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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2022-01-10
Document Parts of Camera Data (#1054)
engineer124
2022-01-10
Document code_8006BA00 (Audio Sound Sources) (#997)
engineer124
2022-01-11
Document undocumented matrix functions (#955)
Dragorn421
2021-12-27
`ACTOR_FLAG_11` -> `ACTOR_FLAG_ENKUSA_CUT` (#1065)
Dragorn421
2021-12-27
Nature Ambience Documentation (#1063)
engineer124
2021-12-27
Objects4 (#1057)
louist103
2021-12-10
Doc dodongo's cavern stuff (#1019)
Dragorn421
2021-12-07
Cleanup more u32 being used as pointers. (#1052)
louist103
2021-12-07
Name one is-controller-valid symbol (#1060)
Dragorn421
2021-12-06
Cleanup `variables.h` (#1061)
Dragorn421
2021-12-05
Use defines for actor flags (#873)
Dragorn421
2021-12-05
Document Sequence Modes and Related Functions (#1046)
engineer124
2021-12-03
Clean Up Sequence Structs in Scene/Save/z64 (#1051)
engineer124
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-12-02
Cutscene Camera Commands: `POS` -> `EYE`, `FOCUS` -> `LOOK_AT` (#993)
engineer124
2021-12-01
Document `Actor_DrawDoorLock` (#1045)
Dragorn421
2021-11-30
libultra files and directories restructure (#1038)
Tharo
2021-11-30
Name the coordinate transformation matrices (#1042)
engineer124
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-12-01
Rework handling of dmadata (#1036)
Tharo
2021-11-30
Audio Sequence Player Ids Enum (#1040)
engineer124
2021-11-29
Remove link_animetion related undefined sym (#1039)
Tharo
2021-11-28
Improve gfxprint documentation and strings (#1028)
Roman971
2021-11-28
Preliminary fixes for boot/libultra (#1032)
Tharo
2021-11-26
Various minor cleanups (#1029)
Roman971
2021-11-24
Texture alignment macro and a bit of cleaning (#927)
Anghelo Carvajal
2021-11-23
Minor data/ cleanups (#1025)
Roman971
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-11-17
Fix matrices documentation (#952)
Dragorn421
2021-11-16
Create macros for and decompile elf_message scripts (#999)
Tharo
2021-11-15
File Select (z_file_choose) OK (#1012)
fig02
2021-11-12
Import Audio Synthesis Data (#1010)
engineer124
2021-11-08
Scene cleanups (#1002)
louist103
2021-11-08
Extract the assets from most of the overlays (#985)
louist103
2021-11-07
Document parts of audio (#1000)
zelda2774
2021-11-01
Introducing Macros for BGM (Background Music) (#979)
engineer124
2021-11-01
Document `z_moji.c` (#926)
Dragorn421
2021-11-01
Document Camera Settings (#994)
engineer124
2021-10-31
UCodeDisas_Disassemble (#981)
Random
2021-10-23
Document `ovl_select` (#966)
Anghelo Carvajal
2021-10-22
z_en_a_keep documentation and cleanup (#900)
Dragorn421
2021-10-11
Fix a few warnings (#998)
Dragorn421
2021-10-02
Fix/cleanup/rephrase miscellaneous stuff (#983)
Dragorn421
2021-09-24
EnWf OK and documented (#967)
EllipticEllipsis
2021-09-24
Decomp BgHidanSekizou (#970)
petrie911
2021-09-21
Match Environment_Update and EnMThunder_Draw (#982)
Synray
2021-09-21
Decomp the remaining functions in vr_box and import its data (#917)
petrie911
2021-09-20
Decompile z_kankyo (#956)
petrie911
2021-09-15
Fix all headers to comply with C standard (#957)
louist103
2021-09-13
code_800BB040 matched (#959)
petrie911
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