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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2020-08-15
Fix _DW with permuter and GeometryMode macros (#323)
Roman971
2020-08-15
Match Interface_Update (#322)
Kelebek1
2020-08-15
Match a few functions (#324)
Random
2020-08-08
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)
AdamKiddle
2020-08-04
Decomp BgJyaBombiwa (#294)
louist103
2020-07-30
Math Sizes (#297)
louist103
2020-07-28
Bomb Related Effect Overlays (#283)
fig02
2020-07-23
ovl_Bg_Mori_Hineri OK (#279)
Lucas Shaw
2020-07-22
Bg jya1flift (#269)
louist103
2020-07-20
Decompile ovl_Bg_Haka_Tubo (#280)
Tharo
2020-07-20
ovl_Obj_Dekujr OK (#276)
Lucas Shaw
2020-07-20
EnBx (#266)
Kelebek1
2020-07-19
ovl_En_Okarina_Tag OK (#273)
Lucas Shaw
2020-07-19
Decompiled ovl_Door_Gerudo (#274)
Ethan Roseman
2020-07-19
En_Bom and En_Bombf (#264)
fig02
2020-07-19
Bg_Heavy_Block and Eff_Ss_Dust (#258)
fig02
2020-07-18
Gossip Stone, 1 nonmatching (#251)
Kelebek1
2020-07-18
Decompile ovl_En_Insect (#244)
Nathan Faltermeier
2020-07-18
Decomp and matching in fault.c and game.c (#265)
jacobly0
2020-07-16
Decompile ovl_En_Fhg_Fire (#248)
Léo Peltier
2020-07-14
Decompiled z_en_md.c (#246)
snablu
2020-07-12
Decompiled ovl_Shot_Sun (#236)
Sirius902
2020-07-12
Disassemble more cutscenes (#241)
Tharo
2020-07-09
En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)
fig02
2020-07-08
Decompile shrink_window.c (#232)
Random
2020-07-07
Decompiled ovl_En_Si (#239)
Ethan Roseman
2020-07-06
Matched most remaining libultra files (#221)
Lucas Shaw
2020-07-04
Various SFX fixes (#237)
Roman971
2020-07-04
Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)
Ethan Roseman
2020-06-24
Rename culling related variables (#225)
fig02
2020-06-21
Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)
Random
2020-06-17
Arms_Hook OK (#210)
fig02
2020-06-17
Decompile pausemgr.c (#211)
Random
2020-06-17
Matched some controller files (#178)
Lucas Shaw
2020-06-14
Actor struct cleanup (#208)
fig02
2020-06-13
Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...
Roman971
2020-06-13
z_select decompiled, 1 non matching left (#202)
fig02
2020-06-11
Decompile z_bg_haka_trap.c (#201)
snablu
2020-06-09
Decompile flg_set.c (#200)
Random
2020-06-07
Decompile mempak.c (#191)
Random
2020-06-07
Decompile KaleidoScope_Draw (#189)
Robin Allen
2020-06-07
Fix and match func_800BFCB8 (#196)
Roman971
2020-06-07
Actor* player.unk_684 (#193)
cmon-meow
2020-06-05
Fix remaining rom/ram pointers (#190)
Roman971
2020-06-05
ucode_disas.c progress (#188)
Random
2020-06-04
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
krimtonz
2020-06-03
Convert z_map_data to C (#183)
Robin Allen
2020-06-01
Fix some missed and fake pointers in code (#180)
Roman971
2020-06-01
Decompile z_camera data, and some camera WIP (#173)
krimtonz
2020-05-31
Actor Cleanups (#177)
fig02
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