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AgeCommit message (Expand)Author
2020-08-15Fix _DW with permuter and GeometryMode macros (#323)Roman971
2020-08-15Match Interface_Update (#322)Kelebek1
2020-08-15Match a few functions (#324)Random
2020-08-08z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)AdamKiddle
2020-08-04Decomp BgJyaBombiwa (#294)louist103
2020-07-30Math Sizes (#297)louist103
2020-07-28Bomb Related Effect Overlays (#283)fig02
2020-07-23ovl_Bg_Mori_Hineri OK (#279)Lucas Shaw
2020-07-22Bg jya1flift (#269)louist103
2020-07-20Decompile ovl_Bg_Haka_Tubo (#280)Tharo
2020-07-20ovl_Obj_Dekujr OK (#276)Lucas Shaw
2020-07-20EnBx (#266)Kelebek1
2020-07-19ovl_En_Okarina_Tag OK (#273)Lucas Shaw
2020-07-19Decompiled ovl_Door_Gerudo (#274)Ethan Roseman
2020-07-19En_Bom and En_Bombf (#264)fig02
2020-07-19Bg_Heavy_Block and Eff_Ss_Dust (#258)fig02
2020-07-18Gossip Stone, 1 nonmatching (#251)Kelebek1
2020-07-18Decompile ovl_En_Insect (#244)Nathan Faltermeier
2020-07-18Decomp and matching in fault.c and game.c (#265)jacobly0
2020-07-16Decompile ovl_En_Fhg_Fire (#248)Léo Peltier
2020-07-14Decompiled z_en_md.c (#246)snablu
2020-07-12Decompiled ovl_Shot_Sun (#236)Sirius902
2020-07-12Disassemble more cutscenes (#241)Tharo
2020-07-09En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)fig02
2020-07-08Decompile shrink_window.c (#232)Random
2020-07-07Decompiled ovl_En_Si (#239)Ethan Roseman
2020-07-06Matched most remaining libultra files (#221)Lucas Shaw
2020-07-04Various SFX fixes (#237)Roman971
2020-07-04Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)Ethan Roseman
2020-06-24Rename culling related variables (#225)fig02
2020-06-21Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)Random
2020-06-17Arms_Hook OK (#210)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-17Matched some controller files (#178)Lucas Shaw
2020-06-14Actor struct cleanup (#208)fig02
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-11Decompile z_bg_haka_trap.c (#201)snablu
2020-06-09Decompile flg_set.c (#200)Random
2020-06-07Decompile mempak.c (#191)Random
2020-06-07Decompile KaleidoScope_Draw (#189)Robin Allen
2020-06-07Fix and match func_800BFCB8 (#196)Roman971
2020-06-07Actor* player.unk_684 (#193)cmon-meow
2020-06-05Fix remaining rom/ram pointers (#190)Roman971
2020-06-05ucode_disas.c progress (#188)Random
2020-06-04rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)krimtonz
2020-06-03Convert z_map_data to C (#183)Robin Allen
2020-06-01Fix some missed and fake pointers in code (#180)Roman971
2020-06-01Decompile z_camera data, and some camera WIP (#173)krimtonz
2020-05-31Actor Cleanups (#177)fig02