] Check-in handwritten sequences, build sequences, automate various...Tharo
2024-09-14More Player Z Target documentation (#2196)fig02
2024-09-13Use gSpiritBossNabooruKnuckleDefeatCs instead of gMinuetCs in sCutscenesUnkno...cadmic
2024-09-13Hostile Lock-On (#2193)fig02
2024-09-13change flag name (#2194)fig02
2024-09-12Fix find command error (#2192)cadmic
2024-09-12Delete disassembly data for ntsc-1.2 (#2178)cadmic
2024-09-12[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)cadmic
2024-09-12Add OOT_PAL_N64 and move other shorthands to versions.h (#2188)cadmic
2024-09-11Colliders: colType -> colMaterial (#2186)Dragorn421
2024-09-11Pause doc: Prompt page and save prompt state (#2170)Dragorn421
2024-09-11Make needed extracted directories in extract scripts (#2185)Derek Hensley
2024-09-11[ntsc-1.2] Match N64 audio tables (#2183)cadmic
2024-09-11[ntsc-1.2] Match remaining functions (#2182)cadmic
2024-09-11[headers 14] libc64 headers (#2177)Dragorn421
2024-09-11[headers 12] Add kaleido_manager.h, move various protos to headers (#2174)Dragorn421
2024-09-11Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA...Dragorn421
2024-09-10More target related state flags (#2184)fig02
2024-09-10Added eye texture offsets for extraction for object_oE5.xml (#2181)AJ Otto
2024-09-09Boomerang related state flags (#2180)fig02
2024-09-08fix_bss.py: Restore z_locale special case (#2179)cadmic
2024-09-08[Player ZTarget] Some func_80836BEC docs (#2172)fig02
2024-09-08Run fix_bss.py in Jenkins and generate a patch (#2168)cadmic
2024-09-08[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)Dragorn421
2024-09-08Name `PLAYER_STATE1_ACTOR_CARRY` (#2173)fig02
2024-09-08[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)Dragorn421
2024-09-08Document `ACTOR_FLAG_SFX_` flags and functions (#2162)Dragorn421
2024-09-08[headers 11] stackcheck.h, jpeg functions (#2171)Dragorn421
2024-09-08fix_bss.py: Subtract addend for relocations against global symbols (#2169)cadmic
2024-09-08Reorder spec segments for N64 versions (#2163)cadmic
2024-09-08Player Docs - Parallel (#2167)fig02
2024-09-07Pause doc: Cursor drawing (#2159)Dragorn421
2024-09-07Move some function declarations to `z64{interface,light,message}.h` (#2166)Dragorn421
2024-09-07Document Attention/Lock-on Related Actor Flags (#2161)fig02
2024-09-07[headers 5] Misc small headers untangling (#2147)Dragorn421
2024-09-07[headers 8] Add `main.h`, `segmented_address.h`, and changes for `main.c` sym...Dragorn421
2024-09-07rename gBuildTeam to gBuildCreator (#2160)fig02
2024-09-07Pause doc: Trade quest marker (#2158)Dragorn421
2024-09-08[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)cadmic
2024-09-08N64 ROM header (#2157)cadmic
2024-09-07Match more GC button colors (#2156)cadmic
2024-09-07Target -> Attention (System Rename) (#2149)fig02
2024-09-07Fix some boot and code data (#2155)cadmic
2024-09-07Freeze SFX IDs in msgdis.py (#2154)cadmic
2024-09-07Move `Graph_Alloc` and open/close Disps to `gfx.h` (#1976)Dragorn421
2024-09-07Move audio/general.c debug bss with the rest of bss (#2152)Dragorn421
2024-09-07[ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140)cadmic
2024-09-07Pause doc: World map points (#2141)Dragorn421
2024-09-07[headers 6] collision_check functions and structs (#2148)Dragorn421
2024-09-07[headers 7] Add sys_matrix.h (#2150)Dragorn421